diff --git a/src/bgfx.cpp b/src/bgfx.cpp index 2974987a..9e8c01f3 100644 --- a/src/bgfx.cpp +++ b/src/bgfx.cpp @@ -2553,48 +2553,56 @@ again: void setViewName(uint8_t _id, const char* _name) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewName(_id, _name); } void setViewRect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewRect(_id, _x, _y, _width, _height); } void setViewScissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewScissor(_id, _x, _y, _width, _height); } void setViewClear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewClear(_id, _flags, _rgba, _depth, _stencil); } void setViewClear(uint8_t _id, uint8_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewClear(_id, _flags, _depth, _stencil, _0, _1, _2, _3, _4, _5, _6, _7); } void setViewSeq(uint8_t _id, bool _enabled) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewSeq(_id, _enabled); } void setViewFrameBuffer(uint8_t _id, FrameBufferHandle _handle) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewFrameBuffer(_id, _handle); } void setViewTransform(uint8_t _id, const void* _view, const void* _projL, uint8_t _flags, const void* _projR) { BGFX_CHECK_MAIN_THREAD(); + BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id); s_ctx->setViewTransform(_id, _view, _projL, _flags, _projR); }