Branimir Karadžić
66ad074f90
Merge pull request #420 from mendsley/vr_eye_bleeding
...
VR: Add buffer between left/right eye textures
2015-06-04 19:23:59 -07:00
Branimir Karadžić
607bc780f1
Merge pull request #419 from mendsley/ovr_version_fix
...
VR: Fix OVR_VERSION macro.
2015-06-04 19:22:56 -07:00
Matthew Endsley
9020994470
VR: Add buffer between left/right eye textures
...
This prevents bleeding across the individual viewports
when the oculus SDK applies distortion mapping. The current
reccommended values are 100px for SDK <= 0.5 and 8px for > 0.5
See: http://static.oculus.com/sdk-downloads/documents/0.6.0/Oculus_Developer_Guide.pdf
in the "Bugs Fixed Since the Last Release" section.
For an example of this artifact, see the correct scene render:
![Imgur](http://i.imgur.com/fZZExg8.jpg )
followed by a scene that bleeds the left eye into the right eye:
![Imgur](http://i.imgur.com/dZalmPS.jpg )
2015-06-04 18:44:31 -07:00
Matthew Endsley
acdaefb161
VR: Fix OVR_VERSION macro.
...
Was previously supplying (major,minor,build) when it is
actuall (product,major,minor).
For example, the 0.5.0 SDK has the following:
```
#define OVR_PRODUCT_VERSION 0
#define OVR_MAJOR_VERSION 5
#define OVR_MINOR_VERSION 0
#define OVR_PATCH_VERSION 1
#define OVR_BUILD_NUMBER 0
```
2015-06-04 18:41:35 -07:00
Branimir Karadžić
58fae36870
input: Added ability to retrieve modifiers state.
2015-06-04 18:26:09 -07:00
Branimir Karadžić
3813b28e9b
Merge pull request #418 from mendsley/hmd_device_resolution
...
VR: Add device resolution to HMD. Init at startup.
2015-06-03 16:56:45 -07:00
Matthew Endsley
1e604e8f38
VR: Add device resolution to HMD. Init at startup.
...
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
// rendering logic
}`
See the updated examples for details.
This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.
This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.
This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ce3eded6a3
Fixed imgui font pixel center.
2015-06-03 14:38:00 -07:00
Branimir Karadžić
8155b139f6
Merge branch 'master' of cane:bkaradzic/bgfx
2015-06-02 23:29:37 -07:00
Branimir Karadžić
e1a564ca72
Fixed noop renderer.
2015-06-02 23:29:26 -07:00
Branimir Karadžić
32750a6824
Removed imgui dependency on input.
2015-06-02 19:25:37 -07:00
Branimir Karadžić
54c5c6b428
Merge pull request #412 from Nodrev/master
...
Fixing geometryc for meshes exported without uv coordinates
2015-06-02 14:29:46 -07:00
Branimir Karadžić
aa99fe1313
Added ocornut-imgui key mapping.
2015-06-02 14:28:22 -07:00
Nodrev
4df0cca212
Fixing geometryc for meshes exported without uv coordinates
2015-06-02 22:37:22 +02:00
Branimir Karadžić
51d41041b7
Cleanup.
2015-06-01 17:45:40 -07:00
Branimir Karadžić
801207ffa7
Cleanup.
2015-05-31 16:02:59 -07:00
Branimir Karadžić
cc5606a731
Added toggle fullscreen key.
2015-05-31 15:57:52 -07:00
Branimir Karadžić
e710926579
Updated imgui.
2015-05-31 15:33:01 -07:00
Branimir Karadžić
5188958326
Updated imgui.
2015-05-31 11:31:56 -07:00
Branimir Karadžić
44bf196b07
Cleanup.
2015-05-30 22:11:42 -07:00
Branimir Karadžić
38a7bc6d28
X11: Fixed page down key mapping.
2015-05-30 18:00:24 -07:00
Branimir Karadžić
886dd485c0
Cleanup.
2015-05-30 15:58:45 -07:00
Branimir Karadžić
4f2345683d
X11: Added key mapping.
2015-05-30 13:11:18 -07:00
Branimir Karadžić
e91673d53a
OSX: Added key mapping.
2015-05-30 11:23:46 -07:00
Branimir Karadžić
5d22798482
Patching GL shaders to avoid compiler warnings.
2015-05-30 10:07:07 -07:00
Branimir Karadžić
b854588861
Added missing keys.
2015-05-30 10:06:26 -07:00
Branimir Karadžić
da32498c6a
Updated imgui.
2015-05-28 16:11:56 -07:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
4bd29facd0
Updated imgui.
2015-05-27 22:04:09 -07:00
Branimir Karadžić
00548b325a
Fixed crash when loading invalid texture.
2015-05-27 21:18:43 -07:00
Branimir Karadžić
b5ea61856c
Updated imgui.
2015-05-27 16:09:15 -07:00
Branimir Karadžić
5b688c5824
Updated imgui.
2015-05-27 10:51:42 -07:00
Branimir Karadžić
6d886da386
Merge pull request #404 from mmicko/master
...
Fix for MINGW compile
2015-05-27 09:25:46 -07:00
Miodrag Milanovic
b925007b9d
Fix for MINGW compile (nw)
2015-05-27 12:27:00 +02:00
Branimir Karadžić
7de108d78c
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-05-26 12:08:20 -07:00
Branimir Karadžić
29001134ca
Removed dxguid from shaderc, use INITGUID instead.
2015-05-26 12:08:12 -07:00
Branimir Karadžić
f42cee24a6
Rebuilt shaders.
2015-05-25 18:59:39 -07:00
Branimir Karadžić
567701c750
Removed glsl-optimizer texture LOD workarounds.
2015-05-25 18:58:55 -07:00
Branimir Karadžić
f186c7eeaa
Merge pull request #401 from MikePopoloski/master
...
Fixing display bug when using flip-sequential swap effect.
2015-05-24 10:42:39 -07:00
Mike Popoloski
b32fc0ec27
Fixing display bug when using flip-sequential swap effect.
2015-05-24 13:29:21 -04:00
Branimir Karadžić
25c7b6a3fa
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-05-24 10:25:55 -07:00
Branimir Karadžić
7461299271
Updated texture loading.
2015-05-24 10:25:47 -07:00
Branimir Karadžić
350733e456
Merge pull request #400 from MikePopoloski/master
...
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 10:23:47 -07:00
Branimir Karadžić
d58d62401e
Added texture size check.
2015-05-24 10:20:21 -07:00
Mike Popoloski
4387bed7c2
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 13:16:18 -04:00
Branimir Karadžić
0c78fe8073
Cleanup.
2015-05-21 17:58:21 -07:00
Branimir Karadžić
a361918374
Fixed issue #392 .
2015-05-21 17:49:02 -07:00
Branimir Karadžić
cd234013ce
Fixed mach TLS issue.
2015-05-21 16:50:14 -07:00
Branimir Karadžić
57f61b7e32
Added ability to run in single-thread mode without rebuild.
2015-05-21 16:45:24 -07:00
Branimir Karadžić
ab22eca640
D3D9: Fixed clear quad.
2015-05-20 17:02:19 -07:00