Stephen Hill
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e0e772f71c
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Fixed repeat typo: lightning => lighting
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2015-11-29 18:39:16 -05:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Dario Manesku
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7ec6e06fee
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Removed flipV from 14-shadowvolumes example.
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2014-08-18 20:18:48 +01:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Dario Manesku
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1f58f4b874
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Fixed halfTexel problem on dx9.
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2014-02-14 07:51:34 +01:00 |
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bkaradzic
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7f7687d582
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Added new shaders.
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2013-10-17 22:43:47 -07:00 |
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