Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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bkaradzic
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b52cc77a14
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Reorganized opcode type and location bits in constant buffer opcode.
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2013-01-05 22:34:31 -08:00 |
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bkaradzic
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a3b0dde24b
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Fixes. Added vsh output/fsh input hash matching.
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2012-11-25 18:24:50 -08:00 |
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bkaradzic
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cfac3feb85
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
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