This commit is contained in:
Branimir Karadžić 2015-06-08 10:41:48 -07:00
parent 9ebcfab447
commit c165fb20db

View file

@ -479,7 +479,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
bgfx::setViewRect(1, 0, 0, width, height); bgfx::setViewRect(1, 0, 0, width, height);
// View 0. // View 0.
bgfx::setTexture(4, s_texCube, lightProbes[currentLightProbe].m_tex); bgfx::setTexture(0, s_texCube, lightProbes[currentLightProbe].m_tex);
bgfx::setProgram(programSky); bgfx::setProgram(programSky);
bgfx::setState(BGFX_STATE_RGB_WRITE|BGFX_STATE_ALPHA_WRITE); bgfx::setState(BGFX_STATE_RGB_WRITE|BGFX_STATE_ALPHA_WRITE);
screenSpaceQuad( (float)width, (float)height, true); screenSpaceQuad( (float)width, (float)height, true);
@ -500,8 +500,8 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, 0.0f , 0.0f
); );
bgfx::setTexture(4, s_texCube, lightProbes[currentLightProbe].m_tex); bgfx::setTexture(0, s_texCube, lightProbes[currentLightProbe].m_tex);
bgfx::setTexture(5, s_texCubeIrr, lightProbes[currentLightProbe].m_texIrr); bgfx::setTexture(1, s_texCubeIrr, lightProbes[currentLightProbe].m_texIrr);
meshSubmit(meshBunny, 1, programMesh, mtx); meshSubmit(meshBunny, 1, programMesh, mtx);
// Advance to next frame. Rendering thread will be kicked to // Advance to next frame. Rendering thread will be kicked to