Commit graph

3258 commits

Author SHA1 Message Date
Branimir Karadžić
6fd77942ac Cleanup. 2016-02-21 22:33:42 -08:00
Branimir Karadžić
597b10128e Cleanup. 2016-02-21 14:08:20 -08:00
Branimir Karadžić
dc46b1a36b Cleanup. 2016-02-21 13:59:38 -08:00
Branimir Karadžić
adfa3a9905 Merge branch 'master' of github.com:bkaradzic/bgfx 2016-02-21 13:17:42 -08:00
Branimir Karadžić
5fb313a6b1 Added calcPlaneUv. 2016-02-21 12:57:55 -08:00
Branimir Karadžić
f2b943105a Merge pull request #691 from jpcy/gl-r8-textures
Enable GL R8I and R8UI texture formats.
2016-02-21 08:28:47 -08:00
Jonathan Young
707498637f Enable GL R8I and R8UI texture formats. 2016-02-21 20:35:40 +10:00
Branimir Karadžić
e36ccbc1ce Cleanup. 2016-02-20 19:18:51 -08:00
Branimir Karadžić
1b89cbe5f1 Cleanup. 2016-02-20 14:49:22 -08:00
Branimir Karadžić
9e16567e67 Updated ImGui. 2016-02-20 09:30:25 -08:00
Branimir Karadžić
3a32e93536 Merge pull request #688 from Nodrev/bugfix-android-mips
Fixing android-mips build
2016-02-20 09:03:19 -08:00
Jean-François Verdon
b77196bd1d '_generateMips' is a better name for function's 'imageAlloc' parameter 2016-02-20 11:54:11 +01:00
Jean-François Verdon
1582a3f18c '_mips' is a pre-defined macro on android-mips platform, changing function parameter name to '_numMips' 2016-02-20 11:44:48 +01:00
Branimir Karadžić
18c023a01a Cleanup. 2016-02-19 08:34:50 -08:00
Branimir Karadžić
13a95332d9 Cleanup. 2016-02-18 16:52:58 -08:00
Branimir Karadžić
4e4af5983a D3D9: Fixed cubemap framebuffer. 2016-02-18 13:11:52 -08:00
Branimir Karadžić
051164a091 Bail out if only one renderer is present, but fails to initialize. 2016-02-17 10:06:47 -08:00
Branimir Karadžić
b2405e5221 Cleanup. 2016-02-16 20:38:59 -08:00
Branimir Karadžić
7568c9a25e texturec: Fixed mipmap generation. 2016-02-16 14:28:18 -08:00
Branimir Karadžić
9a411da4bd Updated RenderDoc header to v0.27. 2016-02-16 12:46:16 -08:00
Branimir Karadžić
40ca8eb8ad Merge pull request #683 from Nodrev/bugfix-inputbinding-hash
Using char* as key for unordered_map can lead to unexpected behavior …
2016-02-16 12:30:09 -08:00
Jean-François Verdon
b72300d3ab Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content) 2016-02-16 15:00:07 +01:00
Branimir Karadžić
f7c98fc7d3 Cleanup. 2016-02-15 23:46:57 -08:00
Branimir Karadžić
28301cf2e5 Updated README. 2016-02-15 21:42:30 -08:00
Branimir Karadžić
d7c679fc44 Cleanup. 2016-02-15 18:47:04 -08:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Branimir Karadžić
8005ec0687 Merge pull request #681 from mmicko/master
SteamLink support
2016-02-15 10:52:58 -08:00
Miodrag Milanovic
c0275c3a77 SteamLink support 2016-02-15 19:45:58 +01:00
Branimir Karadžić
2cefa31f4f Cleanup. 2016-02-14 17:34:29 -08:00
Branimir Karadžić
1f6d0e8c0a Added ability to select cubemap face for framebuffer attachments. PR#679. 2016-02-14 11:51:48 -08:00
Branimir Karadžić
94b6e384a1 glsl-optimizer: Flip dFdy for Metal. 2016-02-13 21:15:47 -08:00
Branimir Karadžić
377e77f6b5 Merge pull request #678 from steinarvk/master
Fixed backwards error check in geometryc.
2016-02-13 12:44:39 -08:00
Steinar V. Kaldager
b4919c85e8 Fixed backwards error check in geometryc.
bx::open() returns true on success, so there
should be a negation in this error check.
2016-02-13 19:47:30 +00:00
Branimir Karadžić
d97863468b Cleanup. 2016-02-11 20:40:16 -08:00
Branimir Karadžić
db37bd1bcd Added icon font headers. 2016-02-10 22:37:09 -08:00
Branimir Karadžić
4707ebe8ef Added function for building frustum planes from view projection matrix. 2016-02-10 21:02:00 -08:00
Branimir Karadžić
76ccf9d409 Updated ImGui. 2016-02-10 18:27:18 -08:00
Branimir Karadžić
006d070dc2 Updated README. 2016-02-09 10:40:04 -08:00
Branimir Karadžić
608e038b96 Manually merged PR #676. 2016-02-08 12:53:19 -08:00
Branimir Karadžić
4a6c2b286c Fixed compile warning. 2016-02-08 10:58:21 -08:00
Branimir Karadžić
d65ce46ca0 GL: Check sampler object support. 2016-02-08 08:58:16 -08:00
Branimir Karadžić
c9d8b03fa6 D3D11: Moved view state back to stack. 2016-02-07 19:01:30 -08:00
Branimir Karadžić
728a8ee4e5 NanoVG: Added ability to pass custom allocator. 2016-02-07 18:58:17 -08:00
Branimir Karadžić
a42cba815c Added checks for OOB transform cache access. 2016-02-07 18:44:51 -08:00
Branimir Karadžić
8a13f27e68 Updated README. 2016-02-07 19:01:48 -08:00
Branimir Karadžić
831dfcf9dd Cleanup. 2016-02-06 14:31:14 -08:00
Branimir Karadžić
0ed78a0753 Cleanup. 2016-02-06 13:42:27 -08:00
Branimir Karadžić
1183d9e337 Fixed mesh loading. 2016-02-06 13:41:58 -08:00
Branimir Karadžić
cf6ccace77 Texture override internal now returns 0 to signal that internal texture is not yet created. 2016-02-05 18:41:01 -08:00
Branimir Karadžić
55e72a2dd1 SDL: Fixed crash when loading gamecontrollerdb. 2016-02-04 22:54:40 -08:00