bkaradzic
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2a918ab4e0
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Added IOS/OSX defines to shaderc.
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2012-06-25 18:50:59 -07:00 |
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bkaradzic
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42271092a0
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Free dynamic buffers at the end of the frame to avoid overlaps.
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2012-06-24 18:25:26 -07:00 |
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bkaradzic
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d65c875397
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Fixed messed up handles.
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2012-06-23 15:13:57 -07:00 |
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bkaradzic
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22d8509fe8
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Fixed GL screen shot.
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2012-06-23 14:38:06 -07:00 |
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bkaradzic
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8f3eb01cda
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Fixed GL state.
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2012-06-23 13:12:53 -07:00 |
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bkaradzic
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edef345b5a
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Added dynamic index/vertex buffers.
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2012-06-23 11:44:22 -07:00 |
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bkaradzic
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981dcc21be
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Pass texture flags to render target.
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2012-06-22 19:44:30 -07:00 |
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bkaradzic
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c4d7658fd9
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Renamed dynamic vertex/index buffer to transient.
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2012-06-20 21:11:19 -07:00 |
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bkaradzic
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08dddc5d74
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Moved radixsort out of bgfx.
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2012-06-19 20:50:07 -07:00 |
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bkaradzic
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ed383b0f1b
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Added support for EGL/GLES2 on Windows.
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2012-06-15 22:30:53 -07:00 |
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bkaradzic
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440be3caa8
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Added iOS/OSX ifdefs.
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2012-06-15 21:35:28 -07:00 |
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bkaradzic
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80f2deb54a
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Added wglDeleteContext.
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2012-06-12 19:43:27 -07:00 |
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bkaradzic
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5383961058
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Letter box for frameless window mode.
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2012-06-11 19:42:27 -07:00 |
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bkaradzic
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956d12e5a8
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Fixed GL compressed 3D texture.
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2012-06-09 19:42:25 -07:00 |
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bkaradzic
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fe1252d260
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Support for Cube and Volume textures.
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2012-06-09 18:25:50 -07:00 |
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bkaradzic
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20e65aee2f
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Just use the last available MSAA type when higher type is not available.
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2012-06-05 22:22:24 -07:00 |
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bkaradzic
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e53ff3c2b0
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Cleanup.
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2012-06-04 19:24:08 -07:00 |
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bkaradzic
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7210c270e5
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Added fallback for render target color formats.
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2012-06-03 22:31:12 -07:00 |
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bkaradzic
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8bac68fe7f
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Fixed MinGW compile errors.
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2012-06-02 18:57:44 -07:00 |
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bkaradzic
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50a6e41549
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Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface.
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2012-06-02 15:07:35 -07:00 |
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bkaradzic
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a134ea9d1a
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Linux project fixes.
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2012-06-02 12:44:37 -07:00 |
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bkaradzic
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3375076bea
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Removed unused GL specs from glext.
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2012-06-02 11:19:28 -07:00 |
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bkaradzic
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483833f044
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Updated readme.
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2012-06-02 10:59:47 -07:00 |
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bkaradzic
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25d511175b
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Cleanup.
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2012-06-02 00:29:13 -07:00 |
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bkaradzic
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a553b28a7f
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Import sRGB, multisampling and timer GL extensions.
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2012-06-01 23:51:51 -07:00 |
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bkaradzic
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de78be9ac3
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#ifdefed win specific code.
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2012-06-01 21:56:20 -07:00 |
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bkaradzic
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8190f3dcd8
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Added MSAA render target settings.
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2012-06-01 19:02:28 -07:00 |
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bkaradzic
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63a76ae99d
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Cleanup.
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2012-05-31 22:10:32 -07:00 |
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bkaradzic
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a48b3a9ee3
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Added support for GL binary shader caching. Added support for gDEBugger.
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2012-05-31 19:29:58 -07:00 |
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bkaradzic
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b0eea140b3
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Fixed use of adapter and device type for all d3d9 calls.
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2012-05-30 22:01:16 -07:00 |
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bkaradzic
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7e90a27790
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Moved settings in config.h file. Added config for PerfHUD device and PIX markers.
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2012-05-30 21:53:16 -07:00 |
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bkaradzic
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33730efaa0
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Removed glFlush. Added D3D adapter debug output.
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2012-05-30 19:54:13 -07:00 |
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bkaradzic
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1554788aa4
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Cleanup.
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2012-05-29 23:21:50 -07:00 |
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bkaradzic
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1783fe9ce5
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Fixed GLES build.
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2012-05-29 22:53:49 -07:00 |
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bkaradzic
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28904d8c63
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Added ARB_get_program_binary extension.
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2012-05-29 22:45:04 -07:00 |
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bkaradzic
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d9a08e3f81
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Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9.
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2012-05-29 18:24:55 -07:00 |
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bkaradzic
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8199e07fa6
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Added BGFX_CONFIG_DEBUG configurable thru compiler options.
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2012-05-21 18:53:51 -07:00 |
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bkaradzic
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a58537ebd1
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Preserve aspect ratio when scaling window.
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2012-05-15 22:56:01 -07:00 |
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bkaradzic
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39610d656e
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Lowered min spec shader version to 2.0b. Better shaderc error messages.
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2012-05-14 22:31:40 -07:00 |
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bkaradzic
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9b132944f5
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Fixed constant stomp bug.
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2012-05-13 22:40:14 -07:00 |
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bkaradzic
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4b8f63607c
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Added points primitive type.
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2012-05-12 22:40:05 -07:00 |
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bkaradzic
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82335a6be1
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Added more info to fatal messages.
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2012-05-10 20:44:02 -07:00 |
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bkaradzic
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58a4549dce
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Updated example.
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2012-05-06 16:45:30 -07:00 |
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bkaradzic
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7f5e8b2f91
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Added min spec checks.
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2012-05-02 20:26:17 -07:00 |
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bkaradzic
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48c8200ed3
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Fixed issue with decompressing DDS.
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2012-05-01 20:16:59 -07:00 |
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bkaradzic
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fb37505a8a
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DDS support for 8-bit uncompressed formats.
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2012-04-30 22:35:16 -07:00 |
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bkaradzic
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d25592f919
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Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target.
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2012-04-29 14:46:23 -07:00 |
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bkaradzic
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0ca52a9894
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Added NaCl GLES initialization code.
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2012-04-15 20:03:41 -07:00 |
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bkaradzic
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911ce4d775
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Added fatal error codes and callback. Fixed shutdown. Added helloworld example.
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2012-04-14 20:36:17 -07:00 |
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Branimir Karadzic
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dee3fe5266
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
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