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2 commits

Author SHA1 Message Date
Mike Popoloski
6e53a5e229 Remove last dependence on legacy DXSDK / D3DX
The legacy DXSDK was only needed for DX9 shader compilation, but D3DCompile can handle old shader models. The only other thing needed was reflection support for getting constant data, which I've added.
2015-04-10 22:01:57 -04:00
Branimir Karadžić
7cd9af179f Fixed file names. 2015-04-05 11:55:04 -07:00
Renamed from tools/shaderc/shaderc_dx11.cpp (Browse further)