Commit graph

292 commits

Author SHA1 Message Date
Mike Popoloski
117571231a Fixing crash on WP8 ARM
The ViewState struct is so big that it blows out the stack on ARM devices. This change promotes it to a member variable.
2015-04-17 22:06:09 -04:00
James Darpinian
ee649f682e Fix crash on shutdown in HMD mode.
Presumably this crash is due to a bug in either the Oculus SDK or DirectX itself as changing the order of releasing these objects should not have any effect.
2015-04-17 10:55:47 -07:00
Branimir Karadžić
4bc2df890a Make D3D11 work with outdated DXSDK. 2015-04-16 19:47:13 -07:00
Branimir Karadžić
a3a1127b4f Fixed MinGW build. 2015-04-16 19:28:18 -07:00
Mike Popoloski
4bc2e4ec10 This MakeWindowAssociation block got moved to the wrong branch of #if. 2015-04-16 21:47:41 -04:00
Mike Popoloski
3ed95c81f2 Adding proper caps support for D3D11 feature levels. 2015-04-16 19:24:28 -04:00
Branimir Karadžić
6edd804f7a Cleanup. 2015-04-15 21:31:24 -07:00
Branimir Karadžić
66edb6c566 Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
63cc071a6e D3D11: Fixed frame buffer auto resizing. 2015-04-14 17:02:41 -07:00
Branimir Karadžić
c01a93e29d Added support for automatic texture scaling by backbuffer ratio on backbuffer resize. 2015-04-13 18:39:38 -07:00
Branimir Karadžić
9aa304f86f Cleanup. 2015-04-10 19:21:31 -07:00
Branimir Karadžić
da8a691163 Cleanup. 2015-04-09 21:57:05 -07:00
Branimir Karadžić
d94c38b7ef Fixed issue #325. 2015-04-09 20:03:59 -07:00
Branimir Karadžić
5cd313e342 Cleanup. 2015-04-08 23:25:17 -07:00
Branimir Karadžić
a3a1ed112b Fixed variable shadowing warning. 2015-04-08 22:40:51 -07:00
Branimir Karadžić
23114a821c 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
Branimir Karadžić
1824a3f5bd Cleanup. 2015-04-08 14:16:02 -07:00
Branimir Karadžić
6fe02e7815 Fixed crash (Win7) when query IID_IDXGIDevice3 succeeds, but getting adapter fails. 2015-04-07 20:41:16 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
4063b2a652 Cleanup. 2015-04-02 23:18:20 -07:00
Branimir Karadžić
46ad1aa51d Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
5a9b02ca31 Added view name flag for compute. 2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608 D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx

Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Matthew Endsley
aa7f0149bd Resolve D3D11 render targets before switching. 2015-04-01 14:05:47 -07:00
Branimir Karadžić
8f3708fe28 Cleanup. 2015-03-31 22:01:50 -07:00
Branimir Karadžić
ef5ba847eb Fixed MinGW build. 2015-03-31 17:15:17 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
dc60f34883 Updated stats display. 2015-03-26 22:43:50 -07:00
Branimir Karadžić
eeb491883d Added ability to select GPU. 2015-03-26 15:01:47 -07:00
Branimir Karadžić
6ba3a60c1a Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
Branimir Karadžić
b2da0cce93 Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
Branimir Karadžić
d67a940802 D3D11: Handle CheckFeatureSupport gracefully, 2015-03-13 11:48:27 -07:00
Branimir Karadžić
7fca16b68d Fixed typo. 2015-03-12 17:59:03 -07:00
Branimir Karadžić
441e674459 D3D11: Texture format caps. 2015-03-11 21:52:10 -07:00
Branimir Karadžić
d858dde912 Added RGBA8 texture format. 2015-03-05 17:44:56 -08:00
Branimir Karadžić
64a32ecdf5 D3D11: Fixed crash with RenderDoc. 2015-03-03 15:16:17 -08:00
Branimir Karadžić
ac34be556a D3D11: Fixed buffer update. Issue #271. 2015-03-03 14:37:18 -08:00
Branimir Karadžić
478449e23a Adding vertex textures WIP. 2015-03-01 22:01:30 -08:00
Branimir Karadžić
cc9ed76048 D3D11: Disable alt-enter. 2015-02-22 20:30:17 -08:00
Branimir Karadžić
2883be5c1a Increased number of views to 256. Added view remap support. 2015-02-21 15:40:51 -08:00
Branimir Karadžić
5fc9ac494b DX11: Embedded ID3D11InfoQueue GUID. 2015-02-04 19:33:31 -08:00
Branimir Karadžić
524b28a9f7 Cleanup. 2015-01-30 10:31:50 -08:00
Branimir Karadžić
b2a91c4a29 Cleanup. 2015-01-26 19:09:51 -08:00
Branimir Karadžić
0516b5603b Added max anisotropy reset flag. 2015-01-21 20:39:42 -08:00
Branimir Karadžić
be8c9576f5 Fixed issue #225. 2015-01-20 22:07:30 -08:00
Branimir Karadžić
6cb953af14 Rename bx::swap to bx::xchg. 2015-01-20 00:04:30 -08:00
Branimir Karadžić
21fff2de4b Cleanup. 2015-01-14 21:31:08 -08:00
Branimir Karadžić
069de61bdb Combined sampler and compute binding. 2015-01-13 22:34:48 -08:00
Branimir Karadžić
4e39749b1e DX11: Fixed initialization error when D3D11 SDK Layers is not present. 2015-01-12 20:46:50 -08:00
Branimir Karadžić
904f52ab91 Fixed compile error. 2015-01-11 18:02:34 -08:00
Branimir Karadžić
ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić
a038b6d426 Added ability to bind static index buffer to compute. 2015-01-10 20:56:38 -08:00
Branimir Karadžić
ef05e607d6 Added support for GPU compute dynamic index buffer. 2015-01-10 20:38:47 -08:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
1be040f2ab Added compute dispatch flags. 2014-12-28 11:36:36 -08:00
Branimir Karadžić
9d83a5307c Fixed example 24-nbody with OVR. 2014-12-28 10:12:24 -08:00
Branimir Karadžić
6e73d4ea34 Predefined uniforms refactoring. 2014-12-27 19:00:41 -08:00
Miodrag Milanovic
3df7041cba Fixed compile and linking under mingw environment 2014-12-24 11:46:49 +01:00
Branimir Karadžić
08d97d8c4b OVR: Support for multiple SDK versions. 2014-12-21 18:55:33 -08:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
341eb4e609 Fixed issue #202. 2014-12-16 23:25:18 -08:00
Branimir Karadžić
d45e245039 Updated RenderDoc to nightly 20141211. Added support for capturing OpenGL. 2014-12-11 20:48:16 -08:00
Branimir Karadžić
47f100d70f Fixed compute buffer. 2014-12-10 21:09:13 -08:00
Branimir Karadžić
ad47659669 Added compute buffer support. 2014-12-09 23:16:27 -08:00
Branimir Karadžić
18e9c30a0c Updated OVR SDK 0.4.4. 2014-12-05 19:17:59 -08:00
Branimir Karadžić
584a32038f Cleanup. 2014-12-04 19:56:19 -08:00
Branimir Karadžić
1f696d2f7f DX11: Fixed device creation flags. 2014-12-04 19:35:01 -08:00
Branimir Karadžić
a7290afc4f DX11: Fixed screen shot. 2014-12-02 20:28:14 -08:00
Mike Popoloski
3c04ad2d4c Fixing warnings about locals shadowing others of the same name. At least one of these was an actual bug. 2014-11-22 17:34:09 -05:00
Mike Popoloski
8af790201f D3D_FEATURE_LEVEL_11_2 isn't actually a thing. The D3D11.2 features are checked explicitly instead of using a feature level. 2014-11-22 17:13:14 -05:00
Branimir Karadžić
6c7589c0c9 Cleanup. 2014-11-17 21:35:53 -08:00
Branimir Karadžić
70253127e4 D3D11: Moved missing defines into header. 2014-11-17 21:13:55 -08:00
Branimir Karadžić
ddddd458f6 Added D3D_FEATURE_LEVEL_11_1 define when it's not defined. 2014-11-17 19:38:58 -08:00
Mike Popoloski
d1d38fb825 Fixing whitespace issues. 2014-11-17 22:23:28 -05:00
Mike Popoloski
850059c1cd Fixing D3D11 device creation issues on downlevel hardware. 2014-11-17 22:18:35 -05:00
Mike Popoloski
893035af65 Merge branch 'master' of https://github.com/bkaradzic/bgfx 2014-11-15 13:32:22 -05:00
Mike Popoloski
f55a91db97 Adding specialized codepaths for swapchain creation on WinRT, since it requires DXGI 1.3. 2014-11-14 08:22:32 -05:00
Branimir Karadžić
e147e7b2e6 OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00
Branimir Karadžić
31efb2991f Updated to OVR 0.4.3. Added support for event char to read keyboard text input. 2014-11-08 20:57:47 -08:00
Branimir Karadžić
a2153729be Added HMD recenter support. Updated examples to support HMD. 2014-11-02 00:06:18 -07:00
Branimir Karadžić
ea36931ee1 Cleanup. 2014-10-30 21:06:52 -07:00
Branimir Karadžić
f6cf4df3d3 Added OculusVR support. 2014-10-28 22:08:55 -07:00
Branimir Karadžić
62abe9db5e Cleanup. 2014-10-25 19:16:24 -07:00
Branimir Karadžić
208a348ab2 Fixed compile errors. Added default part of view debug name. Added example how to use view debug name. 2014-10-25 18:07:51 -07:00
Branimir Karadžić
8a354b0785 Added line strip primitive type. 2014-10-22 19:19:33 -07:00
Branimir Karadžić
29b7249fc1 Cleanup. 2014-10-18 15:44:45 -07:00
Branimir Karadžić
5e39e3b16a clang on VS201x. 2014-10-16 19:54:29 -07:00
Branimir Karadžić
bfa1f9f3af Moved ctor/dtor into init/shutdown to have class ctor fully initialized prior calling initialization code. 2014-10-13 21:14:51 -07:00
Branimir Karadžić
ea571fd754 Cleanup. 2014-10-11 15:39:53 -07:00
Branimir Karadžić
51d8daf762 Fixed constant buffer allocation logic. 2014-10-08 19:36:59 -07:00
Branimir Karadžić
b1878edd2e Cleanup. 2014-10-06 22:10:55 -07:00
Branimir Karadžić
493c964423 Cleanup. 2014-10-06 19:21:08 -07:00
Branimir Karadžić
d90b754bae Cleanup. 2014-10-05 18:20:05 -07:00
Branimir Karadžić
a05acba1ee Added state cache info to debug panel. 2014-10-05 00:14:21 -07:00
Branimir Karadžić
1b5454bd51 Fixed 22-windows example. 2014-09-30 22:20:16 -07:00
Branimir Karadžić
61ed393f6c DX11: Allow lost device for few frames. 2014-09-30 21:16:24 -07:00
Branimir Karadžić
80f2044a7c Cleanup. 2014-09-28 11:03:47 -07:00
Branimir Karadžić
d705fbc9bd Fixed RenderDoc crash when IntelGPA is present. 2014-09-27 20:40:47 -07:00