Commit graph

274 commits

Author SHA1 Message Date
Branimir Karadžić
6fe02e7815 Fixed crash (Win7) when query IID_IDXGIDevice3 succeeds, but getting adapter fails. 2015-04-07 20:41:16 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
4063b2a652 Cleanup. 2015-04-02 23:18:20 -07:00
Branimir Karadžić
46ad1aa51d Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
5a9b02ca31 Added view name flag for compute. 2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608 D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx

Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Matthew Endsley
aa7f0149bd Resolve D3D11 render targets before switching. 2015-04-01 14:05:47 -07:00
Branimir Karadžić
8f3708fe28 Cleanup. 2015-03-31 22:01:50 -07:00
Branimir Karadžić
ef5ba847eb Fixed MinGW build. 2015-03-31 17:15:17 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
dc60f34883 Updated stats display. 2015-03-26 22:43:50 -07:00
Branimir Karadžić
eeb491883d Added ability to select GPU. 2015-03-26 15:01:47 -07:00
Branimir Karadžić
6ba3a60c1a Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
Branimir Karadžić
b2da0cce93 Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
Branimir Karadžić
d67a940802 D3D11: Handle CheckFeatureSupport gracefully, 2015-03-13 11:48:27 -07:00
Branimir Karadžić
7fca16b68d Fixed typo. 2015-03-12 17:59:03 -07:00
Branimir Karadžić
441e674459 D3D11: Texture format caps. 2015-03-11 21:52:10 -07:00
Branimir Karadžić
d858dde912 Added RGBA8 texture format. 2015-03-05 17:44:56 -08:00
Branimir Karadžić
64a32ecdf5 D3D11: Fixed crash with RenderDoc. 2015-03-03 15:16:17 -08:00
Branimir Karadžić
ac34be556a D3D11: Fixed buffer update. Issue #271. 2015-03-03 14:37:18 -08:00
Branimir Karadžić
478449e23a Adding vertex textures WIP. 2015-03-01 22:01:30 -08:00
Branimir Karadžić
cc9ed76048 D3D11: Disable alt-enter. 2015-02-22 20:30:17 -08:00
Branimir Karadžić
2883be5c1a Increased number of views to 256. Added view remap support. 2015-02-21 15:40:51 -08:00
Branimir Karadžić
5fc9ac494b DX11: Embedded ID3D11InfoQueue GUID. 2015-02-04 19:33:31 -08:00
Branimir Karadžić
524b28a9f7 Cleanup. 2015-01-30 10:31:50 -08:00
Branimir Karadžić
b2a91c4a29 Cleanup. 2015-01-26 19:09:51 -08:00
Branimir Karadžić
0516b5603b Added max anisotropy reset flag. 2015-01-21 20:39:42 -08:00
Branimir Karadžić
be8c9576f5 Fixed issue #225. 2015-01-20 22:07:30 -08:00
Branimir Karadžić
6cb953af14 Rename bx::swap to bx::xchg. 2015-01-20 00:04:30 -08:00
Branimir Karadžić
21fff2de4b Cleanup. 2015-01-14 21:31:08 -08:00
Branimir Karadžić
069de61bdb Combined sampler and compute binding. 2015-01-13 22:34:48 -08:00
Branimir Karadžić
4e39749b1e DX11: Fixed initialization error when D3D11 SDK Layers is not present. 2015-01-12 20:46:50 -08:00
Branimir Karadžić
904f52ab91 Fixed compile error. 2015-01-11 18:02:34 -08:00
Branimir Karadžić
ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić
a038b6d426 Added ability to bind static index buffer to compute. 2015-01-10 20:56:38 -08:00
Branimir Karadžić
ef05e607d6 Added support for GPU compute dynamic index buffer. 2015-01-10 20:38:47 -08:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
1be040f2ab Added compute dispatch flags. 2014-12-28 11:36:36 -08:00
Branimir Karadžić
9d83a5307c Fixed example 24-nbody with OVR. 2014-12-28 10:12:24 -08:00
Branimir Karadžić
6e73d4ea34 Predefined uniforms refactoring. 2014-12-27 19:00:41 -08:00
Miodrag Milanovic
3df7041cba Fixed compile and linking under mingw environment 2014-12-24 11:46:49 +01:00
Branimir Karadžić
08d97d8c4b OVR: Support for multiple SDK versions. 2014-12-21 18:55:33 -08:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
341eb4e609 Fixed issue #202. 2014-12-16 23:25:18 -08:00
Branimir Karadžić
d45e245039 Updated RenderDoc to nightly 20141211. Added support for capturing OpenGL. 2014-12-11 20:48:16 -08:00
Branimir Karadžić
47f100d70f Fixed compute buffer. 2014-12-10 21:09:13 -08:00
Branimir Karadžić
ad47659669 Added compute buffer support. 2014-12-09 23:16:27 -08:00
Branimir Karadžić
18e9c30a0c Updated OVR SDK 0.4.4. 2014-12-05 19:17:59 -08:00
Branimir Karadžić
584a32038f Cleanup. 2014-12-04 19:56:19 -08:00
Branimir Karadžić
1f696d2f7f DX11: Fixed device creation flags. 2014-12-04 19:35:01 -08:00
Branimir Karadžić
a7290afc4f DX11: Fixed screen shot. 2014-12-02 20:28:14 -08:00
Mike Popoloski
3c04ad2d4c Fixing warnings about locals shadowing others of the same name. At least one of these was an actual bug. 2014-11-22 17:34:09 -05:00
Mike Popoloski
8af790201f D3D_FEATURE_LEVEL_11_2 isn't actually a thing. The D3D11.2 features are checked explicitly instead of using a feature level. 2014-11-22 17:13:14 -05:00
Branimir Karadžić
6c7589c0c9 Cleanup. 2014-11-17 21:35:53 -08:00
Branimir Karadžić
70253127e4 D3D11: Moved missing defines into header. 2014-11-17 21:13:55 -08:00
Branimir Karadžić
ddddd458f6 Added D3D_FEATURE_LEVEL_11_1 define when it's not defined. 2014-11-17 19:38:58 -08:00
Mike Popoloski
d1d38fb825 Fixing whitespace issues. 2014-11-17 22:23:28 -05:00
Mike Popoloski
850059c1cd Fixing D3D11 device creation issues on downlevel hardware. 2014-11-17 22:18:35 -05:00
Mike Popoloski
893035af65 Merge branch 'master' of https://github.com/bkaradzic/bgfx 2014-11-15 13:32:22 -05:00
Mike Popoloski
f55a91db97 Adding specialized codepaths for swapchain creation on WinRT, since it requires DXGI 1.3. 2014-11-14 08:22:32 -05:00
Branimir Karadžić
e147e7b2e6 OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00
Branimir Karadžić
31efb2991f Updated to OVR 0.4.3. Added support for event char to read keyboard text input. 2014-11-08 20:57:47 -08:00
Branimir Karadžić
a2153729be Added HMD recenter support. Updated examples to support HMD. 2014-11-02 00:06:18 -07:00
Branimir Karadžić
ea36931ee1 Cleanup. 2014-10-30 21:06:52 -07:00
Branimir Karadžić
f6cf4df3d3 Added OculusVR support. 2014-10-28 22:08:55 -07:00
Branimir Karadžić
62abe9db5e Cleanup. 2014-10-25 19:16:24 -07:00
Branimir Karadžić
208a348ab2 Fixed compile errors. Added default part of view debug name. Added example how to use view debug name. 2014-10-25 18:07:51 -07:00
Branimir Karadžić
8a354b0785 Added line strip primitive type. 2014-10-22 19:19:33 -07:00
Branimir Karadžić
29b7249fc1 Cleanup. 2014-10-18 15:44:45 -07:00
Branimir Karadžić
5e39e3b16a clang on VS201x. 2014-10-16 19:54:29 -07:00
Branimir Karadžić
bfa1f9f3af Moved ctor/dtor into init/shutdown to have class ctor fully initialized prior calling initialization code. 2014-10-13 21:14:51 -07:00
Branimir Karadžić
ea571fd754 Cleanup. 2014-10-11 15:39:53 -07:00
Branimir Karadžić
51d8daf762 Fixed constant buffer allocation logic. 2014-10-08 19:36:59 -07:00
Branimir Karadžić
b1878edd2e Cleanup. 2014-10-06 22:10:55 -07:00
Branimir Karadžić
493c964423 Cleanup. 2014-10-06 19:21:08 -07:00
Branimir Karadžić
d90b754bae Cleanup. 2014-10-05 18:20:05 -07:00
Branimir Karadžić
a05acba1ee Added state cache info to debug panel. 2014-10-05 00:14:21 -07:00
Branimir Karadžić
1b5454bd51 Fixed 22-windows example. 2014-09-30 22:20:16 -07:00
Branimir Karadžić
61ed393f6c DX11: Allow lost device for few frames. 2014-09-30 21:16:24 -07:00
Branimir Karadžić
80f2044a7c Cleanup. 2014-09-28 11:03:47 -07:00
Branimir Karadžić
d705fbc9bd Fixed RenderDoc crash when IntelGPA is present. 2014-09-27 20:40:47 -07:00
Branimir Karadžić
c659e70bdc Uncomment RenderDoc dlclose. Fixed in RenderDoc nightly 9/26/14. 2014-09-26 20:31:54 -07:00
Branimir Karadžić
4657f97c6f DX11: Integrated RenderDoc capture. 2014-09-25 22:41:53 -07:00
Branimir Karadžić
f4c7f69ed7 Added swap chain caps. 2014-09-23 20:35:39 -07:00
Branimir Karadžić
e1d98eb465 Reverting to __uuidof... 2014-09-19 00:07:45 -07:00
Branimir Karadžić
f000f259d7 Fixed missing uuid. 2014-09-18 23:58:20 -07:00
Branimir Karadžić
338bbcb559 Cleanup. 2014-09-18 20:28:41 -07:00
m.milanovic@levi9.com
3e572a9616 Fixed DirectX 11 render compile errors 2014-09-18 15:33:09 +02:00
Branimir Karadžić
2c03cf4927 Added multiple windows support. 2014-09-07 17:17:38 -07:00
Branimir Karadžić
6b00f65849 Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
Branimir Karadžić
3318053355 Fixed issue #145. 2014-08-28 21:02:55 -07:00
Branimir Karadžić
4fb802e405 Added R11G11B10F format. 2014-08-26 20:56:53 -07:00
Branimir Karadžić
3b73fb2063 Cleanup. 2014-08-25 20:50:36 -07:00
Branimir Karadžić
17b2559e35 Cleanup. 2014-08-21 21:02:41 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
3295126799 Updated texture container texture format support. 2014-08-12 21:47:01 -07:00
Branimir Karadžić
5ddec2b790 DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
Branimir Karadžić
be4729940c Added BC6H and BC7 compressed formats. 2014-08-01 19:24:42 -07:00
Branimir Karadžić
1c04b822bd Cleanup. 2014-07-30 20:37:54 -07:00