Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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bkaradzic
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7e656fa4ef
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Added GL 3.1 core profile shader patching.
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2013-12-20 19:51:17 -08:00 |
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bkaradzic
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507af8c9f1
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Fixed shaderc crash when $in/output lines have comments.
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2013-04-11 20:36:28 -07:00 |
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bkaradzic
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4ab0874d53
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Changed u_model uniform to array.
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2013-04-06 14:16:38 -07:00 |
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bkaradzic
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b52cc77a14
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Reorganized opcode type and location bits in constant buffer opcode.
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2013-01-05 22:34:31 -08:00 |
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bkaradzic
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d4cd0ea4fa
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Added 07-callback example.
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2012-12-30 20:52:47 -08:00 |
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