Commit graph

1143 commits

Author SHA1 Message Date
Branimir Karadžić
79d2b81eb1 GL: Timer query check if result is available. 2015-08-16 15:44:13 -07:00
Branimir Karadžić
bc2077acb0 GL: Fixed GPU timer query. 2015-08-16 15:37:46 -07:00
Branimir Karadžić
ce191fbf1c Cleanup. 2015-08-16 10:49:19 -07:00
Branimir Karadžić
d5d21b2a87 Cleanup. 2015-08-16 10:30:29 -07:00
Branimir Karadžić
08dc886c9b Cleanup. 2015-08-16 00:14:41 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
11e7f59ba3 Cleanup. 2015-08-14 19:35:21 -07:00
Branimir Karadžić
5bca3eca85 Cleanup. 2015-08-14 19:32:36 -07:00
Branimir Karadžić
031e2f7fbf Cleanup. 2015-08-14 11:01:22 -07:00
Kocsis Attila
5d5df77318 Metal backend: initial commit 2015-08-14 15:12:44 +02:00
Branimir Karadžić
06a865cb7b D3D: Added state cache LRU. 2015-08-13 22:59:23 -07:00
Branimir Karadžić
976c152111 D3D9: Fixed max anisotropy caps. 2015-08-13 17:12:28 -07:00
Branimir Karadžić
b44189e046 Cleanup. 2015-08-12 22:54:42 -07:00
Branimir Karadžić
38820fd732 Cleanup. 2015-08-12 12:24:30 -07:00
Branimir Karadžić
737652be61 Cleanup. 2015-08-11 23:04:35 -07:00
Branimir Karadžić
1bcfb68f4f Merge branch 'master' of cane:bkaradzic/bgfx 2015-08-11 22:19:03 -07:00
Branimir Karadžić
653e8eaa91 D3D12: Fixed resizing backbuffer. 2015-08-11 22:18:51 -07:00
Branimir Karadžić
16037218eb GL: Fixed issue #474. 2015-08-11 19:30:33 -07:00
Branimir Karadžić
f166412693 Fixed leak report. 2015-08-10 20:15:10 -07:00
Branimir Karadžić
780f2c614f D3D9: Enabled vetex texture sampler. 2015-08-10 17:45:18 -07:00
Branimir Karadžić
d354494c1f D3D11: Changed shadow sampler to SampleCmpLevelZero. 2015-08-10 17:44:33 -07:00
Branimir Karadžić
837b1f5461 D3D12: Added detection of sRGB texture formats. 2015-08-09 22:05:28 -07:00
Branimir Karadžić
e21d437c14 D3D1x: Ignore state creation debug messages. 2015-08-09 21:54:25 -07:00
Branimir Karadžić
0f9d6cefa5 DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
Branimir Karadžić
a87cc953cf DXBC: Fixed assembling extended instruction. 2015-08-09 20:12:22 -07:00
Branimir Karadžić
16bae53263 Fixed vertexdecl dump. 2015-08-09 17:55:28 -07:00
Branimir Karadžić
06a076fa2a GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS. 2015-08-09 07:53:48 -07:00
Branimir Karadžić
f1b54919ec D3D12: Fixed buffer update source offset. 2015-08-08 18:52:42 -07:00
Branimir Karadžić
b7f94dd1f3 Cleanup. 2015-08-08 18:09:39 -07:00
Branimir Karadžić
8e12de0e57 D3D12: Added temporary staging buffers. 2015-08-08 18:06:33 -07:00
Andrew Mac
933d59591b Add support for 3D textures in compute shaders. 2015-08-08 09:49:12 -03:00
Branimir Karadžić
9c9dc90336 Fixed early texture destruction when multiple frame buffers take ownership. 2015-08-07 17:31:31 -07:00
Branimir Karadžić
f82f99b2a6 Fixed vertex attribute. 2015-08-07 11:37:52 -07:00
Branimir Karadžić
a302555bdc Cleanup. 2015-08-06 20:29:04 -07:00
Branimir Karadžić
6a15efb958 D3D12: Added state change tracking. 2015-08-06 20:27:26 -07:00
Branimir Karadžić
3106cabe36 D3D9: Fixed framebuffer postReset. 2015-08-06 15:37:13 -07:00
Mikulas Florek
920a85a4cf d3d9 framebuffer correctly handles bgfx::reset 2015-08-06 23:02:43 +02:00
Branimir Karadžić
4ce0c5703e Added AttribType::Uint10 encoding/decoding. 2015-08-04 21:55:47 -07:00
Branimir Karadžić
f54ffcca42 GLES: Fixed build. 2015-08-04 20:06:01 -07:00
Branimir Karadžić
8da579ff99 Added vertex attrib Uint10. 2015-08-04 19:03:56 -07:00
Branimir Karadžić
d0b4657e15 GL: Fixed depth/stencil attachemnt logic. 2015-08-04 08:40:14 -07:00
Branimir Karadžić
a53e6270ae D3D12: Present min/max stats reset. 2015-08-03 23:12:07 -07:00
Branimir Karadžić
b5bd7054d7 D3D12: Fixed screenshot. 2015-08-03 22:55:18 -07:00
Branimir Karadžić
f3c6cb23e8 Cleanup. 2015-08-03 22:39:50 -07:00
Branimir Karadžić
756e8c58f0 Cleanup. 2015-08-03 21:47:49 -07:00
Branimir Karadžić
91ac245fd5 Cleanup. 2015-08-03 21:40:58 -07:00
Branimir Karadžić
9238fad658 Cleanup. 2015-08-03 19:58:46 -07:00
Branimir Karadžić
f0d8a9b9f4 D3D12: Screenshot. 2015-08-02 17:01:21 -07:00
Branimir Karadžić
e4881f986c Cleanup. 2015-08-02 12:50:57 -07:00
Branimir Karadžić
cfb8e8a13a D3D12: Fixed command allocator leak. 2015-08-01 22:58:57 -07:00
Branimir Karadžić
6a0217bbf1 Fixed MinGW build. Issue #467, 2015-07-31 17:34:48 -07:00
Branimir Karadžić
acfe29432d D3D9: Fixed timer query. 2015-07-31 16:22:47 -07:00
Branimir Karadžić
5b8a55b859 D3D12: Fixed refcount problem. 2015-07-30 21:20:46 -07:00
Branimir Karadžić
5f59978e6b Added graceful error handling during initialization. 2015-07-30 18:36:12 -07:00
Branimir Karadžić
8adc099b02 Cleanup. 2015-07-30 11:36:26 -07:00
Branimir Karadžić
a6983339c8 Fixed release build. 2015-07-29 21:02:41 -07:00
Branimir Karadžić
c2398f34c0 Cleanup. 2015-07-29 19:50:25 -07:00
Branimir Karadžić
b702dcdf3c D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
Branimir Karadžić
874ff3c155 DX11: DXGI debug layers. 2015-07-29 14:49:24 -07:00
Branimir Karadžić
cb60707681 Added DX_NAME macro. 2015-07-28 23:18:25 -07:00
Branimir Karadžić
1a7f1a19cc Fixed Linux build. 2015-07-28 22:35:01 -07:00
Branimir Karadžić
eecb4be9e9 Added memory size sanity check. 2015-07-28 21:39:26 -07:00
Branimir Karadžić
623624b456 Fixed issue #464. 2015-07-28 20:56:41 -07:00
Branimir Karadžić
cb6cee9dd1 Updated trace callback. 2015-07-24 18:02:17 -07:00
Branimir Karadžić
1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić
6bdf5c4bad Cleanup. 2015-07-21 18:15:12 -07:00
Ka Ming Chan
20a27012a0 improved the handling of iOS UIView resize / rotate by recreating the frame-buffer and render-buffer objects 2015-07-21 20:37:59 +08:00
Branimir Karadžić
f15008311a Fixed issue #452. 2015-07-17 11:12:41 -07:00
Branimir Karadžić
921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Branimir Karadžić
b98d3b6978 Added trace method to callback interface. 2015-07-16 17:39:02 -07:00
Branimir Karadžić
6c48b12a3f Fixed issue #447. 2015-07-02 17:05:51 -07:00
Branimir Karadžić
ff16073599 Fixed issue #445. 2015-06-30 19:40:49 -07:00
Branimir Karadžić
f44f5b32b1 Added missing C99 API function. 2015-06-27 16:47:07 -07:00
Branimir Karadžić
4cf393bed6 Fixed MinGW warning. 2015-06-25 16:33:56 -07:00
Nick Porcino
f9907aaa58 Fix for Context not bound on OSX 10.10.3 #439 2015-06-24 22:54:47 -07:00
Branimir Karadžić
e84ecf6ee8 Fixed MSVC warning. 2015-06-24 10:20:01 -07:00
Branimir Karadžić
f36bfe2e4f Added offset for updating dynamic buffers. 2015-06-23 16:40:38 -07:00
Branimir Karadžić
3eb0659898 Cleanup. 2015-06-22 20:45:50 -07:00
Branimir Karadžić
5e0948c7a8 Cleanup. 2015-06-21 20:00:00 -07:00
Branimir Karadžić
8109de5461 Cleanup. 2015-06-20 14:27:59 -07:00
Branimir Karadžić
f2e8d6c239 Fixed variable shadowing warning. 2015-06-19 21:08:32 -07:00
Branimir Karadžić
4408e44515 Merge branch 'master' of cane:bkaradzic/bgfx into dev 2015-06-19 20:01:42 -07:00
Branimir Karadžić
a39ba04e26 Fixed Linux build. 2015-06-19 19:55:23 -07:00
Branimir Karadžić
d7a9b56dc6 Added ObjC amalgamated file. 2015-06-19 17:34:01 -07:00
Branimir Karadžić
5ebe50c705 Cleanup. 2015-06-18 22:33:06 -07:00
Branimir Karadžić
c80cc04445 Removed mapped constant buffers (it doesn't improve performance). 2015-06-18 20:39:16 -07:00
Branimir Karadžić
faf3164ecb Fixed issue #436. 2015-06-17 10:04:12 -07:00
Branimir Karadžić
527ab0bcc1 shaderc: Metal fixes. 2015-06-12 15:22:01 -07:00
Branimir Karadžić
3dd3a86a4d Fixed amalgamated build. 2015-06-11 14:26:01 -07:00
Branimir Karadžić
85de7fa148 Fixed VS2008 build. 2015-06-11 20:16:38 -07:00
Branimir Karadžić
52cfaf0aaa Added Metal renderer backend stub. 2015-06-11 09:38:17 -07:00
Kocsis Attila
e97be61a75 added iOS GL extension function import 2015-06-10 15:52:12 +02:00
Branimir Karadžić
ef143a1bb6 Fixed issue #429. 2015-06-09 19:57:10 -07:00
Branimir Karadžić
466c76071a Cleanup. 2015-06-05 10:43:43 -07:00
Branimir Karadžić
f81dadd9b8 Fixed shadowing variable warning. 2015-06-05 09:54:14 -07:00
Branimir Karadžić
d2204e5cf2 Merge pull request #423 from mendsley/vr_viewportfix
VR: Fix skewed viewports with buffered eye textures
2015-06-05 09:14:19 -07:00
Matthew Endsley
05d70ea99d VR: Fix skewed viewports with buffered eye textures
Bug fix for #419

Viewport calculations need to take VR eye buffer size into
account. Noticable at the older 100px boundary. Skewing still
exists at newer 8px buffer, but is harder to notice.
Eventually causes pretty bad eye strain, though.

Easily reproduced by setting the buffer to something obscenely
large, such as 2048.
2015-06-05 02:12:24 -07:00
Matthew Endsley
9a1b1f892c VR: Properly support MSAA in OVR builds
Fixes #338

Create the swap chain without MSAA, and the eye textures
with MSAA. The core issue was using the surface description
for the backbuffer for the DSV on the eye textures which did
not match.

This meethod follows both the oculus and openvr guidance on MSAA -
MSAA is configured on the eye render targets, but not on the swap
chain.
2015-06-05 00:30:05 -07:00
Branimir Karadžić
ad4b2f134f Merge branch 'master' of github.com:bkaradzic/bgfx 2015-06-04 22:26:09 -07:00
Branimir Karadžić
132b0c9a1b Cleanup. 2015-06-04 22:24:45 -07:00