Commit graph

180 commits

Author SHA1 Message Date
Branimir Karadzic
3dd237aefa Updated docs. 2014-10-11 10:12:27 -07:00
Branimir Karadzic
a96837c1ea Fixed VS2013 warning. 2014-10-10 09:26:58 -07:00
Branimir Karadzic
5ea84e8274 Added allocTransform API to return pointer to internal matrix cache. 2014-10-08 20:13:57 -07:00
Branimir Karadžić
58b37542c8 Removed *Mask API. 2014-09-27 12:07:40 -07:00
Branimir Karadžić
f4c7f69ed7 Added swap chain caps. 2014-09-23 20:35:39 -07:00
Branimir Karadžić
2c03cf4927 Added multiple windows support. 2014-09-07 17:17:38 -07:00
Branimir Karadžić
6b00f65849 Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
Branimir Karadžić
4fb802e405 Added R11G11B10F format. 2014-08-26 20:56:53 -07:00
bkaradzic
222fcbe75a Cleanup. 2014-08-23 14:13:23 -07:00
Branimir Karadzic
a59593b1d2 Fixed missing define. 2014-08-23 14:01:52 -07:00
Branimir Karadžić
612eb2f7ed Fixed uniform leak at shutdown. 2014-08-23 10:37:34 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
3295126799 Updated texture container texture format support. 2014-08-12 21:47:01 -07:00
Branimir Karadžić
e42d878fe8 Fixed Issue #128 caused by read from unaligned memory (undefined behavior? when running asmjs). 2014-08-07 20:31:35 -07:00
Branimir Karadžić
1c04b822bd Cleanup. 2014-07-30 20:37:54 -07:00
Branimir Karadžić
f580110d7f Cleanup. 2014-07-30 20:34:26 -07:00
Branimir Karadžić
532fdf2198 GLES3.1: Fixed getting compute shader active uniform information. 2014-07-24 21:30:57 -07:00
Branimir Karadžić
62b620a1a0 Initial compute support. 2014-07-20 20:27:13 -07:00
Branimir Karadžić
0728b91bfa Workaround C4127 MSVC level 4 warning. 2014-06-08 20:57:39 -07:00
Branimir Karadžić
1c917de7f9 Added C99 compatible header. 2014-05-31 00:18:45 -07:00
Branimir Karadžić
20838ea4f2 Cleanup. 2014-05-26 14:34:58 -07:00
Branimir Karadžić
b0d204c344 Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
7bc62b1d07 Added tristrip support. 2014-04-26 23:48:41 -07:00
bkaradzic
a9b07870d5 Avoid creating MRT shaders when GL doesn't support MRT. 2014-04-19 18:16:26 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
f1a1212efc Fixed texture formats for iOS. 2014-04-12 21:25:38 -07:00
Branimir Karadžić
78475a30e6 Added ability to set start vertex when setting vertex buffer. 2014-04-10 22:09:17 -07:00
Branimir Karadžić
ea34b9476c Fixed GL texture sampler state. Issue#85 2014-04-09 21:23:27 -07:00
Branimir Karadžić
d436875344 Cleanup. 2014-03-31 20:08:32 -07:00
Branimir Karadžić
47a965bf51 Cleanup. 2014-03-30 10:22:18 -07:00
Branimir Karadžić
85c5172a29 Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
Branimir Karadžić
f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić
2f3c37d850 Cleanup. 2014-03-27 22:36:53 -07:00
Branimir Karadžić
d3753d69bf Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
bkaradzic
fa9b650b37 Added entry for asmjs. 2014-03-16 16:49:59 -07:00
Branimir Karadžić
03632e48f6 Fixed createTexture default argument error. 2014-02-19 23:04:19 -08:00
Branimir Karadžić
753b9fdd15 Added ability to skip top level mips when parsing texture format. 2014-02-19 22:34:53 -08:00
Branimir Karadžić
9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
Branimir Karadžić
c89004fdeb Cleanup. 2014-02-10 21:06:46 -08:00
bkaradzic
877621105d Added MRT support. 2014-02-05 23:07:11 -08:00
bkaradzic
3e4ec1dc24 Added check for memory leak. 2014-01-20 21:49:36 -08:00
bkaradzic
2c05b90792 Embedded shaders and font into 17-drawstress. 2014-01-19 22:34:58 -08:00
bkaradzic
e8075dc367 Using renderFrame to setup thread creation behavior. 2014-01-19 14:58:05 -08:00
bkaradzic
96d9d7437b Swiched from FPU to SIMD math. 2014-01-18 23:33:00 -08:00
bkaradzic
1f228a172b Increased BGFX_CONFIG_MAX_DRAW_CALLS to 64K. 2014-01-12 21:43:47 -08:00
bkaradzic
dee588dfba OSX/iOS: Updated to Xcode5. 2013-12-07 10:19:54 -08:00
bkaradzic
04f348c2ea OSX: Moved NSOpenGLContext creation to the main thread that created NSWindow. Fixes occasional GL_INVALID_FRAME_BUFFER_OPERATION error on DrawElements. 2013-11-18 20:43:17 -08:00
bkaradzic
fce9692557 Using language compliant header guards. 2013-11-13 21:54:36 -08:00
bkaradzic
b584873b50 Added ability to specify arbitrary source pitch when uploading textures.
Added reference weldVertices implementation.
2013-11-07 23:00:53 -08:00