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Updated to OSX 10.9 and Xcode5.
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2 changed files with 2 additions and 1 deletions
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@ -123,6 +123,8 @@ using namespace entry;
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m_displayLink = [self.window.screen displayLinkWithTarget:self selector:@selector(renderFrame)];
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m_displayLink = [self.window.screen displayLinkWithTarget:self selector:@selector(renderFrame)];
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//[m_displayLink setFrameInterval:1];
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//[m_displayLink setFrameInterval:1];
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//[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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//[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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// [m_displayLink addToRunLoop:[NSRunLoop currentRunLoop]];
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[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
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}
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}
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}
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}
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@ -117,7 +117,6 @@ function exampleProject(_name, _uuid)
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links {
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links {
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"Cocoa.framework",
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"Cocoa.framework",
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"OpenGL.framework",
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"OpenGL.framework",
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"SDL2",
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}
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}
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configuration { "ios*" }
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configuration { "ios*" }
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