From ee649f682e737cffa3a3454f9d44c772cd2ce37d Mon Sep 17 00:00:00 2001 From: James Darpinian Date: Fri, 17 Apr 2015 10:55:47 -0700 Subject: [PATCH] Fix crash on shutdown in HMD mode. Presumably this crash is due to a bug in either the Oculus SDK or DirectX itself as changing the order of releasing these objects should not have any effect. --- src/renderer_d3d11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index fbdb710d..29834f8c 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -942,8 +942,8 @@ BX_PRAGMA_DIAGNOSTIC_POP(); DX_RELEASE(m_swapChain, 0); DX_RELEASE(m_deviceCtx, 0); - DX_RELEASE(m_device, 0); DX_RELEASE(m_factory, 0); + DX_RELEASE(m_device, 0); unloadRenderDoc(m_renderdocdll);