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Updated README.
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README.md
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README.md
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@ -232,11 +232,11 @@ All configuration settings are located inside [src/config.h](https://github.com/
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Every `BGFX_CONFIG_*` setting can be changed by passing defines thru compiler
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switches. For example setting preprocessor define `BGFX_CONFIG_RENDERER_OPENGL=1`
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on Windows will change backend renderer to OpenGL 2.1. on Windows. Since
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rendering APIs are platform specific, this obviously won't work nor make sense
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in all cases. Certain platforms have only single choice, for example the Native
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Client works only with OpenGL ES 2.0 renderer, using anything other than that
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will result in build errors.
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will change backend renderer to OpenGL 2.1. on Windows. Since rendering APIs are
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platform specific, this obviously won't work nor make sense in all cases.
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Certain platforms have only single choice, for example the Native Client works
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only with OpenGL ES 2.0 renderer, using anything other than that will result in
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build errors.
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Tools
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-----
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