diff --git a/examples/common/imgui/imgui.cpp b/examples/common/imgui/imgui.cpp index b675b3f5..a70549cf 100644 --- a/examples/common/imgui/imgui.cpp +++ b/examples/common/imgui/imgui.cpp @@ -969,70 +969,34 @@ struct Imgui } // BG - if (0 == _r) - { - drawRect( (float)xx - , (float)yy - , (float)width - , (float)height - , imguiRGBA(0, 0, 0, 196) - ); - } - else - { - drawRoundedRect( (float)xx - , (float)yy - , (float)width - , (float)height - , (float)_r - , imguiRGBA(0, 0, 0, 196) - ); - } + drawRoundedRect( (float)xx + , (float)yy + , (float)width + , (float)height + , (float)_r + , imguiRGBA(0, 0, 0, 196) + ); // Bar if (isActive(hid) ) { - if (0 == _r) - { - drawRect( (float)hx - , (float)hy - , (float)hw - , (float)hh - , imguiRGBA(255, 196, 0, 196) - ); - } - else - { - drawRoundedRect( (float)hx - , (float)hy - , (float)hw - , (float)hh - , (float)_r - , imguiRGBA(255, 196, 0, 196) - ); - } + drawRoundedRect( (float)hx + , (float)hy + , (float)hw + , (float)hh + , (float)_r + , imguiRGBA(255, 196, 0, 196) + ); } else { - if (0 == _r) - { - drawRect( (float)hx - , (float)hy - , (float)hw - , (float)hh - , isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64) - ); - } - else - { - drawRoundedRect( (float)hx - , (float)hy - , (float)hw - , (float)hh - , (float)_r - , isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64) - ); - } + drawRoundedRect( (float)hx + , (float)hy + , (float)hw + , (float)hh + , (float)_r + , isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64) + ); } } else @@ -1174,25 +1138,13 @@ struct Imgui const uint32_t rgb0 = _rgb0&0x00ffffff; - if (0 == _r) - { - drawRect( (float)xx - , (float)yy - , (float)width - , (float)height - , rgb0 | imguiRGBA(0, 0, 0, isActive(id) ? 196 : 96) - ); - } - else - { - drawRoundedRect( (float)xx - , (float)yy - , (float)width - , (float)height - , (float)_r - , rgb0 | imguiRGBA(0, 0, 0, isActive(id) ? 196 : 96) - ); - } + drawRoundedRect( (float)xx + , (float)yy + , (float)width + , (float)height + , (float)_r + , rgb0 | imguiRGBA(0, 0, 0, isActive(id) ? 196 : 96) + ); if (enabled) { @@ -1409,25 +1361,13 @@ struct Imgui const bool over = enabled && inRect(xx, yy, width, height); inputLogic(id, over); - if (0 == _r) - { - drawRect( (float)xx - , (float)yy - , (float)width - , (float)height - , isActiveInputField(id)?imguiRGBA(255,196,0,255):imguiRGBA(128,128,128,96) - ); - } - else - { - drawRoundedRect( (float)xx - , (float)yy - , (float)width - , (float)height - , (float)_r - , isActiveInputField(id)?imguiRGBA(255,196,0,255):imguiRGBA(128,128,128,96) - ); - } + drawRoundedRect( (float)xx + , (float)yy + , (float)width + , (float)height + , (float)_r + , isActiveInputField(id)?imguiRGBA(255,196,0,255):imguiRGBA(128,128,128,96) + ); if (isActiveInputField(id) ) { @@ -1519,25 +1459,13 @@ struct Imgui const int32_t tabWidthHalf = width / (tabCount*2); const int32_t textY = yy + _height/2 + int32_t(m_fonts[m_currentFontIdx].m_size)/2 - 2; - if (0 == _r) - { - drawRect( (float)xx - , (float)yy - , (float)width - , (float)_height - , _enabled?imguiRGBA(128,128,128,96):imguiRGBA(128,128,128,64) - ); - } - else - { - drawRoundedRect( (float)xx - , (float)yy - , (float)width - , (float)_height - , (float)_r - , _enabled?imguiRGBA(128,128,128,96):imguiRGBA(128,128,128,64) - ); - } + drawRoundedRect( (float)xx + , (float)yy + , (float)width + , (float)_height + , (float)_r + , _enabled?imguiRGBA(128,128,128,96):imguiRGBA(128,128,128,64) + ); for (uint8_t ii = 0; ii < tabCount; ++ii) { @@ -1560,25 +1488,13 @@ struct Imgui { textColor = enabled?imguiRGBA(0,0,0,255):imguiRGBA(255,255,255,100); - if (0 == _r) - { - drawRect( (float)buttonX - , (float)yy - , (float)tabWidth - , (float)_height - , enabled?imguiRGBA(255,196,0,200):imguiRGBA(128,128,128,32) - ); - } - else - { - drawRoundedRect( (float)buttonX - , (float)yy - , (float)tabWidth - , (float)_height - , (float)_r - , enabled?imguiRGBA(255,196,0,200):imguiRGBA(128,128,128,32) - ); - } + drawRoundedRect( (float)buttonX + , (float)yy + , (float)tabWidth + , (float)_height + , (float)_r + , enabled?imguiRGBA(255,196,0,200):imguiRGBA(128,128,128,32) + ); } else { @@ -1984,13 +1900,12 @@ struct Imgui const bool over = _enabled && inRect(xx, yy, width, height, false); const bool res = buttonLogic(id, over); - drawRoundedRect( (float)xx - , (float)yy - , (float)width - , (float)height - , 0.0f - , isActive(id) ? imguiRGBA(23, 23, 23, 192) : imguiRGBA(0, 0, 0, 222) - ); + drawRect( (float)xx + , (float)yy + , (float)width + , (float)height + , isActive(id) ? imguiRGBA(23, 23, 23, 192) : imguiRGBA(0, 0, 0, 222) + ); drawTriangle( triX , triY @@ -2322,21 +2237,26 @@ struct Imgui } } - void drawRect(float _x, float _y, float w, float h, uint32_t _argb, float _fth = 1.0f) + void drawRect(float _x, float _y, float _w, float _h, uint32_t _argb, float _fth = 1.0f) { float verts[4 * 2] = { - _x + 0.5f, _y + 0.5f, - _x + w - 0.5f, _y + 0.5f, - _x + w - 0.5f, _y + h - 0.5f, - _x + 0.5f, _y + h - 0.5f, + _x + 0.5f, _y + 0.5f, + _x + _w - 0.5f, _y + 0.5f, + _x + _w - 0.5f, _y + _h - 0.5f, + _x + 0.5f, _y + _h - 0.5f, }; drawPolygon(verts, 4, _fth, _argb); } - void drawRoundedRect(float _x, float _y, float w, float h, float r, uint32_t _argb, float _fth = 1.0f) + void drawRoundedRect(float _x, float _y, float _w, float _h, float _r, uint32_t _argb, float _fth = 1.0f) { + if (0.0f == _r) + { + return drawRect(_x, _y, _w, _h, _argb, _fth); + } + const uint32_t num = NUM_CIRCLE_VERTS / 4; const float* cverts = m_circleVerts; float verts[(num + 1) * 4 * 2]; @@ -2344,30 +2264,30 @@ struct Imgui for (uint32_t ii = 0; ii <= num; ++ii) { - *vv++ = _x + w - r + cverts[ii * 2] * r; - *vv++ = _y + h - r + cverts[ii * 2 + 1] * r; + *vv++ = _x + _w - _r + cverts[ii * 2] * _r; + *vv++ = _y + _h - _r + cverts[ii * 2 + 1] * _r; } for (uint32_t ii = num; ii <= num * 2; ++ii) { - *vv++ = _x + r + cverts[ii * 2] * r; - *vv++ = _y + h - r + cverts[ii * 2 + 1] * r; + *vv++ = _x + _r + cverts[ii * 2] * _r; + *vv++ = _y + _h - _r + cverts[ii * 2 + 1] * _r; } for (uint32_t ii = num * 2; ii <= num * 3; ++ii) { - *vv++ = _x + r + cverts[ii * 2] * r; - *vv++ = _y + r + cverts[ii * 2 + 1] * r; + *vv++ = _x + _r + cverts[ii * 2] * _r; + *vv++ = _y + _r + cverts[ii * 2 + 1] * _r; } for (uint32_t ii = num * 3; ii < num * 4; ++ii) { - *vv++ = _x + w - r + cverts[ii * 2] * r; - *vv++ = _y + r + cverts[ii * 2 + 1] * r; + *vv++ = _x + _w - _r + cverts[ii * 2] * _r; + *vv++ = _y + _r + cverts[ii * 2 + 1] * _r; } - *vv++ = _x + w - r + cverts[0] * r; - *vv++ = _y + r + cverts[1] * r; + *vv++ = _x + _w - _r + cverts[0] * _r; + *vv++ = _y + _r + cverts[1] * _r; drawPolygon(verts, (num + 1) * 4, _fth, _argb); }