Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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6afa55381a
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
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Branimir Karadžić
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771909c988
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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bkaradzic
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6752a421a2
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Fixed LOD shader.
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2013-05-18 22:55:43 -07:00 |
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bkaradzic
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cc69b20e14
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Fixed 'unexpected EOL' when building shaders. Added error message for missing shader entry point.
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2013-02-14 17:27:10 -08:00 |
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bkaradzic
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116efe21b0
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Rebuilt shaders.
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2013-01-20 12:50:59 -08:00 |
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bkaradzic
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c26f8f4718
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Added support for LATC/3DC texture compression.
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2013-01-20 12:47:29 -08:00 |
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bkaradzic
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b52cc77a14
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Reorganized opcode type and location bits in constant buffer opcode.
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2013-01-05 22:34:31 -08:00 |
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bkaradzic
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a3b0dde24b
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Fixes. Added vsh output/fsh input hash matching.
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2012-11-25 18:24:50 -08:00 |
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bkaradzic
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7accea7b5d
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Added texture loading example.
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2012-10-27 21:34:41 -07:00 |
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