Commit graph

11 commits

Author SHA1 Message Date
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
e782f2f873 Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
bkaradzic
507af8c9f1 Fixed shaderc crash when $in/output lines have comments. 2013-04-11 20:36:28 -07:00
bkaradzic
4ab0874d53 Changed u_model uniform to array. 2013-04-06 14:16:38 -07:00
bkaradzic
687be4f31b Updated glsl-optimizer. 2013-03-17 11:29:03 -07:00
bkaradzic
b52cc77a14 Reorganized opcode type and location bits in constant buffer opcode. 2013-01-05 22:34:31 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00
bkaradzic
f5295b951d Added instancing example. 2012-10-08 23:24:10 -07:00