Branimir Karadzic
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3f19e754b9
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Fixed missing defines.
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2014-08-22 09:53:14 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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9ff1d0c513
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
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bkaradzic
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f0fa6e7494
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OSX: Added missing library.
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2013-08-04 20:18:33 -07:00 |
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bkaradzic
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721f1c5dbb
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Added common library.
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2013-05-17 19:39:08 -07:00 |
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bkaradzic
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30a6503c4a
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Strip executables.
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2013-04-28 14:08:59 -07:00 |
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bkaradzic
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22815698ec
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Added -fno-strict-aliasing option for shaderc to prevent glsl-optimizer from crashing.
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2013-04-08 22:06:00 -07:00 |
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bkaradzic
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d465d7279e
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Fixed glsl-optimizer and fcpp warnings.
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2013-03-20 21:44:17 -07:00 |
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bkaradzic
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f3c22c5b9d
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Updated glsl-optimizer.
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2013-03-19 23:34:17 -07:00 |
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bkaradzic
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c2f2c3bdf0
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Normalized *.lua line endings.
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2013-02-21 21:13:56 -08:00 |
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bkaradzic
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e156d965d1
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Fixed paths in premake scripts (thanks to @gtbass for vs2012 premake fixes).
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2012-12-08 18:19:15 -08:00 |
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bkaradzic
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a3b0dde24b
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Fixes. Added vsh output/fsh input hash matching.
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2012-11-25 18:24:50 -08:00 |
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bkaradzic
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7accea7b5d
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Added texture loading example.
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2012-10-27 21:34:41 -07:00 |
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bkaradzic
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cfac3feb85
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
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Branimir Karadzic
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055891a42d
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Fixed shaderc Linux build.
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2012-08-07 21:38:31 -07:00 |
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bkaradzic
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09aa9a38c1
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DX11 renderer wip.
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2012-07-22 21:08:58 -07:00 |
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bkaradzic
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732b2432f7
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Added line numbers for shaderc preprocessed code. Fixed premake script.
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2012-06-05 19:32:56 -07:00 |
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bkaradzic
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c4dba2b40b
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Reorganized premake scripts.
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2012-06-01 19:55:56 -07:00 |
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