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Storing flags passed down to buffer object.
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1 changed files with 3 additions and 1 deletions
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@ -1784,9 +1784,11 @@ namespace bgfx { namespace mtl
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void BufferMtl::create(uint32_t _size, void* _data, uint16_t _flags, uint16_t _stride, bool _vertex)
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{
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BX_UNUSED(_flags, _stride, _vertex);
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BX_UNUSED(_stride, _vertex);
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m_size = _size;
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m_flags = _flags;
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if (NULL == _data)
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{
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m_buffer = s_renderMtl->m_device.newBufferWithLength(_size, 0);
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