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GL import fixes for Linux.
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parent
0829795663
commit
f554176645
2 changed files with 10 additions and 10 deletions
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@ -223,8 +223,8 @@ namespace bgfx
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{ \
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{ \
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if (NULL == _func) \
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if (NULL == _func) \
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{ \
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{ \
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_func = (_proto)glXGetProcAddress((const GLubyte*)#_import); \
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_func = (_proto)glXGetProcAddress( (const GLubyte*)#_import); \
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BX_TRACE(#_func " = " #_import " 0x%08x", _func); \
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BX_TRACE("%p " #_func " (" #_import ")", _func); \
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BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. glXGetProcAddress %s", #_import); \
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BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. glXGetProcAddress %s", #_import); \
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} \
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} \
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}
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}
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@ -283,14 +283,14 @@ GL_IMPORT____(false, PFNGLVIEWPORTPROC, glViewport);
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GL_IMPORT____(false, PFNGLCLEARDEPTHPROC, glClearDepth);
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GL_IMPORT____(false, PFNGLCLEARDEPTHPROC, glClearDepth);
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GL_IMPORT____(false, PFNGLPOINTSIZEPROC, glPointSize);
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GL_IMPORT____(false, PFNGLPOINTSIZEPROC, glPointSize);
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GL_IMPORT____(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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//GL_IMPORT____(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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GL_IMPORT____(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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//GL_IMPORT____(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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GL_IMPORT____(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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//GL_IMPORT____(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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GL_IMPORT____(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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//GL_IMPORT____(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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GL_IMPORT (true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl, glDebugMessageControlARB);
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GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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GL_IMPORT (true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert, glDebugMessageInsertARB);
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GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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GL_IMPORT (true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback, glDebugMessageCallbackARB);
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GL_IMPORT_ARB(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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GL_IMPORT (true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog, glGetDebugMessageLogARB);
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GL_IMPORT_ARB(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor);
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GL_IMPORT_ARB(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor);
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GL_IMPORT_ARB(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced);
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GL_IMPORT_ARB(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced);
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