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https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
Added offset for updating dynamic buffers.
This commit is contained in:
parent
3eb0659898
commit
f36bfe2e4f
5 changed files with 27 additions and 20 deletions
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@ -793,10 +793,12 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
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vbh.idx = bc.vertexBufferHandleIdx;
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bgfx::updateDynamicIndexBuffer(ibh
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, 0
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, bgfx::copy(bc.textBuffer->getIndexBuffer(), indexSize)
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);
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bgfx::updateDynamicVertexBuffer(vbh
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, 0
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, bgfx::copy(bc.textBuffer->getVertexBuffer(), vertexSize)
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);
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}
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@ -482,7 +482,7 @@ BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(u
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BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(const bgfx_memory_t* _mem, uint16_t _flags);
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/**/
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BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, const bgfx_memory_t* _mem);
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BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, const bgfx_memory_t* _mem);
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/**/
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BGFX_C_API void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle);
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@ -494,7 +494,7 @@ BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer
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BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl, uint16_t _flags);
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/**/
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BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, const bgfx_memory_t* _mem);
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BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, const bgfx_memory_t* _mem);
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/**/
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BGFX_C_API void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle);
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@ -776,11 +776,12 @@ namespace bgfx
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/// Update dynamic index buffer.
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///
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/// @param _handle Dynamic index buffer handle.
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/// @param _startIndex Start index.
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/// @param _mem Index buffer data.
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///
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/// @attention C99 equivalent is `bgfx_update_dynamic_index_buffer`.
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///
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void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem);
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void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _startIndex, const Memory* _mem);
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/// Destroy dynamic index buffer.
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///
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@ -834,9 +835,13 @@ namespace bgfx
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/// Update dynamic vertex buffer.
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///
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/// @param _handle Dynamic vertex buffer handle.
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/// @param _startVertex Start vertex.
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/// @param _mem Vertex buffer data.
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///
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/// @attention C99 equivalent is `bgfx_update_dynamic_vertex_buffer`.
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///
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem);
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _startVertex, const Memory* _mem);
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/// Destroy dynamic vertex buffer.
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///
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16
src/bgfx.cpp
16
src/bgfx.cpp
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@ -2220,11 +2220,11 @@ again:
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return s_ctx->createDynamicIndexBuffer(_mem, _flags);
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}
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void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem)
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void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _startIndex, const Memory* _mem)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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s_ctx->updateDynamicIndexBuffer(_handle, _mem);
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s_ctx->updateDynamicIndexBuffer(_handle, _startIndex, _mem);
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}
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void destroyDynamicIndexBuffer(DynamicIndexBufferHandle _handle)
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@ -2248,11 +2248,11 @@ again:
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return s_ctx->createDynamicVertexBuffer(_mem, _decl, _flags);
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}
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem)
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _startVertex, const Memory* _mem)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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s_ctx->updateDynamicVertexBuffer(_handle, _mem);
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s_ctx->updateDynamicVertexBuffer(_handle, _startVertex, _mem);
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}
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void destroyDynamicVertexBuffer(DynamicVertexBufferHandle _handle)
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@ -3342,10 +3342,10 @@ BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_m
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return handle.c;
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}
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BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, const bgfx_memory_t* _mem)
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BGFX_C_API void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, const bgfx_memory_t* _mem)
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{
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union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle = { _handle };
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bgfx::updateDynamicIndexBuffer(handle.cpp, (const bgfx::Memory*)_mem);
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bgfx::updateDynamicIndexBuffer(handle.cpp, _startIndex, (const bgfx::Memory*)_mem);
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}
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BGFX_C_API void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle)
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@ -3370,10 +3370,10 @@ BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer
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return handle.c;
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}
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BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, const bgfx_memory_t* _mem)
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BGFX_C_API void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, const bgfx_memory_t* _mem)
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{
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union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle = { _handle };
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bgfx::updateDynamicVertexBuffer(handle.cpp, (const bgfx::Memory*)_mem);
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bgfx::updateDynamicVertexBuffer(handle.cpp, _startVertex, (const bgfx::Memory*)_mem);
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}
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BGFX_C_API void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle)
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16
src/bgfx_p.h
16
src/bgfx_p.h
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@ -2159,12 +2159,12 @@ namespace bgfx
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DynamicIndexBufferHandle handle = createDynamicIndexBuffer(_mem->size/indexSize, _flags);
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if (isValid(handle) )
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{
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updateDynamicIndexBuffer(handle, _mem);
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updateDynamicIndexBuffer(handle, 0, _mem);
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}
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return handle;
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}
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BGFX_API_FUNC(void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, const Memory* _mem) )
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BGFX_API_FUNC(void updateDynamicIndexBuffer(DynamicIndexBufferHandle _handle, uint32_t _startIndex, const Memory* _mem) )
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{
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BGFX_CHECK_HANDLE("updateDynamicIndexBuffer", m_dynamicIndexBufferHandle, _handle);
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@ -2185,8 +2185,8 @@ namespace bgfx
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dib.m_startIndex = bx::strideAlign(dib.m_offset, indexSize)/indexSize;
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}
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uint32_t offset = dib.m_startIndex*indexSize;
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uint32_t size = bx::uint32_min(dib.m_size, _mem->size);
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uint32_t offset = (dib.m_startIndex + _startIndex)*indexSize;
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uint32_t size = bx::uint32_min(bx::uint32_satsub(dib.m_size, _startIndex*indexSize), _mem->size);
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BX_CHECK(_mem->size <= size, "Truncating dynamic index buffer update (size %d, mem size %d)."
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, size
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, _mem->size
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@ -2308,12 +2308,12 @@ namespace bgfx
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DynamicVertexBufferHandle handle = createDynamicVertexBuffer(uint16_t(numVertices), _decl, _flags);
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if (isValid(handle) )
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{
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updateDynamicVertexBuffer(handle, _mem);
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updateDynamicVertexBuffer(handle, 0, _mem);
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}
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return handle;
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}
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BGFX_API_FUNC(void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem) )
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BGFX_API_FUNC(void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, uint32_t _startVertex, const Memory* _mem) )
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{
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BGFX_CHECK_HANDLE("updateDynamicVertexBuffer", m_dynamicVertexBufferHandle, _handle);
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@ -2333,8 +2333,8 @@ namespace bgfx
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dvb.m_startVertex = bx::strideAlign(dvb.m_offset, dvb.m_stride)/dvb.m_stride;
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}
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uint32_t offset = dvb.m_startVertex*dvb.m_stride;
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uint32_t size = bx::uint32_min(dvb.m_size, _mem->size);
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uint32_t offset = (dvb.m_startVertex + _startVertex)*dvb.m_stride;
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uint32_t size = bx::uint32_min(bx::uint32_satsub(dvb.m_size, _startVertex*dvb.m_stride), _mem->size);
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BX_CHECK(_mem->size <= size, "Truncating dynamic vertex buffer update (size %d, mem size %d)."
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, dvb.m_size
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, _mem->size
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