D3D11: Disable map constant buffers.

This commit is contained in:
Branimir Karadžić 2015-05-15 19:48:36 -07:00
parent 991a9604cb
commit e348c08ebe

View file

@ -9,7 +9,7 @@
# include "renderer_d3d11.h"
# if !defined(BGFX_D3D11_MAP_CONSTANT_BUFFERS)
# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 1
# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 0
# endif
namespace bgfx { namespace d3d11