Commit graph

14 commits

Author SHA1 Message Date
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
4a1a31b538 Updated glsl-optimizer. 2014-10-11 12:32:43 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
376668a4b6 Rebuilt shaders. 2014-08-11 20:36:42 -07:00
Branimir Karadžić
e782f2f873 Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
6afa55381a Updated glsl-optimizer. 2014-03-29 16:26:01 -07:00
Branimir Karadžić
771909c988 Fixed issue #74. 2014-02-13 22:13:19 -08:00
Branimir Karadžić
557dcef3dd Updated glsl-optimizer. 2014-02-10 23:06:13 -08:00
Dario Manesku
eb37d42888 Binary shaders updated. 2013-11-06 19:36:26 +01:00
bkaradzic
2d62896623 Updated shaders for example 13-stencil. 2013-10-20 12:47:58 -07:00
bkaradzic
7f7687d582 Added new shaders. 2013-10-17 22:43:47 -07:00