Commit graph

18 commits

Author SHA1 Message Date
Branimir Karadzic
3f19e754b9 Fixed missing defines. 2014-08-22 09:53:14 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
bkaradzic
f0fa6e7494 OSX: Added missing library. 2013-08-04 20:18:33 -07:00
bkaradzic
721f1c5dbb Added common library. 2013-05-17 19:39:08 -07:00
bkaradzic
30a6503c4a Strip executables. 2013-04-28 14:08:59 -07:00
bkaradzic
22815698ec Added -fno-strict-aliasing option for shaderc to prevent glsl-optimizer from crashing. 2013-04-08 22:06:00 -07:00
bkaradzic
d465d7279e Fixed glsl-optimizer and fcpp warnings. 2013-03-20 21:44:17 -07:00
bkaradzic
f3c22c5b9d Updated glsl-optimizer. 2013-03-19 23:34:17 -07:00
bkaradzic
c2f2c3bdf0 Normalized *.lua line endings. 2013-02-21 21:13:56 -08:00
bkaradzic
e156d965d1 Fixed paths in premake scripts (thanks to @gtbass for vs2012 premake fixes). 2012-12-08 18:19:15 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00
bkaradzic
cfac3feb85 Added more examples. 2012-10-07 20:41:18 -07:00
Branimir Karadzic
055891a42d Fixed shaderc Linux build. 2012-08-07 21:38:31 -07:00
bkaradzic
09aa9a38c1 DX11 renderer wip. 2012-07-22 21:08:58 -07:00
bkaradzic
732b2432f7 Added line numbers for shaderc preprocessed code. Fixed premake script. 2012-06-05 19:32:56 -07:00
bkaradzic
c4dba2b40b Reorganized premake scripts. 2012-06-01 19:55:56 -07:00