This commit is contained in:
Branimir Karadžić 2015-08-03 21:34:38 -07:00
parent 9238fad658
commit ce73c06656

View file

@ -626,6 +626,8 @@ namespace bgfx { namespace d3d12
goto error;
}
m_presentElapsed = 0;
{
m_resolution.m_width = BGFX_DEFAULT_WIDTH;
m_resolution.m_height = BGFX_DEFAULT_HEIGHT;
@ -712,15 +714,15 @@ namespace bgfx { namespace d3d12
D3D12_ROOT_PARAMETER rootParameter[] =
{
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::Sampler] }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::SRV] }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::CBV] }, D3D12_SHADER_VISIBILITY_ALL },
// { D3D12_ROOT_PARAMETER_TYPE_CBV, { 0, 0 }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::UAV] }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::Sampler] }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::SRV] }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::CBV] }, D3D12_SHADER_VISIBILITY_ALL },
// { D3D12_ROOT_PARAMETER_TYPE_CBV, { 0, 0 }, D3D12_SHADER_VISIBILITY_ALL },
{ D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, { 1, &descRange[Rdt::UAV] }, D3D12_SHADER_VISIBILITY_ALL },
};
// rootParameter[Rdt::CBV].Constants.ShaderRegister = 0;
// rootParameter[Rdt::CBV].Constants.RegisterSpace = 100;
// rootParameter[Rdt::CBV].Constants.Num32BitValues = 0;
// rootParameter[Rdt::CBV].Constants.ShaderRegister = 0;
// rootParameter[Rdt::CBV].Constants.RegisterSpace = 100;
// rootParameter[Rdt::CBV].Constants.Num32BitValues = 0;
D3D12_ROOT_SIGNATURE_DESC descRootSignature;
descRootSignature.NumParameters = BX_COUNTOF(rootParameter);
@ -923,7 +925,7 @@ namespace bgfx { namespace d3d12
{
if (NULL != m_swapChain)
{
int64_t elapsed = -bx::getHPCounter();
int64_t start = bx::getHPCounter();
HRESULT hr = 0;
uint32_t syncInterval = !!(m_flags & BGFX_RESET_VSYNC);
@ -939,14 +941,7 @@ namespace bgfx { namespace d3d12
}
int64_t now = bx::getHPCounter();
elapsed += now;
double freq = double(bx::getHPFrequency() );
double toMs = 1000.0 / freq;
double elapsedCpuMs = double(elapsed)*toMs;
BX_UNUSED(elapsedCpuMs);
//BX_TRACE("%f ms", elapsedCpuMs);
m_presentElapsed = now - start;
if (FAILED(hr)
&& isLost(hr) )
@ -2262,6 +2257,7 @@ data.NumQualityLevels = 0;
IDXGIFactory1* m_factory;
IDXGISwapChain* m_swapChain;
int64_t m_presentElapsed;
uint16_t m_lost;
uint16_t m_numWindows;
FrameBufferHandle m_windows[BGFX_CONFIG_MAX_FRAME_BUFFERS];
@ -4003,8 +3999,13 @@ data.NumQualityLevels = 0;
static int64_t min = frameTime;
static int64_t max = frameTime;
min = min > frameTime ? frameTime : min;
max = max < frameTime ? frameTime : max;
min = bx::int64_min(min, frameTime);
max = bx::int64_max(max, frameTime);
static int64_t presentMin = m_presentElapsed;
static int64_t presentMax = m_presentElapsed;
presentMin = bx::int64_min(presentMin, m_presentElapsed);
presentMax = bx::int64_max(presentMax, m_presentElapsed);
if (_render->m_debug & (BGFX_DEBUG_IFH | BGFX_DEBUG_STATS) )
{
@ -4048,12 +4049,17 @@ data.NumQualityLevels = 0;
);
pos = 10;
tvm.printf(10, pos++, 0x8e, " Frame: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS "
tvm.printf(10, pos++, 0x8e, " Frame: % 7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS"
, double(frameTime)*toMs
, double(min)*toMs
, double(max)*toMs
, freq/frameTime
);
tvm.printf(10, pos++, 0x8e, " Present: % 7.3f, % 7.3f \x1f, % 7.3f \x1e [ms]"
, double(m_presentElapsed)*toMs
, double(presentMin)*toMs
, double(presentMax)*toMs
);
char hmd[16];
bx::snprintf(hmd, BX_COUNTOF(hmd), ", [%c] HMD ", hmdEnabled ? '\xfe' : ' ');