GL: Fixed ETC1 format override logic.
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1 changed files with 2 additions and 1 deletions
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@ -2397,7 +2397,8 @@ namespace bgfx
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s_textureFormat[TextureFormat::ETC2A ].m_supported = etc2Supported;
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s_textureFormat[TextureFormat::ETC2A ].m_supported = etc2Supported;
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s_textureFormat[TextureFormat::ETC2A1].m_supported = etc2Supported;
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s_textureFormat[TextureFormat::ETC2A1].m_supported = etc2Supported;
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if (etc2Supported)
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if (!s_textureFormat[TextureFormat::ETC1].m_supported
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&& etc2Supported)
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{
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{
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// When ETC2 is supported override ETC1 texture format settings.
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// When ETC2 is supported override ETC1 texture format settings.
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s_textureFormat[TextureFormat::ETC1].m_internalFmt = GL_COMPRESSED_RGB8_ETC2;
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s_textureFormat[TextureFormat::ETC1].m_internalFmt = GL_COMPRESSED_RGB8_ETC2;
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