Merge branch 'master' of github.com:bkaradzic/bgfx

This commit is contained in:
bkaradzic 2013-02-12 23:45:14 -08:00
commit ff8cc805fe

View file

@ -96,11 +96,14 @@ namespace tinystl
# include <TINYSTL/unordered_set.h>
namespace stl = tinystl;
#else
namespace std { namespace tr1 {} using namespace tr1; } // namespace std
# include <string>
# include <unordered_map>
# include <unordered_set>
namespace stl = std;
namespace std { namespace tr1 {} }
namespace stl {
using namespace std;
using namespace std::tr1;
}
#endif // BGFX_CONFIG_USE_TINYSTL
#include <list>
@ -594,7 +597,7 @@ namespace bgfx
uint16_t m_idx;
uint16_t m_flags;
};
struct Uniform
{
UniformType::Enum m_type;
@ -763,7 +766,7 @@ namespace bgfx
~UniformRegistry()
{
}
const UniformInfo* find(const char* _name) const
{
UniformHashMap::const_iterator it = m_uniforms.find(_name);
@ -785,7 +788,7 @@ namespace bgfx
info.m_func = _func;
stl::pair<UniformHashMap::iterator, bool> result = m_uniforms.insert(UniformHashMap::value_type(_name, info) );
return result.first->second;
return result.first->second;
}
return it->second;
@ -822,7 +825,7 @@ namespace bgfx
m_vertexDecl.idx = invalidHandle;
m_indexBuffer.idx = invalidHandle;
m_instanceDataBuffer.idx = invalidHandle;
for (uint32_t ii = 0; ii < BGFX_STATE_TEX_COUNT; ++ii)
{
m_sampler[ii].m_idx = invalidHandle;
@ -2332,7 +2335,7 @@ namespace bgfx
flip();
gameSemWait();
rendererExecCommands(m_render->m_cmdPre);
if (m_rendererInitialized)
{
@ -2399,7 +2402,7 @@ namespace bgfx
rendererUpdateUniform(loc, data, size);
}
}
void rendererExecCommands(CommandBuffer& _cmdbuf)
{
_cmdbuf.reset();