Branimir Karadžić
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ecf1b5ee5a
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Rebuilt shaders.
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2015-04-02 23:31:57 -07:00 |
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Branimir Karadžić
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4a1a31b538
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
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Dario Manesku
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7ec6e06fee
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Removed flipV from 14-shadowvolumes example.
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2014-08-18 20:18:48 +01:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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376668a4b6
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Rebuilt shaders.
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2014-08-11 20:36:42 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Dario Manesku
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1f58f4b874
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Fixed halfTexel problem on dx9.
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2014-02-14 07:51:34 +01:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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bkaradzic
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7e656fa4ef
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Added GL 3.1 core profile shader patching.
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2013-12-20 19:51:17 -08:00 |
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bkaradzic
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7f7687d582
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Added new shaders.
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2013-10-17 22:43:47 -07:00 |
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