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https://github.com/scratchfoundation/bgfx.git
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Fixed shutdown on OSX.
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parent
d30a5240d7
commit
fcf71d35f3
3 changed files with 18 additions and 4 deletions
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@ -26,8 +26,16 @@ namespace bgfx
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NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow;
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NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow;
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NSOpenGLPixelFormatAttribute profile =
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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NSOpenGLProfileVersion3_2Core
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#else
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NSOpenGLProfileVersionLegacy
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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;
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NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = {
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NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = {
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy, // NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFAOpenGLProfile, profile,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADepthSize, 24,
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NSOpenGLPFADepthSize, 24,
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@ -457,7 +457,10 @@ namespace bgfx
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void invalidateCache()
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void invalidateCache()
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{
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{
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m_vaoCache.invalidate();
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if (m_vaoSupport)
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{
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m_vaoCache.invalidate();
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}
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}
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}
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void updateCapture()
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void updateCapture()
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@ -2258,12 +2261,13 @@ namespace bgfx
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for (GLint ii = 0; ii < numCmpFormats; ++ii)
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for (GLint ii = 0; ii < numCmpFormats; ++ii)
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{
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{
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BX_TRACE("\t%3d: %8x", ii, formats[ii]);
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BX_TRACE(" %3d: %8x", ii, formats[ii]);
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}
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}
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}
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}
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# define GL_GET(_pname, _min) BX_TRACE(#_pname " %d (min: %d)", glGet(_pname), _min)
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# define GL_GET(_pname, _min) BX_TRACE(" " #_pname " %d (min: %d)", glGet(_pname), _min)
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BX_TRACE("Defaults:");
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# if BX_PLATFORM_OSX
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# if BX_PLATFORM_OSX
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GL_GET(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16 * 4);
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GL_GET(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, 16 * 4);
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GL_GET(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 128 * 4);
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GL_GET(GL_MAX_VERTEX_UNIFORM_COMPONENTS, 128 * 4);
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@ -12,7 +12,9 @@
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#if BGFX_CONFIG_RENDERER_OPENGL
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#if BGFX_CONFIG_RENDERER_OPENGL
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# if BGFX_CONFIG_RENDERER_OPENGL >= 31
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# if BGFX_CONFIG_RENDERER_OPENGL >= 31
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# define GLCOREARB_PROTOTYPES
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# include <gl/glcorearb.h>
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# include <gl/glcorearb.h>
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# define GL_ARB_shader_objects // OSX collsion with GLhandleARB in gltypes.h
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# else
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# else
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# if BX_PLATFORM_LINUX
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# if BX_PLATFORM_LINUX
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# define GL_PROTOTYPES
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# define GL_PROTOTYPES
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