Branimir Karadžić
|
ecf1b5ee5a
|
Rebuilt shaders.
|
2015-04-02 23:31:57 -07:00 |
|
Branimir Karadžić
|
4a1a31b538
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
|
Branimir Karadžić
|
66890595b9
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
|
Branimir Karadžić
|
bc36c29f2a
|
Added ability to retrieve uniforms used by shader.
|
2014-04-15 19:10:56 -07:00 |
|
Branimir Karadžić
|
6afa55381a
|
Updated glsl-optimizer.
|
2014-03-29 16:26:01 -07:00 |
|
Branimir Karadžić
|
557dcef3dd
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
|
bkaradzic
|
7e656fa4ef
|
Added GL 3.1 core profile shader patching.
|
2013-12-20 19:51:17 -08:00 |
|
bkaradzic
|
b52cc77a14
|
Reorganized opcode type and location bits in constant buffer opcode.
|
2013-01-05 22:34:31 -08:00 |
|
bkaradzic
|
a3b0dde24b
|
Fixes. Added vsh output/fsh input hash matching.
|
2012-11-25 18:24:50 -08:00 |
|
bkaradzic
|
cfac3feb85
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
|