This commit is contained in:
Branimir Karadžić 2014-02-20 23:03:31 -08:00
parent 3bc15318fd
commit ceffc24f17
3 changed files with 119 additions and 93 deletions

View file

@ -26,7 +26,9 @@
#define GL_IMPORT_ANGLE(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## ANGLE)
#define GL_IMPORT_ARB__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## ARB)
#define GL_IMPORT_EXT__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## EXT)
#define GL_IMPORT_NV___(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## NV)
#define GL_IMPORT_OES__(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## OES)
#define GL_IMPORT_____x(_optional, _proto, _func) GL_EXTENSION(_optional, _proto, _func, _func ## XXXXX)
#if GL_IMPORT_TYPEDEFS
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
@ -155,6 +157,8 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef void (GL_APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string);
typedef void (GL_APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
#endif // GL_IMPORT_TYPEDEFS
#if BGFX_USE_GL_DYNAMIC_LIB
@ -310,10 +314,8 @@ GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf
#endif // BGFX_USE_GL_DYNAMIC_LIB
#if BGFX_CONFIG_DEBUG_GREMEDY
GL_IMPORT______(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY);
GL_IMPORT______(true, PFNGLFRAMETERMINATORGREMEDYPROC, glFrameTerminatorGREMEDY);
#endif // BGFX_CONFIG_DEBUG_GREMEDY
#if !BGFX_CONFIG_RENDERER_OPENGL
GL_IMPORT______(true, PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC, glGetTranslatedShaderSourceANGLE);
@ -336,6 +338,19 @@ GL_IMPORT_OES__(true, PFNGLDRAWELEMENTSINSTANCEDPROC, glDrawElement
GL_IMPORT_OES__(true, PFNGLBINDVERTEXARRAYPROC, glBindVertexArray);
GL_IMPORT_OES__(true, PFNGLDELETEVERTEXARRAYSPROC, glDeleteVertexArrays);
GL_IMPORT_OES__(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexArrays);
GL_IMPORT_____x(true, PFNGLGENSAMPLERSPROC, glGenSamplers);
GL_IMPORT_____x(true, PFNGLDELETESAMPLERSPROC, glDeleteSamplers);
GL_IMPORT_____x(true, PFNGLBINDSAMPLERPROC, glBindSampler);
GL_IMPORT_____x(true, PFNGLSAMPLERPARAMETERFPROC, glSamplerParameterf);
GL_IMPORT_____x(true, PFNGLSAMPLERPARAMETERIPROC, glSamplerParameteri);
GL_IMPORT_NV___(true, PFNGLGENQUERIESPROC, glGenQueries);
GL_IMPORT_NV___(true, PFNGLDELETEQUERIESPROC, glDeleteQueries);
GL_IMPORT_NV___(true, PFNGLBEGINQUERYPROC, glBeginQuery);
GL_IMPORT_NV___(true, PFNGLENDQUERYPROC, glEndQuery);
GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
# endif // BGFX_CONFIG_RENDERER_OPENGLES2
#endif // !BGFX_CONFIG_RENDERER_OPENGL
@ -345,4 +360,6 @@ GL_IMPORT_OES__(true, PFNGLGENVERTEXARRAYSPROC, glGenVertexAr
#undef GL_IMPORT______
#undef GL_IMPORT_ARB__
#undef GL_IMPORT_EXT__
#undef GL_IMPORT_NV___
#undef GL_IMPORT_OES__
#undef GL_IMPORT_____x

View file

@ -492,7 +492,6 @@ namespace bgfx
static PFNGLDRAWELEMENTSINSTANCEDPROC s_drawElementsInstanced = stubDrawElementsInstanced;
#endif // BGFX_CONFIG_RENDERER_OPENGLES3
#if BGFX_CONFIG_DEBUG_GREMEDY
static void GL_APIENTRY stubStringMarkerGREMEDY(GLsizei /*_len*/, const GLvoid* /*_string*/)
{
}
@ -500,7 +499,6 @@ namespace bgfx
static void GL_APIENTRY stubFrameTerminatorGREMEDY()
{
}
#endif // BGFX_CONFIG_DEBUG_GREMEDY
typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height);
@ -736,6 +734,7 @@ namespace bgfx
if (!m_glctx.isValid() )
{
m_glctx.create(_width, _height);
#if BX_PLATFORM_IOS
// BK - Temp, need to figure out how to deal with FBO created by context.
m_backBufferFbo = m_glctx.m_fbo;
@ -770,52 +769,50 @@ namespace bgfx
m_vaoStateCache.invalidate();
}
#if !BGFX_CONFIG_RENDERER_OPENGLES2
if (m_samplerObjectSupport)
if (BX_ENABLED(!BGFX_CONFIG_RENDERER_OPENGLES2)
&& m_samplerObjectSupport)
{
m_samplerStateCache.invalidate();
}
#endif // !BGFX_CONFIG_RENDERER_OPENGLES2
}
void setSamplerState(uint32_t _stage, uint32_t _numMips, uint32_t _flags)
{
#if BGFX_CONFIG_RENDERER_OPENGLES2
BX_UNUSED(_stage, _numMips, _flags);
#else
if (0 == (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) )
if (BX_ENABLED(!BGFX_CONFIG_RENDERER_OPENGLES2) )
{
_flags = (_flags&(~BGFX_TEXTURE_RESERVED_MASK) ) | (_numMips<<BGFX_TEXTURE_RESERVED_SHIFT);
GLuint sampler = m_samplerStateCache.find(_flags);
if (UINT32_MAX == sampler)
if (0 == (BGFX_SAMPLER_DEFAULT_FLAGS & _flags) )
{
sampler = m_samplerStateCache.add(_flags);
_flags = (_flags&(~BGFX_TEXTURE_RESERVED_MASK) ) | (_numMips<<BGFX_TEXTURE_RESERVED_SHIFT);
GLuint sampler = m_samplerStateCache.find(_flags);
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_T, s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_R, s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]) );
uint32_t mag = (_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT;
uint32_t min = (_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT;
uint32_t mip = (_flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT;
GLenum minFilter = s_textureFilterMin[min][1 < _numMips ? mip+1 : 0];
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, s_textureFilterMag[mag]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, minFilter) );
if (0 != (_flags & (BGFX_TEXTURE_MIN_ANISOTROPIC|BGFX_TEXTURE_MAG_ANISOTROPIC) )
&& 0.0f < m_maxAnisotropy)
if (UINT32_MAX == sampler)
{
GL_CHECK(glSamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, m_maxAnisotropy) );
}
}
sampler = m_samplerStateCache.add(_flags);
GL_CHECK(glBindSampler(_stage, sampler) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, s_textureAddress[(_flags&BGFX_TEXTURE_U_MASK)>>BGFX_TEXTURE_U_SHIFT]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_T, s_textureAddress[(_flags&BGFX_TEXTURE_V_MASK)>>BGFX_TEXTURE_V_SHIFT]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_WRAP_R, s_textureAddress[(_flags&BGFX_TEXTURE_W_MASK)>>BGFX_TEXTURE_W_SHIFT]) );
uint32_t mag = (_flags&BGFX_TEXTURE_MAG_MASK)>>BGFX_TEXTURE_MAG_SHIFT;
uint32_t min = (_flags&BGFX_TEXTURE_MIN_MASK)>>BGFX_TEXTURE_MIN_SHIFT;
uint32_t mip = (_flags&BGFX_TEXTURE_MIP_MASK)>>BGFX_TEXTURE_MIP_SHIFT;
GLenum minFilter = s_textureFilterMin[min][1 < _numMips ? mip+1 : 0];
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, s_textureFilterMag[mag]) );
GL_CHECK(glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, minFilter) );
if (0 != (_flags & (BGFX_TEXTURE_MIN_ANISOTROPIC|BGFX_TEXTURE_MAG_ANISOTROPIC) )
&& 0.0f < m_maxAnisotropy)
{
GL_CHECK(glSamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, m_maxAnisotropy) );
}
}
GL_CHECK(glBindSampler(_stage, sampler) );
}
else
{
GL_CHECK(glBindSampler(_stage, 0) );
}
}
else
{
GL_CHECK(glBindSampler(_stage, 0) );
}
#endif // BGFX_CONFIG_RENDERER_OPENGLES2
}
void updateCapture()
@ -902,18 +899,20 @@ namespace bgfx
m_version = getGLString(GL_VERSION);
m_glslVersion = getGLString(GL_SHADING_LANGUAGE_VERSION);
#if BGFX_CONFIG_DEBUG_GREMEDY
if (NULL == glStringMarkerGREMEDY
|| NULL == glFrameTerminatorGREMEDY)
if (BX_ENABLED(BGFX_CONFIG_DEBUG_GREMEDY) )
{
glStringMarkerGREMEDY = stubStringMarkerGREMEDY;
glFrameTerminatorGREMEDY = stubFrameTerminatorGREMEDY;
if (NULL == glStringMarkerGREMEDY
|| NULL == glFrameTerminatorGREMEDY)
{
glStringMarkerGREMEDY = stubStringMarkerGREMEDY;
glFrameTerminatorGREMEDY = stubFrameTerminatorGREMEDY;
}
}
#endif // BGFX_CONFIG_DEBUG_GREMEDY
#if BGFX_CONFIG_RENDERER_OPENGL
m_queries.create();
#endif // BGFX_CONFIG_RENDERER_OPENGL
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
m_queries.create();
}
}
void shutdown()
@ -922,9 +921,10 @@ namespace bgfx
invalidateCache();
#if BGFX_CONFIG_RENDERER_OPENGL
m_queries.destroy();
#endif // BGFX_CONFIG_RENDERER_OPENGL
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
m_queries.destroy();
}
destroyMsaaFbo();
m_glctx.destroy();
@ -942,14 +942,10 @@ namespace bgfx
FrameBuffer m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS];
UniformRegistry m_uniformReg;
void* m_uniforms[BGFX_CONFIG_MAX_UNIFORMS];
#if BGFX_CONFIG_RENDERER_OPENGL
Queries m_queries;
#endif // BGFX_CONFIG_RENDERER_OPENGL
VaoStateCache m_vaoStateCache;
#if !BGFX_CONFIG_RENDERER_OPENGLES2
SamplerStateCache m_samplerStateCache;
#endif // !BGFX_CONFIG_RENDERER_OPENGLES2
TextVideoMem m_textVideoMem;
bool m_rtMsaa;
@ -1375,9 +1371,10 @@ namespace bgfx
static void texImage(GLenum _target, GLint _level, GLint _internalFormat, GLsizei _width, GLsizei _height, GLsizei _depth, GLint _border, GLenum _format, GLenum _type, const GLvoid* _data)
{
#if !BGFX_CONFIG_RENDERER_OPENGL
_internalFormat = _format; // GLES wants internal format to match format...
#endif // !BGFX_CONFIG_RENDERER_OPENGL
if (BX_ENABLED(!BGFX_CONFIG_RENDERER_OPENGL) )
{
_internalFormat = _format; // GLES wants internal format to match format...
}
if (_target == GL_TEXTURE_3D)
{
@ -1498,8 +1495,7 @@ namespace bgfx
, _height
) );
}
#if BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3
else
else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3) )
{
GL_CHECK(glRenderbufferStorageMultisample(GL_RENDERBUFFER
, msaaQuality
@ -1508,7 +1504,6 @@ namespace bgfx
, _height
) );
}
#endif // BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3
GL_CHECK(glBindRenderbuffer(GL_RENDERBUFFER, 0) );
@ -1852,23 +1847,28 @@ namespace bgfx
GL_CHECK(glActiveTexture(GL_TEXTURE0+_stage) );
GL_CHECK(glBindTexture(m_target, m_id) );
#if BGFX_CONFIG_RENDERER_OPENGLES2
// GLES2 doesn't have support for sampler object.
setSamplerState(_flags);
#elif BGFX_CONFIG_RENDERER_OPENGL < 31
// In case that GL 2.1 sampler object is supported via extension.
if (s_renderCtx->m_samplerObjectSupport)
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES2) )
{
s_renderCtx->setSamplerState(_stage, m_numMips, _flags);
// GLES2 doesn't have support for sampler object.
setSamplerState(_flags);
}
else if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL < 31) )
{
// In case that GL 2.1 sampler object is supported via extension.
if (s_renderCtx->m_samplerObjectSupport)
{
s_renderCtx->setSamplerState(_stage, m_numMips, _flags);
}
else
{
setSamplerState(_flags);
}
}
else
{
setSamplerState(_flags);
// Everything else has sampler object.
s_renderCtx->setSamplerState(_stage, m_numMips, _flags);
}
#else
// Everything else has sampler object.
s_renderCtx->setSamplerState(_stage, m_numMips, _flags);
#endif // BGFX_CONFIG_RENDERER_*
}
void writeString(bx::WriterI* _writer, const char* _str)
@ -2368,8 +2368,8 @@ namespace bgfx
void ClearQuad::clear(const Rect& _rect, const Clear& _clear, uint32_t _height)
{
#if BGFX_CONFIG_CLEAR_QUAD
if (s_renderCtx->m_useClearQuad)
if (BX_ENABLED(BGFX_CONFIG_CLEAR_QUAD)
&& s_renderCtx->m_useClearQuad)
{
const GLuint defaultVao = s_renderCtx->m_vao;
if (0 != defaultVao)
@ -2461,7 +2461,6 @@ namespace bgfx
) );
}
else
#endif // BGFX_CONFIG_CLEAR_QUAD
{
GLuint flags = 0;
if (BGFX_CLEAR_COLOR_BIT & _clear.m_flags)
@ -2745,21 +2744,23 @@ namespace bgfx
;
g_caps.maxTextureSize = glGet(GL_MAX_TEXTURE_SIZE);
#if !BGFX_CONFIG_RENDERER_OPENGLES2
g_caps.maxFBAttachments = bx::uint32_min(glGet(GL_MAX_COLOR_ATTACHMENTS), BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS);
#endif // !BGFX_CONFIG_RENDERER_OPENGLES2
if (BX_ENABLED(!BGFX_CONFIG_RENDERER_OPENGLES2) )
{
g_caps.maxFBAttachments = bx::uint32_min(glGet(GL_MAX_COLOR_ATTACHMENTS), BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS);
}
s_renderCtx->m_vaoSupport = !!BGFX_CONFIG_RENDERER_OPENGLES3
|| s_extension[Extension::ARB_vertex_array_object].m_supported
|| s_extension[Extension::OES_vertex_array_object].m_supported
;
#if BX_PLATFORM_NACL
s_renderCtx->m_vaoSupport &= NULL != glGenVertexArrays
&& NULL != glDeleteVertexArrays
&& NULL != glBindVertexArray
;
#endif // BX_PLATFORM_NACL
if (BX_ENABLED(BX_PLATFORM_NACL) )
{
s_renderCtx->m_vaoSupport &= NULL != glGenVertexArrays
&& NULL != glDeleteVertexArrays
&& NULL != glBindVertexArray
;
}
if (s_renderCtx->m_vaoSupport)
{
@ -2815,9 +2816,10 @@ namespace bgfx
|| s_extension[Extension::IMG_texture_format_BGRA8888].m_supported
|| s_extension[Extension::APPLE_texture_format_BGRA8888].m_supported)
{
#if BGFX_CONFIG_RENDERER_OPENGL
s_renderCtx->m_readPixelsFmt = GL_BGRA_EXT;
#endif // BGFX_CONFIG_RENDERER_OPENGL
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
s_renderCtx->m_readPixelsFmt = GL_BGRA_EXT;
}
s_textureFormat[TextureFormat::BGRA8].m_fmt = GL_BGRA_EXT;
@ -3080,12 +3082,11 @@ namespace bgfx
int64_t elapsed = -bx::getHPCounter();
int64_t captureElapsed = 0;
#if BGFX_CONFIG_RENDERER_OPENGL
if (m_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL)
&& (m_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) ) )
{
s_renderCtx->m_queries.begin(0, GL_TIME_ELAPSED);
}
#endif // BGFX_CONFIG_RENDERER_OPENGL
if (0 < m_render->m_iboffset)
{

View file

@ -206,6 +206,14 @@ typedef uint64_t GLuint64;
# define GL_MAX_SAMPLES 0x8D57
#endif // GL_MAX_SAMPLES
#ifndef GL_MAX_COLOR_ATTACHMENTS
# define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#endif // GL_MAX_COLOR_ATTACHMENTS
#ifndef GL_QUERY_RESULT
# define GL_QUERY_RESULT 0x8866
#endif // GL_QUERY_RESULT
#ifndef GL_READ_FRAMEBUFFER
# define GL_READ_FRAMEBUFFER 0x8CA8
#endif /// GL_READ_FRAMEBUFFER
@ -214,6 +222,10 @@ typedef uint64_t GLuint64;
# define GL_DRAW_FRAMEBUFFER 0x8CA9
#endif // GL_DRAW_FRAMEBUFFER
#ifndef GL_TIME_ELAPSED
# define GL_TIME_ELAPSED 0x88BF
#endif // GL_TIME_ELAPSED
#ifndef GL_VBO_FREE_MEMORY_ATI
# define GL_VBO_FREE_MEMORY_ATI 0x87FB
#endif // GL_VBO_FREE_MEMORY_ATI
@ -410,7 +422,6 @@ namespace bgfx
VaoSet m_vaoSet;
};
#if !BGFX_CONFIG_RENDERER_OPENGLES2
class SamplerStateCache
{
public:
@ -460,7 +471,6 @@ namespace bgfx
typedef stl::unordered_map<uint32_t, GLuint> HashMap;
HashMap m_hashMap;
};
#endif // !BGFX_CONFIG_RENDERER_OPENGLES2
struct IndexBuffer
{
@ -654,7 +664,6 @@ namespace bgfx
VaoCacheRef m_vcref;
};
#if BGFX_CONFIG_RENDERER_OPENGL
struct Queries
{
void create()
@ -686,7 +695,6 @@ namespace bgfx
GLuint m_queries[64];
};
#endif // BGFX_CONFIG_RENDERER_OPENGL
} // namespace bgfx