Commit graph

215 commits

Author SHA1 Message Date
Branimir Karadžić
bfa1f9f3af Moved ctor/dtor into init/shutdown to have class ctor fully initialized prior calling initialization code. 2014-10-13 21:14:51 -07:00
Branimir Karadžić
51d8daf762 Fixed constant buffer allocation logic. 2014-10-08 19:36:59 -07:00
Branimir Karadžić
b1878edd2e Cleanup. 2014-10-06 22:10:55 -07:00
Branimir Karadžić
a05acba1ee Added state cache info to debug panel. 2014-10-05 00:14:21 -07:00
Branimir Karadžić
61ed393f6c DX11: Allow lost device for few frames. 2014-09-30 21:16:24 -07:00
Branimir Karadžić
d35c14164b Updated README. 2014-09-27 14:15:56 -07:00
Branimir Karadžić
f4c7f69ed7 Added swap chain caps. 2014-09-23 20:35:39 -07:00
Branimir Karadžić
3d3a725812 DX9: Fixed swap chain depth creation. 2014-09-22 23:00:42 -07:00
Branimir Karadžić
de3d152b9c Added multiple windows example. 2014-09-22 19:34:10 -07:00
Branimir Karadžić
2c03cf4927 Added multiple windows support. 2014-09-07 17:17:38 -07:00
Branimir Karadžić
d3af45bd56 Cleanup. 2014-09-01 13:22:34 -07:00
Branimir Karadžić
6b00f65849 Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
Branimir Karadžić
4fb802e405 Added R11G11B10F format. 2014-08-26 20:56:53 -07:00
Branimir Karadžić
b209308fbc Cleanup. 2014-08-20 20:11:50 -07:00
Matthew Endsley
dc9e29601d Resolve active render target in D3D9 before switch
On D3D9 platforms that work on active render target instead of
a specified surface, the resovle of the previous RT must happen
before the new RT becomes active.
2014-08-20 15:55:32 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
3295126799 Updated texture container texture format support. 2014-08-12 21:47:01 -07:00
Branimir Karadžić
5ddec2b790 DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
Branimir Karadžić
be4729940c Added BC6H and BC7 compressed formats. 2014-08-01 19:24:42 -07:00
Branimir Karadžić
1c04b822bd Cleanup. 2014-07-30 20:37:54 -07:00
Branimir Karadžić
f580110d7f Cleanup. 2014-07-30 20:34:26 -07:00
Branimir Karadžić
6c8eeec36e Added caps info for all texture formats. 2014-07-27 20:44:02 -07:00
Branimir Karadžić
ac49c6f129 Added RG8 texture format. 2014-07-25 23:16:11 -07:00
Branimir Karadžić
ade8f49b6d Added 32-bit texture formats. 2014-07-21 21:13:16 -07:00
Branimir Karadžić
62b620a1a0 Initial compute support. 2014-07-20 20:27:13 -07:00
Branimir Karadžić
2e38f2f483 Cleanup. 2014-06-14 18:11:54 -07:00
Branimir Karadžić
0728b91bfa Workaround C4127 MSVC level 4 warning. 2014-06-08 20:57:39 -07:00
Branimir Karadžić
1c917de7f9 Added C99 compatible header. 2014-05-31 00:18:45 -07:00
Branimir Karadžić
b0d204c344 Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
Branimir Karadžić
8cede52d91 Added 21-deferred example. 2014-05-21 20:33:12 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
7bc62b1d07 Added tristrip support. 2014-04-26 23:48:41 -07:00
Branimir Karadžić
dbbaa6ec90 Added texture debug info. 2014-04-19 15:02:43 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
ea34b9476c Fixed GL texture sampler state. Issue#85 2014-04-09 21:23:27 -07:00
Branimir Karadžić
f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić
6afa55381a Updated glsl-optimizer. 2014-03-29 16:26:01 -07:00
Branimir Karadžić
d3753d69bf Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
Branimir Karadžić
cec1b79390 Removed unused variable. 2014-03-10 20:12:39 -07:00
Branimir Karadžić
c7ad5a0095 Use block info for minimum texture block size. 2014-03-01 20:08:50 -08:00
Branimir Karadžić
f04798d3e0 Fixed compressed image block size. 2014-03-01 19:27:34 -08:00
Branimir Karadžić
a68ffbf4a0 WIP: Adding texture compare modes and shadow samplers support. 2014-02-23 11:21:23 -08:00
Branimir Karadžić
b09018df86 DX9: Create D3DFMT_NULL render target when only depth is attached to framebuffer. 2014-02-22 08:48:30 -08:00
Branimir Karadžić
3bc15318fd Cleanup. 2014-02-20 22:05:50 -08:00
Branimir Karadžić
753b9fdd15 Added ability to skip top level mips when parsing texture format. 2014-02-19 22:34:53 -08:00
Branimir Karadžić
9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
Branimir Karadžić
c89004fdeb Cleanup. 2014-02-10 21:06:46 -08:00
bkaradzic
877621105d Added MRT support. 2014-02-05 23:07:11 -08:00
bkaradzic
35f895adb3 Cleanup. 2014-01-19 16:03:09 -08:00
bkaradzic
96d9d7437b Swiched from FPU to SIMD math. 2014-01-18 23:33:00 -08:00
bkaradzic
046449395b Added depth stencil texture formats. 2014-01-12 13:51:26 -08:00
bkaradzic
d1117f34b5 Added support for different RT depth stencil formats. 2013-12-29 11:43:44 -08:00
bkaradzic
835131d69f Quiet GCC 4.8.1. 2013-12-23 20:57:58 -08:00
bkaradzic
2fdea069ac Added fragment depth caps flag. 2013-12-15 12:30:23 -08:00
bkaradzic
d595f34c0a Cleanup. 2013-12-07 22:01:55 -08:00
bkaradzic
25002b301d Added vertex attrib half caps. 2013-12-02 19:47:12 -08:00
bkaradzic
b584873b50 Added ability to specify arbitrary source pitch when uploading textures.
Added reference weldVertices implementation.
2013-11-07 23:00:53 -08:00
bkaradzic
6f3a18a805 Added delayed load for GLES dlls on Windows. 2013-10-10 22:57:42 -07:00
bkaradzic
f440f160f9 Exposed renderer capabilities. 2013-10-10 18:29:57 -07:00
bkaradzic
2639c5f61d Added uniform reference counting. Reorg some header/source implementation. 2013-10-05 18:07:44 -07:00
bkaradzic
212937602a DX9: fixed cubemap upload. 2013-10-02 21:18:33 -07:00
bkaradzic
df1dfdc872 Added isValid check function for handles. 2013-09-29 21:33:50 -07:00
bkaradzic
9f2faf8c06 Added predefined uniforms docs. 2013-09-29 10:42:41 -07:00
bkaradzic
a5948679ca Removed context static inialization. 2013-09-20 22:13:58 -07:00
bkaradzic
083ada2fbd Replaced custom allocator handling. 2013-09-16 21:40:30 -07:00
bkaradzic
c8fce8d93f DX9: Use D3DCREATE_FPU_PRESERVE as device behavior. 2013-09-09 22:03:36 -07:00
bkaradzic
488483a945 Fixed texture update when requested texture format doesn't match internal texture format, and simplified texture creation. 2013-09-08 21:03:03 -07:00
bkaradzic
8cdc2a1d15 Added ETC2 and PVRTC2. 2013-09-04 21:42:31 -07:00
bkaradzic
19ce130464 Added PVRTC1 support. 2013-09-03 20:13:07 -07:00
bkaradzic
19dd4020f4 Added ETC1 texture support. Added KTX file format support. 2013-09-02 16:22:53 -07:00
bkaradzic
f7fe163f2b Cleanup. 2013-08-06 21:04:28 -07:00
bkaradzic
3aea7306c6 Fixed compiler errors. 2013-08-04 16:56:07 -07:00
bkaradzic
e9504c9a26 Removed using namespace bx. 2013-08-03 22:15:13 -07:00
bkaradzic
fe0bbeb0e6 If both view and primitive scissors are set set their intersection as scissor region. 2013-08-01 22:55:26 -07:00
bkaradzic
bac2073b76 Added support for per primitive scissor. 2013-07-27 15:27:54 -07:00
bkaradzic
a1e226cb5b Cleanup. 2013-07-26 22:55:13 -07:00
bkaradzic
b1901ae776 Fixed instancing. 2013-07-25 23:13:48 -07:00
bkaradzic
a1dfd1ab0d Added ability to change sampler filter when setting texture. GL/GLES3: Added support for GL_ARB_sampler_objects. 2013-07-24 21:59:59 -07:00
bkaradzic
f5edb6cdf4 Added view scissor support. 2013-07-14 14:32:09 -07:00
bkaradzic
da5d390262 Fixed buffer overrun. 2013-06-25 21:09:20 -07:00
bkaradzic
87dfe979a5 Added blend equation support. 2013-06-17 22:11:45 -07:00
bkaradzic
1f4539ec7c Added ability to set marker for profiling events. 2013-06-10 22:41:03 -07:00
bkaradzic
a5c6c0bf5b Added ability to set view name for profiling events. 2013-06-09 15:28:25 -07:00
bkaradzic
493766caa6 Added vsync info to debug display. 2013-06-08 08:25:03 -07:00
bkaradzic
84a3abd542 Updated README. 2013-05-17 20:03:45 -07:00
bkaradzic
757bf93b78 DX11: Added device info to debug display. 2013-04-27 18:03:40 -07:00
bkaradzic
80282277a9 DX9: Added device info to debug display. 2013-04-27 16:55:34 -07:00
bkaradzic
616177ea5f Fixing unused macro. 2013-04-23 19:29:46 -07:00
bkaradzic
253f313a34 Added wglSwapInterval and ARB_debug_output. Removed BX_UNUSED used for removing warnings when debug messages are compiled out. 2013-04-07 22:12:49 -07:00
bkaradzic
a26e06929e Fixed issue#26 blend factor logic. 2013-03-30 09:44:13 -07:00
bkaradzic
5b763a28bb Added blend factor/color blend modes support. 2013-03-29 22:58:50 -07:00
bkaradzic
365f2655b3 Added aditional render target color formats. 2013-03-28 22:34:59 -07:00
bkaradzic
6582276e3e Fixed L4 warnings. 2013-03-25 21:13:54 -07:00
bkaradzic
a165353896 Removed fixed function alpha test. 2013-03-08 21:54:08 -08:00
bkaradzic
42653612cf Added handling for dirty box. 2013-03-02 23:20:28 -08:00
bkaradzic
435b83f1ac Added texture update batching. Added rect packing. 2013-03-02 21:35:09 -08:00
bkaradzic
074bf5a232 Added dummy window to peek into WGL features. 2013-02-23 00:15:54 -08:00
bkaradzic
8e0e21f40d Normalized line endings. 2013-02-21 21:07:31 -08:00
bkaradzic
c11d434681 Removed debug code. 2013-02-14 21:44:18 -08:00
bkaradzic
8a499e69c0 Fixed BC4/BC5 LockRect memory corruption. 2013-02-14 21:43:27 -08:00