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Added ASCII cubemap info.
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@ -759,6 +759,23 @@ namespace bgfx
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/// @param _side Cubemap side, where 0 is +X, 1 is -X, 2 is +Y, 3 is
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/// -Y, 4 is +Z, and 5 is -Z.
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///
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/// +----------+
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/// |-z 2|
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/// | ^ +y |
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/// | | |
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/// | +---->+x |
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/// +----------+----------+----------+----------+
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/// |+y 1|+y 4|+y 0|+y 5|
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/// | ^ -x | ^ +z | ^ +x | ^ -z |
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/// | | | | | | | | |
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/// | +---->+z | +---->+x | +---->-z | +---->-x |
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/// +----------+----------+----------+----------+
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/// |+z 3|
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/// | ^ -y |
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/// | | |
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/// | +---->+x |
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/// +----------+
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///
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void updateTextureCube(TextureHandle _handle, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, const Memory* _mem);
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/// Destroy texture.
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