m.milanovic@levi9.com
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3e572a9616
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Fixed DirectX 11 render compile errors
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2014-09-18 15:33:09 +02:00 |
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Branimir Karadžić
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2c03cf4927
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Added multiple windows support.
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2014-09-07 17:17:38 -07:00 |
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Branimir Karadžić
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6b00f65849
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Increased number of MRT to 8.
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2014-09-01 11:24:51 -07:00 |
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Branimir Karadžić
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3318053355
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Fixed issue #145.
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2014-08-28 21:02:55 -07:00 |
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bkaradzic
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81c4b7d2ae
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Fixed VS2012 warning when DXSDK and WindowsSDK are included.
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2014-08-27 20:11:23 -07:00 |
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Branimir Karadžić
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5ddec2b790
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
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Branimir Karadžić
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62b620a1a0
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
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Branimir Karadžić
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c7a257c27d
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Fixed issue#106.
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2014-06-24 20:29:43 -07:00 |
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Branimir Karadžić
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b0d204c344
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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f436f79c10
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Simplified API, removed difference between vertex and fragment shaders.
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2014-03-29 19:42:57 -07:00 |
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Branimir Karadžić
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d3753d69bf
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
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Branimir Karadžić
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6eee3cca63
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
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Branimir Karadžić
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753b9fdd15
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Added ability to skip top level mips when parsing texture format.
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2014-02-19 22:34:53 -08:00 |
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Branimir Karadžić
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9ff1d0c513
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
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bkaradzic
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877621105d
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Added MRT support.
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2014-02-05 23:07:11 -08:00 |
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bkaradzic
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304683d839
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Fixed DX11.
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2013-11-16 10:58:15 -08:00 |
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bkaradzic
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fce9692557
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Using language compliant header guards.
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2013-11-13 21:54:36 -08:00 |
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bkaradzic
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dcd0452d82
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DX11: Fixed refcount checks on release.
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2013-10-18 22:34:23 -07:00 |
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bkaradzic
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a5948679ca
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Removed context static inialization.
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2013-09-20 22:13:58 -07:00 |
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bkaradzic
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488483a945
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Fixed texture update when requested texture format doesn't match internal texture format, and simplified texture creation.
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2013-09-08 21:03:03 -07:00 |
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bkaradzic
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a1dfd1ab0d
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Added ability to change sampler filter when setting texture. GL/GLES3: Added support for GL_ARB_sampler_objects.
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2013-07-24 21:59:59 -07:00 |
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bkaradzic
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a5c6c0bf5b
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Added ability to set view name for profiling events.
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2013-06-09 15:28:25 -07:00 |
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bkaradzic
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d6cb01f72d
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Fixed sampler state ref leak.
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2013-02-10 18:12:52 -08:00 |
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bkaradzic
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43ce51b8ec
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Updated year in copyright notice.
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2013-01-13 10:57:24 -08:00 |
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bkaradzic
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e85afa6891
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Fixed refcount expected value.
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2013-01-07 22:38:40 -08:00 |
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bkaradzic
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a3b0dde24b
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Fixes. Added vsh output/fsh input hash matching.
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2012-11-25 18:24:50 -08:00 |
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bkaradzic
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7accea7b5d
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Added texture loading example.
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2012-10-27 21:34:41 -07:00 |
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bkaradzic
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1621cc851a
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Added examples.
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2012-09-16 17:36:08 -07:00 |
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bkaradzic
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b505078b38
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Unified glsl and hlsl shaders.
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2012-08-28 22:59:48 -07:00 |
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bkaradzic
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28a73924b2
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Texture update work.
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2012-08-19 18:50:23 -07:00 |
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bkaradzic
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b86fb4cb56
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Added texture update.
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2012-08-12 21:02:11 -07:00 |
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bkaradzic
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45a85d438c
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DX11 wip.
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2012-08-05 14:51:49 -07:00 |
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bkaradzic
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09aa9a38c1
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DX11 renderer wip.
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2012-07-22 21:08:58 -07:00 |
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