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Updated docs.
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@ -1222,7 +1222,7 @@ namespace bgfx
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/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
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/// sampling.
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///
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/// @param[in] _mem Texture data.
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/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texutre will be immutable.
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///
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/// @attention C99 equivalent is `bgfx_create_texture_2d`.
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///
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@ -1260,7 +1260,7 @@ namespace bgfx
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/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
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/// sampling.
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///
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/// @param[in] _mem Texture data.
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/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texutre will be immutable.
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///
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/// @attention C99 equivalent is `bgfx_create_texture_3d`.
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///
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@ -1278,7 +1278,7 @@ namespace bgfx
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/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
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/// sampling.
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///
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/// @param[in] _mem Texture data.
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/// @param[in] _mem Texture data. If `_mem` is non-NULL, created texutre will be immutable.
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///
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/// @attention C99 equivalent is `bgfx_create_texture_cube`.
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///
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