diff --git a/3rdparty/glext/GLES2/gl2ext.h b/3rdparty/glext/GLES2/gl2ext.h index c21e2acf..65b8e80d 100644 --- a/3rdparty/glext/GLES2/gl2ext.h +++ b/3rdparty/glext/GLES2/gl2ext.h @@ -1,7 +1,7 @@ #ifndef __gl2ext_h_ #define __gl2ext_h_ -/* $Revision: 18099 $ on $Date:: 2012-06-06 09:16:19 -0700 #$ */ +/* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */ #ifdef __cplusplus extern "C" { @@ -94,7 +94,23 @@ typedef void* GLeglImageOES; #endif /* GL_OES_required_internalformat */ -/* No new tokens introduced by this extension. */ +#ifndef GL_OES_required_internalformat +#define GL_ALPHA8_OES 0x803C +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +/* reuse GL_DEPTH_COMPONENT24_OES */ +/* reuse GL_DEPTH24_STENCIL8_OES */ +/* reuse GL_DEPTH_COMPONENT32_OES */ +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +/* reuse GL_RGB8_OES */ +/* reuse GL_RGBA8_OES */ +/* reuse GL_RGB10_EXT */ +/* reuse GL_RGB10_A2_EXT */ +#endif /* GL_OES_rgb8_rgba8 */ #ifndef GL_OES_rgb8_rgba8 @@ -117,6 +133,10 @@ typedef void* GLeglImageOES; #define GL_STENCIL_INDEX4_OES 0x8D47 #endif +#ifndef GL_OES_surfaceless_context +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#endif + /* GL_OES_texture_3D */ #ifndef GL_OES_texture_3D #define GL_TEXTURE_WRAP_R_OES 0x8072 @@ -158,6 +178,85 @@ typedef void* GLeglImageOES; #define GL_INT_10_10_10_2_OES 0x8DF7 #endif +/*------------------------------------------------------------------------* + * KHR extension tokens + *------------------------------------------------------------------------*/ + +#ifndef GL_KHR_debug +typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +/* PROGRAM_PIPELINE only in GL */ +#define GL_SAMPLER 0x82E6 +/* DISPLAY_LIST only in GL */ +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#endif + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif + /*------------------------------------------------------------------------* * AMD extension tokens *------------------------------------------------------------------------*/ @@ -245,13 +344,9 @@ typedef void* GLeglImageOES; * APPLE extension tokens *------------------------------------------------------------------------*/ -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#endif - +/* GL_APPLE_copy_texture_levels */ +/* No new tokens introduced by this extension. */ + /* GL_APPLE_framebuffer_multisample */ #ifndef GL_APPLE_framebuffer_multisample #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB @@ -263,6 +358,47 @@ typedef void* GLeglImageOES; #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA #endif +/* GL_APPLE_rgb_422 */ +#ifndef GL_APPLE_rgb_422 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif + +/* GL_APPLE_sync */ +#ifndef GL_APPLE_sync + +#ifndef __gl3_h_ +/* These types are defined with reference to + * in the Apple extension spec, but here we use the Khronos + * portable types in khrplatform.h, and assume those types + * are always defined. + * If any other extensions using these types are defined, + * the typedefs must move out of this block and be shared. + */ +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull +#endif + /* GL_APPLE_texture_format_BGRA8888 */ #ifndef GL_APPLE_texture_format_BGRA8888 #define GL_BGRA_EXT 0x80E1 @@ -277,6 +413,11 @@ typedef void* GLeglImageOES; * ARM extension tokens *------------------------------------------------------------------------*/ +/* GL_ARM_mali_program_binary */ +#ifndef GL_ARM_mali_program_binary +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#endif + /* GL_ARM_mali_shader_binary */ #ifndef GL_ARM_mali_shader_binary #define GL_MALI_SHADER_BINARY_ARM 0x8F60 @@ -325,12 +466,32 @@ typedef void* GLeglImageOES; #define GL_STENCIL_EXT 0x1802 #endif +/* GL_EXT_map_buffer_range */ +#ifndef GL_EXT_map_buffer_range +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 +#endif + /* GL_EXT_multisampled_render_to_texture */ #ifndef GL_EXT_multisampled_render_to_texture #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134 -#define GL_MAX_SAMPLES_EXT 0x9135 +/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#endif + +/* GL_EXT_multiview_draw_buffers */ +#ifndef GL_EXT_multiview_draw_buffers +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 #endif /* GL_EXT_multi_draw_arrays */ @@ -374,6 +535,11 @@ typedef void* GLeglImageOES; #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A #endif +/* GL_EXT_shader_framebuffer_fetch */ +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif + /* GL_EXT_shader_texture_lod */ /* No new tokens introduced by this extension. */ @@ -617,6 +783,14 @@ typedef void* GLeglImageOES; #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 #endif +/* GL_QCOM_binning_control */ +#ifndef GL_QCOM_binning_control +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#endif + /* GL_QCOM_driver_control */ /* No new tokens introduced by this extension. */ @@ -812,6 +986,10 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum #define GL_OES_stencil4 1 #endif +#ifndef GL_OES_surfaceless_context +#define GL_OES_surfaceless_context 1 +#endif + /* GL_OES_texture_3D */ #ifndef GL_OES_texture_3D #define GL_OES_texture_3D 1 @@ -881,6 +1059,43 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); #define GL_OES_vertex_type_10_10_10_2 1 #endif +/*------------------------------------------------------------------------* + * KHR extension functions + *------------------------------------------------------------------------*/ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GL_APICALL void GL_APIENTRY glPopDebugGroup (void); +GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +#endif +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); +#endif + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif + + /*------------------------------------------------------------------------* * AMD extension functions *------------------------------------------------------------------------*/ @@ -994,9 +1209,13 @@ typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shad * APPLE extension functions *------------------------------------------------------------------------*/ -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 +/* GL_APPLE_copy_texture_levels */ +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif +typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); #endif /* GL_APPLE_framebuffer_multisample */ @@ -1010,6 +1229,32 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); #endif +/* GL_APPLE_rgb_422 */ +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#endif + +/* GL_APPLE_sync */ +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + /* GL_APPLE_texture_format_BGRA8888 */ #ifndef GL_APPLE_texture_format_BGRA8888 #define GL_APPLE_texture_format_BGRA8888 1 @@ -1024,6 +1269,11 @@ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); * ARM extension functions *------------------------------------------------------------------------*/ +/* GL_ARM_mali_program_binary */ +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 +#endif + /* GL_ARM_mali_shader_binary */ #ifndef GL_ARM_mali_shader_binary #define GL_ARM_mali_shader_binary 1 @@ -1081,6 +1331,17 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); #endif +/* GL_EXT_map_buffer_range */ +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + /* GL_EXT_multisampled_render_to_texture */ #ifndef GL_EXT_multisampled_render_to_texture #define GL_EXT_multisampled_render_to_texture 1 @@ -1092,6 +1353,19 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum t typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif +/* GL_EXT_multiview_draw_buffers */ +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); +GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); +GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +#endif +typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +#endif + #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES @@ -1210,6 +1484,11 @@ typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); #endif +/* GL_EXT_shader_framebuffer_fetch */ +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#endif + /* GL_EXT_shader_texture_lod */ #ifndef GL_EXT_shader_texture_lod #define GL_EXT_shader_texture_lod 1 @@ -1323,8 +1602,8 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); #endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); #endif /*------------------------------------------------------------------------* @@ -1434,6 +1713,11 @@ GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); #endif +/* GL_QCOM_binning_control */ +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 +#endif + /* GL_QCOM_driver_control */ #ifndef GL_QCOM_driver_control #define GL_QCOM_driver_control 1 diff --git a/src/config.h b/src/config.h index 39cf7834..8a632f36 100644 --- a/src/config.h +++ b/src/config.h @@ -55,6 +55,30 @@ | BGFX_CONFIG_RENDERER_OPENGLES3 \ ) ) # endif // BGFX_CONFIG_RENDERER_NULL +#else +# ifndef BGFX_CONFIG_RENDERER_DIRECT3D9 +# define BGFX_CONFIG_RENDERER_DIRECT3D9 0 +# endif // BGFX_CONFIG_RENDERER_DIRECT3D9 + +# ifndef BGFX_CONFIG_RENDERER_DIRECT3D11 +# define BGFX_CONFIG_RENDERER_DIRECT3D11 0 +# endif // BGFX_CONFIG_RENDERER_DIRECT3D11 + +# ifndef BGFX_CONFIG_RENDERER_OPENGL +# define BGFX_CONFIG_RENDERER_OPENGL 0 +# endif // BGFX_CONFIG_RENDERER_OPENGL + +# ifndef BGFX_CONFIG_RENDERER_OPENGLES2 +# define BGFX_CONFIG_RENDERER_OPENGLES2 0 +# endif // BGFX_CONFIG_RENDERER_OPENGLES2 + +# ifndef BGFX_CONFIG_RENDERER_OPENGLES3 +# define BGFX_CONFIG_RENDERER_OPENGLES3 0 +# endif // BGFX_CONFIG_RENDERER_OPENGLES3 + +# ifndef BGFX_CONFIG_RENDERER_NULL +# define BGFX_CONFIG_RENDERER_NULL 0 +# endif // BGFX_CONFIG_RENDERER_NULL #endif // !defined... #ifndef BGFX_CONFIG_DEBUG_PERFHUD diff --git a/src/glimports.h b/src/glimports.h index c4bf8117..87fbe5b8 100644 --- a/src/glimports.h +++ b/src/glimports.h @@ -125,12 +125,14 @@ GL_IMPORT(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY) GL_IMPORT(true, PFNGLFRAMETERMINATORGREMEDYPROC, glFrameTerminatorGREMEDY); #endif // BGFX_CONFIG_DEBUG_GREMEDY -#else +#elif BGFX_CONFIG_RENDERER_OPENGLES2 // OpenGL ES 2.0 Reference Pages // http://www.khronos.org/opengles/sdk/docs/man/ GL_IMPORT(true, PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC, glGetTranslatedShaderSourceANGLE); +GL_IMPORT(true, PFNGLGETPROGRAMBINARYOESPROC, glGetProgramBinaryOES); +GL_IMPORT(true, PFNGLPROGRAMBINARYOESPROC, glProgramBinaryOES); #endif // BGFX_CONFIG_RENDERER_ diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 5af8e398..41b7d0c0 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -10,9 +10,16 @@ # include # include -#if BGFX_CONFIG_RENDERER_OPENGL -# define glClearDepthf(_depth) glClearDepth(_depth) -#endif // BGFX_CONFIG_RENDERER_OPENGL +#if !BGFX_CONFIG_RENDERER_OPENGL +# define glClearDepth glClearDepthf +#endif // !BGFX_CONFIG_RENDERER_OPENGL + +#if BGFX_CONFIG_RENDERER_OPENGLES2 +# define glProgramBinary glProgramBinaryOES +# define glGetProgramBinary glGetProgramBinaryOES +inline void glProgramParameteri(GLuint /*_program*/, GLenum /*_pname*/, GLint /*_value*/) {} +# define GL_PROGRAM_BINARY_LENGTH GL_PROGRAM_BINARY_LENGTH_OES +#endif // BGFX_CONFIG_RENDERER_OPENGLES2 namespace bgfx { @@ -68,6 +75,7 @@ namespace bgfx { RendererContext() : m_dxtSupport(false) + , m_programBinarySupport(false) , m_flip(false) , m_postSwapBuffers(NULL) , m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT) @@ -520,6 +528,7 @@ namespace bgfx Resolution m_resolution; bool m_dxtSupport; + bool m_programBinarySupport; bool m_flip; PostSwapBuffersFn m_postSwapBuffers; @@ -915,11 +924,10 @@ namespace bgfx bool cached = false; -#if BGFX_CONFIG_RENDERER_OPENGL uint64_t id = (uint64_t(_vsh.m_hash)<<32) | _fsh.m_hash; id ^= s_renderCtx.m_hash; - if (s_extension[Extension::ARB_get_program_binary].m_supported) + if (s_renderCtx.m_programBinarySupport) { uint32_t length; g_cache(id, false, NULL, length); @@ -939,12 +947,11 @@ namespace bgfx g_free(data); } - else - { - GL_CHECK(glProgramParameteri(m_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) ); - } - } + +#if BGFX_CONFIG_RENDERER_OPENGL + GL_CHECK(glProgramParameteri(m_id, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE) ); #endif // BGFX_CONFIG_RENDERER_OPENGL + } if (!cached) { @@ -965,23 +972,24 @@ namespace bgfx return; } -#if BGFX_CONFIG_RENDERER_OPENGL - if (s_extension[Extension::ARB_get_program_binary].m_supported) + if (s_renderCtx.m_programBinarySupport) { GLint programLength; GLenum format; GL_CHECK(glGetProgramiv(m_id, GL_PROGRAM_BINARY_LENGTH, &programLength) ); - uint32_t length = programLength + 4; - uint8_t* data = (uint8_t*)g_realloc(NULL, length); - GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) ); - *(uint32_t*)data = format; + if (0 < programLength) + { + uint32_t length = programLength + 4; + uint8_t* data = (uint8_t*)g_realloc(NULL, length); + GL_CHECK(glGetProgramBinary(m_id, programLength, NULL, &format, &data[4]) ); + *(uint32_t*)data = format; - g_cache(id, true, data, length); + g_cache(id, true, data, length); - g_free(data); + g_free(data); + } } -#endif // BGFX_CONFIG_RENDERER_OPENGL } init(); @@ -1974,6 +1982,11 @@ namespace bgfx s_renderCtx.m_dxtSupport |= s_extension[Extension::EXT_texture_compression_s3tc].m_supported ; + + s_renderCtx.m_programBinarySupport = !!BGFX_CONFIG_RENDERER_OPENGLES3 + || s_extension[Extension::ARB_get_program_binary].m_supported + || s_extension[Extension::OES_get_program_binary].m_supported + ; } } @@ -2239,7 +2252,7 @@ namespace bgfx if (BGFX_CLEAR_DEPTH_BIT & clear.m_flags) { flags |= GL_DEPTH_BUFFER_BIT; - GL_CHECK(glClearDepthf(clear.m_depth) ); + GL_CHECK(glClearDepth(clear.m_depth) ); GL_CHECK(glDepthMask(GL_TRUE) ); }