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Cleanup.
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commit
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2 changed files with 11 additions and 10 deletions
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@ -700,6 +700,7 @@ namespace bgfx { namespace d3d12
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BX_TRACE("D3D12 options:")
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BX_TRACE("\tTiledResourcesTier %d", m_options.TiledResourcesTier);
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BX_TRACE("\tResourceBindingTier %d", m_options.ResourceBindingTier);
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BX_TRACE("\tROVsSupported %d", m_options.ROVsSupported);
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BX_TRACE("\tConservativeRasterizationTier %d", m_options.ConservativeRasterizationTier);
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BX_TRACE("\tCrossNodeSharingTier %d", m_options.CrossNodeSharingTier);
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BX_TRACE("\tResourceHeapTier %d", m_options.ResourceHeapTier);
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@ -915,8 +916,8 @@ namespace bgfx { namespace d3d12
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| BGFX_CAPS_FRAGMENT_DEPTH
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| BGFX_CAPS_BLEND_INDEPENDENT
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| BGFX_CAPS_COMPUTE
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| BGFX_CAPS_FRAGMENT_ORDERING
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// | BGFX_CAPS_SWAP_CHAIN
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| (m_options.ROVsSupported ? BGFX_CAPS_FRAGMENT_ORDERING : 0)
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// | BGFX_CAPS_SWAP_CHAIN
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);
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g_caps.maxTextureSize = 16384;
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g_caps.maxFBAttachments = uint8_t(bx::uint32_min(16, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS) );
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@ -13,15 +13,15 @@
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#if defined(__MINGW32__) // BK - temp workaround for MinGW until I nuke d3dx12 usage.
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extern "C++" {
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__extension__ template<typename Ty>
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const GUID& __mingw_uuidof();
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__extension__ template<typename Ty>
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const GUID& __mingw_uuidof();
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template<>
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const GUID& __mingw_uuidof<ID3D12Device>()
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{
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template<>
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const GUID& __mingw_uuidof<ID3D12Device>()
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{
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static const GUID IID_ID3D12Device0 = { 0x189819f1, 0x1db6, 0x4b57, { 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7 } };
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return IID_ID3D12Device0;
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}
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}
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}
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#endif // defined(__MINGW32__)
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