Merge pull request #278 from dariomanesku/master

OSX entry updates.
This commit is contained in:
Branimir Karadžić 2015-03-05 17:46:41 -08:00
commit debfef1477
2 changed files with 52 additions and 39 deletions

View file

@ -77,7 +77,10 @@ namespace entry
struct Context
{
Context()
: m_scroll(0)
: m_scrollf(0.0f)
, m_mx(0)
, m_my(0)
, m_scroll(0)
, m_exit(false)
{
s_translateKey[27] = Key::Esc;
@ -170,20 +173,19 @@ namespace entry
return mask;
}
Key::Enum handleKeyEvent(NSEvent* event, uint8_t* specialKeys)
Key::Enum handleKeyEvent(NSEvent* event, uint8_t* specialKeys, uint8_t* _pressedChar)
{
NSString* key = [event charactersIgnoringModifiers];
unichar keyChar = 0;
//DBG("keyChar %d", keyChar);
if ([key length] == 0)
{
return Key::None;
}
keyChar = [key characterAtIndex:0];
*_pressedChar = (uint8_t)keyChar;
int keyCode = keyChar;
//DBG("keyCode %d", keyCode);
*specialKeys = translateModifiers([event modifierFlags]);
// if this is a unhandled key just return None
@ -236,80 +238,81 @@ namespace entry
case NSRightMouseDragged:
case NSOtherMouseDragged:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll);
getMousePos(&m_mx, &m_my);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll);
break;
}
case NSLeftMouseDown:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Left, true);
// TODO: remove!
// Shift + Left Mouse Button acts as middle! This just a temporary solution!
// This is becase the average OSX user doesn't have middle mouse click.
MouseButton::Enum mb = ([event modifierFlags] & NSShiftKeyMask) ? MouseButton::Middle : MouseButton::Left;
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, mb, true);
break;
}
case NSLeftMouseUp:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Left, false);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Left, false);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Middle, false); // TODO: remove!
break;
}
case NSRightMouseDown:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Right, true);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, true);
break;
}
case NSRightMouseUp:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Right, false);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, false);
break;
}
case NSOtherMouseDown:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Middle, true);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Middle, true);
break;
}
case NSOtherMouseUp:
{
int x, y;
getMousePos(&x, &y);
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Middle, false);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Middle, false);
break;
}
case NSScrollWheel:
{
int x, y;
getMousePos(&x, &y);
m_scroll += ([event deltaY] > 0.0f) ? 1 : -1;
m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll);
m_scrollf += [event deltaY];
m_scroll = (int32_t)m_scrollf;
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll);
break;
}
case NSKeyDown:
{
uint8_t modifiers = 0;
Key::Enum key = handleKeyEvent(event, &modifiers);
uint8_t pressedChar[4];
Key::Enum key = handleKeyEvent(event, &modifiers, &pressedChar[0]);
// If KeyCode is none we don't don't handle the key and special case for cmd+q (quit)
// Note that return false here means that we take care of the key (instead of the default behavior)
// Returning false means that we take care of the key (instead of the default behavior)
if (key != Key::None)
{
if (key != Key::KeyQ
&& !(modifiers & Modifier::RightMeta) )
if (key == Key::KeyQ && (modifiers & Modifier::RightMeta) )
{
m_eventQueue.postExitEvent();
}
else if ( (Key::Key0 <= key && key <= Key::KeyZ)
|| (Key::Esc <= key && key <= Key::Minus) )
{
m_eventQueue.postCharEvent(s_defaultWindow, 1, pressedChar);
return false;
}
else
{
m_eventQueue.postKeyEvent(s_defaultWindow, key, modifiers, true);
return false;
@ -322,7 +325,10 @@ namespace entry
case NSKeyUp:
{
uint8_t modifiers = 0;
Key::Enum key = handleKeyEvent(event, &modifiers);
uint8_t pressedChar[4];
Key::Enum key = handleKeyEvent(event, &modifiers, &pressedChar[0]);
BX_UNUSED(pressedChar);
if (key != Key::None)
{
@ -347,10 +353,15 @@ namespace entry
{
WindowHandle handle = { 0 };
NSWindow* window = m_window[handle.idx];
NSRect rect = [window frame];
NSRect originalFrame = [window frame];
NSRect rect = [NSWindow contentRectForFrameRect: originalFrame styleMask: NSTitledWindowMask];
uint32_t width = uint32_t(rect.size.width);
uint32_t height = uint32_t(rect.size.height);
m_eventQueue.postSizeEvent(handle, width, height);
// Make sure mouse button state is 'up' after resize.
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Left, false);
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, false);
}
int32_t run(int _argc, char** _argv)
@ -429,7 +440,6 @@ namespace entry
}
}
m_eventQueue.postExitEvent();
while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
@ -443,8 +453,11 @@ namespace entry
bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
NSWindow* m_window[ENTRY_CONFIG_MAX_WINDOWS];
float m_scrollf;
int32_t m_mx;
int32_t m_my;
int32_t m_scroll;
bool m_exit;
bool m_exit;
};
static Context s_ctx;

View file

@ -1405,7 +1405,7 @@ struct Imgui
{
const size_t cursor = size_t(strlen(_str));
if (m_char == 0x08) //backspace
if (m_char == 0x08 || m_char == 0x7f) //backspace or delete
{
_str[cursor-1] = '\0';
}