Branimir Karadžić
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2c03cf4927
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Added multiple windows support.
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2014-09-07 17:17:38 -07:00 |
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Branimir Karadžić
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6b00f65849
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Increased number of MRT to 8.
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2014-09-01 11:24:51 -07:00 |
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Branimir Karadžić
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4fb802e405
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Added R11G11B10F format.
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2014-08-26 20:56:53 -07:00 |
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Branimir Karadžić
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3b73fb2063
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Cleanup.
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2014-08-25 20:50:36 -07:00 |
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Branimir Karadžić
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2dcfe10acf
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Fixed undefined defines errors.
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2014-08-21 22:05:02 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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3295126799
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Updated texture container texture format support.
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2014-08-12 21:47:01 -07:00 |
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Branimir Karadžić
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659feeec61
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Fixed NaCl debug build.
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2014-08-06 22:16:17 -07:00 |
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Branimir Karadžić
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5ddec2b790
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
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Branimir Karadžić
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be4729940c
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Added BC6H and BC7 compressed formats.
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2014-08-01 19:24:42 -07:00 |
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Branimir Karadžić
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1c04b822bd
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Cleanup.
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2014-07-30 20:37:54 -07:00 |
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Branimir Karadžić
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f580110d7f
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Cleanup.
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2014-07-30 20:34:26 -07:00 |
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Branimir Karadžić
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1d0a9841d7
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Added intel fragment shader ordering.
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2014-07-29 21:29:38 -07:00 |
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Branimir Karadžić
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6c8eeec36e
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Added caps info for all texture formats.
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2014-07-27 20:44:02 -07:00 |
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Branimir Karadžić
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ac49c6f129
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Added RG8 texture format.
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2014-07-25 23:16:11 -07:00 |
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Branimir Karadžić
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c2c1f42ecc
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Cleanup.
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2014-07-24 23:31:52 -07:00 |
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Branimir Karadžić
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532fdf2198
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GLES3.1: Fixed getting compute shader active uniform information.
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2014-07-24 21:30:57 -07:00 |
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Branimir Karadžić
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ade8f49b6d
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Added 32-bit texture formats.
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2014-07-21 21:13:16 -07:00 |
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Branimir Karadžić
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62b620a1a0
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
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Branimir Karadžić
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0ebb4923fc
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Added interpolator qualifier support.
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2014-06-25 18:43:26 -07:00 |
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Branimir Karadžić
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32ed7f5bf6
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GL: Fixed MSAA + stencil.
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2014-06-22 18:57:37 -07:00 |
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Branimir Karadžić
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1f7152cfc5
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Cleanup.
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2014-06-22 18:51:14 -07:00 |
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Branimir Karadžić
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0728b91bfa
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
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Branimir Karadžić
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1c917de7f9
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Added C99 compatible header.
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2014-05-31 00:18:45 -07:00 |
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Branimir Karadžić
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b0d204c344
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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7bc62b1d07
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Added tristrip support.
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2014-04-26 23:48:41 -07:00 |
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bkaradzic
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a9b07870d5
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Avoid creating MRT shaders when GL doesn't support MRT.
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2014-04-19 18:16:26 -07:00 |
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Branimir Karadžić
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dbbaa6ec90
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Added texture debug info.
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2014-04-19 15:02:43 -07:00 |
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Branimir Karadžić
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903b186110
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Cleanup.
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2014-04-15 22:59:40 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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428f63eacb
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Cleanup.
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2014-04-13 11:43:34 -07:00 |
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Branimir Karadžić
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f1a1212efc
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Fixed texture formats for iOS.
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2014-04-12 21:25:38 -07:00 |
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bkaradzic
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4955630ab0
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Removed texture format check from Emscripten build (causes JS to stop responding).
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2014-04-10 20:18:16 -07:00 |
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Branimir Karadžić
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aadd9bd1c1
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Fixed NaCl crash.
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2014-04-10 19:21:10 -07:00 |
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Branimir Karadžić
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ea34b9476c
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Fixed GL texture sampler state. Issue#85
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2014-04-09 21:23:27 -07:00 |
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Branimir Karadžić
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b4ed970363
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Merge.
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2014-04-06 21:30:32 -07:00 |
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Attilaz
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601df52fae
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APPLE_texture_format_BGRA8888 support fix, tested on Apple iPad mini 2.
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2014-04-06 14:58:21 +02:00 |
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Branimir Karadžić
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5e382dc481
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GL: Messing with compressed texture formats.
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2014-04-02 22:06:18 -07:00 |
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bkaradzic
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ccf024dbbd
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GL: Check for extension and compressed texture format enumeration.
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2014-04-02 20:52:15 -07:00 |
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Branimir Karadžić
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6e4ad864a9
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Cleanup.
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2014-04-01 22:58:03 -07:00 |
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Branimir Karadžić
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e907edd1eb
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GLES3 fixed gl_FragData patching.
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2014-04-01 22:31:02 -07:00 |
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Branimir Karadžić
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c49656c473
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Fixed GLES3 shader patching.
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2014-03-31 23:17:05 -07:00 |
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Branimir Karadžić
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b4dc2d4ea1
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Fixed samplers and depth format.
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2014-03-31 22:41:56 -07:00 |
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bkaradzic
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e79a85bd2e
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Fixed iOS build.
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2014-03-30 21:54:53 -07:00 |
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bkaradzic
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eb07a24124
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Fixed shader patching.
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2014-03-30 13:19:33 -07:00 |
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Branimir Karadžić
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85c5172a29
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Changed GLES macro to use version number.
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2014-03-29 23:12:15 -07:00 |
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Branimir Karadžić
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f436f79c10
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Simplified API, removed difference between vertex and fragment shaders.
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2014-03-29 19:42:57 -07:00 |
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Branimir Karadžić
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2701350b7f
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GLES3 fixes.
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2014-03-29 17:22:24 -07:00 |
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Branimir Karadžić
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6afa55381a
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
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