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https://github.com/scratchfoundation/bgfx.git
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commit
c0e5126ff5
1 changed files with 8 additions and 0 deletions
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@ -2553,48 +2553,56 @@ again:
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void setViewName(uint8_t _id, const char* _name)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewName(_id, _name);
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}
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void setViewRect(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewRect(_id, _x, _y, _width, _height);
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}
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void setViewScissor(uint8_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewScissor(_id, _x, _y, _width, _height);
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}
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void setViewClear(uint8_t _id, uint8_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewClear(_id, _flags, _rgba, _depth, _stencil);
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}
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void setViewClear(uint8_t _id, uint8_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewClear(_id, _flags, _depth, _stencil, _0, _1, _2, _3, _4, _5, _6, _7);
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}
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void setViewSeq(uint8_t _id, bool _enabled)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewSeq(_id, _enabled);
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}
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void setViewFrameBuffer(uint8_t _id, FrameBufferHandle _handle)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewFrameBuffer(_id, _handle);
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}
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void setViewTransform(uint8_t _id, const void* _view, const void* _projL, uint8_t _flags, const void* _projR)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(_id < BGFX_CONFIG_MAX_VIEWS, "Invalid view id: %d", _id);
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s_ctx->setViewTransform(_id, _view, _projL, _flags, _projR);
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}
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