Commit graph

39 commits

Author SHA1 Message Date
bkaradzic
45a85d438c DX11 wip. 2012-08-05 14:51:49 -07:00
bkaradzic
7adf1f6dc2 DX11 stuff wip. 2012-07-29 13:50:23 -07:00
bkaradzic
09aa9a38c1 DX11 renderer wip. 2012-07-22 21:08:58 -07:00
bkaradzic
98ebe1f076 Added DX11 renderer stub. 2012-07-08 19:10:07 -07:00
bkaradzic
60d2993808 Fixed mingw compile errors. 2012-07-08 17:59:19 -07:00
bkaradzic
1e7b94e82a Adding geometry instancing support. 2012-07-07 23:22:52 -07:00
bkaradzic
92b4a902da Release everyting on shutdown. 2012-07-04 17:37:12 -07:00
bkaradzic
be7600e560 Fixed unused variables. 2012-07-02 20:53:12 -07:00
bkaradzic
d8c1ddae83 Added tinystl support. 2012-06-27 20:49:45 -07:00
bkaradzic
1b0f2b6cbc Cleanup. 2012-06-26 22:37:08 -07:00
bkaradzic
edef345b5a Added dynamic index/vertex buffers. 2012-06-23 11:44:22 -07:00
bkaradzic
981dcc21be Pass texture flags to render target. 2012-06-22 19:44:30 -07:00
bkaradzic
c4d7658fd9 Renamed dynamic vertex/index buffer to transient. 2012-06-20 21:11:19 -07:00
bkaradzic
5383961058 Letter box for frameless window mode. 2012-06-11 19:42:27 -07:00
bkaradzic
fe1252d260 Support for Cube and Volume textures. 2012-06-09 18:25:50 -07:00
bkaradzic
20e65aee2f Just use the last available MSAA type when higher type is not available. 2012-06-05 22:22:24 -07:00
bkaradzic
e53ff3c2b0 Cleanup. 2012-06-04 19:24:08 -07:00
bkaradzic
7210c270e5 Added fallback for render target color formats. 2012-06-03 22:31:12 -07:00
bkaradzic
8bac68fe7f Fixed MinGW compile errors. 2012-06-02 18:57:44 -07:00
bkaradzic
50a6e41549 Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface. 2012-06-02 15:07:35 -07:00
bkaradzic
de78be9ac3 #ifdefed win specific code. 2012-06-01 21:56:20 -07:00
bkaradzic
8190f3dcd8 Added MSAA render target settings. 2012-06-01 19:02:28 -07:00
bkaradzic
63a76ae99d Cleanup. 2012-05-31 22:10:32 -07:00
bkaradzic
a48b3a9ee3 Added support for GL binary shader caching. Added support for gDEBugger. 2012-05-31 19:29:58 -07:00
bkaradzic
b0eea140b3 Fixed use of adapter and device type for all d3d9 calls. 2012-05-30 22:01:16 -07:00
bkaradzic
7e90a27790 Moved settings in config.h file. Added config for PerfHUD device and PIX markers. 2012-05-30 21:53:16 -07:00
bkaradzic
33730efaa0 Removed glFlush. Added D3D adapter debug output. 2012-05-30 19:54:13 -07:00
bkaradzic
d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 2012-05-29 18:24:55 -07:00
bkaradzic
39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 2012-05-14 22:31:40 -07:00
bkaradzic
9b132944f5 Fixed constant stomp bug. 2012-05-13 22:40:14 -07:00
bkaradzic
4b8f63607c Added points primitive type. 2012-05-12 22:40:05 -07:00
bkaradzic
82335a6be1 Added more info to fatal messages. 2012-05-10 20:44:02 -07:00
bkaradzic
7f5e8b2f91 Added min spec checks. 2012-05-02 20:26:17 -07:00
bkaradzic
48c8200ed3 Fixed issue with decompressing DDS. 2012-05-01 20:16:59 -07:00
bkaradzic
fb37505a8a DDS support for 8-bit uncompressed formats. 2012-04-30 22:35:16 -07:00
bkaradzic
d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 2012-04-29 14:46:23 -07:00
bkaradzic
0ca52a9894 Added NaCl GLES initialization code. 2012-04-15 20:03:41 -07:00
bkaradzic
911ce4d775 Added fatal error codes and callback. Fixed shutdown. Added helloworld example. 2012-04-14 20:36:17 -07:00
Branimir Karadzic
dee3fe5266 Initial commit. 2012-04-03 20:30:07 -07:00