Commit graph

267 commits

Author SHA1 Message Date
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
9c9dc90336 Fixed early texture destruction when multiple frame buffers take ownership. 2015-08-07 17:31:31 -07:00
Branimir Karadžić
5f59978e6b Added graceful error handling during initialization. 2015-07-30 18:36:12 -07:00
Branimir Karadžić
b702dcdf3c D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
Branimir Karadžić
cb6cee9dd1 Updated trace callback. 2015-07-24 18:02:17 -07:00
Branimir Karadžić
1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić
921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Branimir Karadžić
b98d3b6978 Added trace method to callback interface. 2015-07-16 17:39:02 -07:00
Branimir Karadžić
f36bfe2e4f Added offset for updating dynamic buffers. 2015-06-23 16:40:38 -07:00
Branimir Karadžić
52cfaf0aaa Added Metal renderer backend stub. 2015-06-11 09:38:17 -07:00
Matthew Endsley
1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
57f61b7e32 Added ability to run in single-thread mode without rebuild. 2015-05-21 16:45:24 -07:00
Branimir Karadžić
f5d0a39dd0 Added buffer compute format flags. 2015-05-14 11:37:32 -07:00
Branimir Karadžić
3b66dfa5e8 Added indirect compute dispatch. 2015-05-01 14:54:23 -07:00
Branimir Karadžić
d763196407 D3D11: Added draw indirect support. 2015-04-29 17:18:51 -07:00
Branimir Karadžić
d804ca9023 Cleanup. 2015-04-26 11:34:33 -07:00
Branimir Karadžić
a528554e67 Cleanup passing platform window/context data. 2015-04-20 16:22:40 -07:00
Branimir Karadžić
66edb6c566 Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
Branimir Karadžić
4210fb0d64 Renamed reset flag. 2015-04-15 11:49:20 -07:00
Branimir Karadžić
7bfe51d0d8 Added flip after submit reset flag. 2015-04-14 20:03:05 -07:00
Branimir Karadžić
87a5652b46 Added extra error checking when creating frame buffer. 2015-04-14 17:03:07 -07:00
Branimir Karadžić
74fb466e92 Fixed issue #308. 2015-04-14 17:01:35 -07:00
Branimir Karadžić
bff3ae937c GL: Update frame buffer after reset. 2015-04-13 22:13:16 -07:00
Branimir Karadžić
c01a93e29d Added support for automatic texture scaling by backbuffer ratio on backbuffer resize. 2015-04-13 18:39:38 -07:00
Branimir Karadžić
f203c872b1 Moved lcd/gcd and strideAlign functions from bgfx to bx. 2015-04-12 17:31:33 -07:00
Branimir Karadžić
9aa304f86f Cleanup. 2015-04-10 19:21:31 -07:00
Miodrag Milanovic
ab94f3df36 Fix compile for FreeBSD 2015-04-10 16:11:55 +02:00
Branimir Karadžić
f24a84b8b1 Cleanup. 2015-04-09 19:38:51 -07:00
Mike Popoloski
e9f31b58d6 Allow the max draw call count to go above 65k. 2015-04-09 19:26:41 -04:00
Branimir Karadžić
23114a821c 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
c5a03233c0 Fixed shutdown sequence. 2015-04-06 18:22:15 -07:00
Branimir Karadžić
1e8051fd00 Fixed variable shadowing. 2015-04-04 19:10:35 -07:00
Branimir Karadžić
2a725eca76 Made compute sort priority higher than sequence. 2015-04-02 11:58:24 -07:00
Branimir Karadžić
bf393f69f7 Fixed handle check. 2015-03-27 19:52:31 -07:00
Branimir Karadžić
a4bf237b05 Fixed handle check. 2015-03-26 15:01:09 -07:00
Branimir Karadžić
9b5f148d42 Improved handle error checking. 2015-03-25 23:33:35 -07:00
Branimir Karadžić
4b60ddf44d Fixed GLFW3 integration on Linux. 2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806 Added glfw entry. 2015-03-24 22:19:21 -07:00
Branimir Karadžić
c4ddb3b0e7 Fixed view remap. 2015-03-23 17:10:33 -07:00
Branimir Karadžić
2ce33465d5 Added Vulkan stub. 2015-03-05 20:34:39 -08:00
Branimir Karadžić
a819a3f73e Added error check for use of TextureFormat::BGRA8 in compute. 2015-03-05 19:31:20 -08:00
Branimir Karadžić
a396f671ec Added more handle checks. 2015-02-25 22:40:56 -08:00
Branimir Karadžić
b80edd19ff Added handle debug checks. 2015-02-25 19:46:10 -08:00
Branimir Karadžić
fb6aa4f51d Removed need to set texture format for compute's setImage. 2015-02-23 17:25:06 -08:00
Branimir Karadžić
4685fdeca3 Fixed dynamic vertex/index buffer leak warning. Issue #263. 2015-02-21 21:51:06 -08:00
Branimir Karadžić
2883be5c1a Increased number of views to 256. Added view remap support. 2015-02-21 15:40:51 -08:00
Branimir Karadžić
1295de90ea Remove destroyed uniform from hash map. 2015-02-17 17:08:08 -08:00
Branimir Karadžić
895f697f50 Removed 16-bit API limit from vertex buffer. 2015-02-16 19:01:32 -08:00