Added tinyexr.

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Branimir Karadžić 2015-12-22 20:31:46 -08:00
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# Tiny OpenEXR image library.
![Example](https://github.com/syoyo/tinyexr/blob/master/asakusa.png?raw=true)
[![AppVeyor build status](https://ci.appveyor.com/api/projects/status/k07ftfe4ph057qau/branch/master?svg=true)](https://ci.appveyor.com/project/syoyo/tinyexr/branch/master)
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`tinyexr` is a small, single header-only library to load and save OpenEXR(.exr) images.
`tinyexr` is written in portable C++(no library dependency except for STL), thus `tinyexr` is good to embed into your application.
To use `tinyexr`, simply copy `tinyexr.h` into your project.
`tinyexr` currently supports:
* OpenEXR version 1.x.
* Normal image
* Scanline format.
* Uncompress("compress" = 0), ZIPS("compress" = 2), ZIP compression("compress" = 3) and PIZ compression("compress" = 4).
* Half/Uint/Float pixel type.
* Custom attributes(up to 128)
* Deep image
* Scanline format.
* ZIPS compression("compress" = 2).
* Half, float pixel type.
* Litte endian machine.
* Limited support for big endian machine.
* read/write normal image.
* C interface.
* You can easily write language bindings(e.g. golang)
* EXR saving
* with ZIP compression.
* JavaScript library
* Through emscripten.
# Use case
* mallie https://github.com/lighttransport/mallie
* PBRT v3 https://github.com/mmp/pbrt-v3
* Cinder 0.9.0 https://libcinder.org/notes/v0.9.0
* Piccante(develop branch) http://piccantelib.net/
* Your project here!
## Examples
* [examples/deepview/](examples/deepview) Deep image view
* [examples/rgbe2exr/](examples/rgbe2exr) .hdr to EXR converter
* [examples/exr2rgbe/](examples/exr2rgbe) EXR to .hdr converter
## Usage
NOTE: **API is still subject to change**. See the source code for details.
Include `tinyexr.h` with `TINYEXR_IMPLEMENTATION` flag(do this only for **one** .cc file).
```
#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"
```
Quickly reading RGB(A) EXR file.
```
const char* input = "asakusa.exr";
float* out; // width * height * RGBA
int width;
int height;
const char* err;
int ret = LoadEXR(&out, &width, &height, input, &err);
```
Loading EXR from a file.
```
const char* input = "asakusa.exr";
const char* err;
EXRImage exrImage;
InitEXRImage(&exrImage);
int ret = ParseMultiChannelEXRHeaderFromFile(&exrImage, input, &err);
if (ret != 0) {
fprintf(stderr, "Parse EXR err: %s\n", err);
return;
}
//// Uncomment if you want reading HALF image as FLOAT.
//for (int i = 0; i < exrImage.num_channels; i++) {
// if (exrImage.pixel_types[i] = TINYEXR_PIXELTYPE_HALF) {
// exrImage.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
// }
//}
ret = LoadMultiChannelEXRFromFile(&exrImage, input, &err);
if (ret != 0) {
fprintf(stderr, "Load EXR err: %s\n", err);
return;
}
```
Saving EXR file.
```
bool SaveEXR(const float* rgb, int width, int height, const char* outfilename) {
float* channels[3];
EXRImage image;
InitEXRImage(&image);
image.num_channels = 3;
// Must be BGR(A) order, since most of EXR viewers expect this channel order.
const char* channel_names[] = {"B", "G", "R"}; // "B", "G", "R", "A" for RGBA image
std::vector<float> images[3];
images[0].resize(width * height);
images[1].resize(width * height);
images[2].resize(width * height);
for (int i = 0; i < width * height; i++) {
images[0][i] = rgb[3*i+0];
images[1][i] = rgb[3*i+1];
images[2][i] = rgb[3*i+2];
}
float* image_ptr[3];
image_ptr[0] = &(images[2].at(0)); // B
image_ptr[1] = &(images[1].at(0)); // G
image_ptr[2] = &(images[0].at(0)); // R
image.channel_names = channel_names;
image.images = (unsigned char**)image_ptr;
image.width = width;
image.height = height;
image.compression = TINYEXR_COMPRESSIONTYPE_ZIP;
image.pixel_types = (int *)malloc(sizeof(int) * image.num_channels);
image.requested_pixel_types = (int *)malloc(sizeof(int) * image.num_channels);
for (int i = 0; i < image.num_channels; i++) {
image.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image
image.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR
}
const char* err;
int ret = SaveMultiChannelEXRToFile(&image, outfilename, &err);
if (ret != 0) {
fprintf(stderr, "Save EXR err: %s\n", err);
return ret;
}
printf("Saved exr file. [ %s ] \n", outfilename);
free(image.pixel_types);
free(image.requested_pixel_types);
return ret;
}
```
Reading deep image EXR file.
See `example/deepview` for actual usage.
```
const char* input = "deepimage.exr";
const char* err;
DeepImage deepImage;
int ret = LoadDeepEXR(&deepImage, input, &err);
// acccess to each sample in the deep pixel.
for (int y = 0; y < deepImage.height; y++) {
int sampleNum = deepImage.offset_table[y][deepImage.width-1];
for (int x = 0; x < deepImage.width-1; x++) {
int s_start = deepImage.offset_table[y][x];
int s_end = deepImage.offset_table[y][x+1];
if (s_start >= sampleNum) {
continue;
}
s_end = (s_end < sampleNum) ? s_end : sampleNum;
for (int s = s_start; s < s_end; s++) {
float val = deepImage.image[depthChan][y][s];
...
}
}
}
```
### deepview
`examples/deepview` is simple deep image viewer in OpenGL.
![DeepViewExample](https://github.com/syoyo/tinyexr/blob/master/examples/deepview/deepview_screencast.gif?raw=true)
## TODO
Contribution is welcome!
- [ ] Compression
- [ ] NONE("compress" = 0, load)
- [ ] RLE("compress" = 1, load)
- [x] ZIPS("compress" = 2, load)
- [x] ZIP("compress" = 3, load)
- [x] PIZ("compress" = 4, load)
- [x] NONE("compress" = 0, save)
- [ ] RLE("compress" = 1, save)
- [x] ZIPS("compress" = 2, save)
- [x] ZIP("compress" = 3, save)
- [ ] PIZ("compress" = 4, save)
- [ ] Custom attributes
- [x] Normal image(EXR 1.x)
- [ ] Deep image(EXR 2.x)
- [ ] JavaScript library
- [x] LoadEXRFromMemory
- [ ] SaveMultiChannelEXR
- [ ] Deep image save/load
- [ ] Write from/to memory buffer.
- [x] SaveMultiChannelEXR
- [x] LoadMultiChannelEXR
- [ ] Deep image save/load
- [ ] Tile format.
- [ ] Support for various compression type.
- [x] zstd compression(Not in OpenEXR spec, though)
- [x] Multi-channel.
- [ ] Multi-part(EXR2.0)
- [ ] Line order.
- [x] Increasing, decreasing(load)
- [ ] Random?
- [ ] Increasing, decreasing(save)
- [ ] Pixel format(UINT, FLOAT).
- [x] UINT, FLOAT(load)
- [x] UINT, FLOAT(deep load)
- [x] UINT, FLOAT(save)
- [ ] UINT, FLOAT(deep save)
- [ ] Full support for big endian machine.
- [x] Loading multi channel EXR
- [x] Saving multi channel EXR
- [ ] Loading deep image
- [ ] Saving deep image
- [ ] Optimization
- [ ] ISPC?
- [x] OpenMP multi-threading in EXR loading.
- [x] OpenMP multi-threading in EXR saving.
- [ ] OpenMP multi-threading in deep image loading.
- [ ] OpenMP multi-threading in deep image saving.
## Similar or related projects
* miniexr: https://github.com/aras-p/miniexr (Write OpenEXR)
* stb_image_resize.h: https://github.com/nothings/stb (Good for HDR image resizing)
## License
3-clause BSD
`tinyexr` uses miniz, which is developed by Rich Geldreich <richgel99@gmail.com>, and licensed under public domain.
`tinyexr` tools uses stb, which is licensed under public domain: https://github.com/nothings/stb
`tinyexr` uses some code from OpenEXR, which is licensed under 3-clause BSD license.
## Author(s)
Syoyo Fujita(syoyo@lighttransport.com)
## Contributor(s)
* Matt Ebb (http://mattebb.com) : deep image example. Thanks!
* Matt Pharr (http://pharr.org/matt/) : Testing tinyexr with OpenEXR(IlmImf). Thanks!
* Andrew Bell (https://github.com/andrewfb) & Richard Eakin (https://github.com/richardeakin) : Improving TinyEXR API. Thanks!
* Mike Wong (https://github.com/mwkm) : ZIPS compression support in loading. Thanks!

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#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"

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path.join(BGFX_DIR, "3rdparty/nvtt/**.h"),
path.join(BGFX_DIR, "3rdparty/pvrtc/**.cpp"),
path.join(BGFX_DIR, "3rdparty/pvrtc/**.h"),
path.join(BGFX_DIR, "3rdparty/tinyexr/**.cc"),
path.join(BGFX_DIR, "3rdparty/tinyexr/**.h"),
path.join(BGFX_DIR, "tools/texturec/**.cpp"),
path.join(BGFX_DIR, "tools/texturec/**.h"),
}

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#include <etc1/etc1.h>
#include <nvtt/nvtt.h>
#include <pvrtc/PvrTcEncoder.h>
#include <tinyexr/tinyexr.h>
#if 0
# define BX_TRACE(_format, ...) fprintf(stderr, "" _format "\n", ##__VA_ARGS__)