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Cleanup.
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parent
ce85864d13
commit
bff5f2bafd
2 changed files with 92 additions and 76 deletions
153
src/image.cpp
153
src/image.cpp
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@ -12,82 +12,83 @@ namespace bgfx
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{
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static const ImageBlockInfo s_imageBlockInfo[] =
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{
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// +--------------------------- bits per pixel
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// | +------------------------ block width
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// | | +--------------------- block height
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// | | | +----------------- block size
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// | | | | +-------------- min blocks x
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// | | | | | +----------- min blocks y
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// | | | | | | +------- depth bits
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// | | | | | | | +---- stencil bits
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// | | | | | | | |
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{ 4, 4, 4, 8, 1, 1, 0, 0 }, // BC1
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC2
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC3
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{ 4, 4, 4, 8, 1, 1, 0, 0 }, // BC4
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC5
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC6H
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC7
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{ 4, 4, 4, 8, 1, 1, 0, 0 }, // ETC1
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{ 4, 4, 4, 8, 1, 1, 0, 0 }, // ETC2
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{ 8, 4, 4, 16, 1, 1, 0, 0 }, // ETC2A
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{ 4, 4, 4, 8, 1, 1, 0, 0 }, // ETC2A1
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{ 2, 8, 4, 8, 2, 2, 0, 0 }, // PTC12
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{ 4, 4, 4, 8, 2, 2, 0, 0 }, // PTC14
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{ 2, 8, 4, 8, 2, 2, 0, 0 }, // PTC12A
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{ 4, 4, 4, 8, 2, 2, 0, 0 }, // PTC14A
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{ 2, 8, 4, 8, 2, 2, 0, 0 }, // PTC22
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{ 4, 4, 4, 8, 2, 2, 0, 0 }, // PTC24
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{ 0, 0, 0, 0, 1, 1, 0, 0 }, // Unknown
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{ 1, 8, 1, 1, 1, 1, 0, 0 }, // R1
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8I
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8U
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8S
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16I
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16U
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16S
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R32U
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R32F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8I
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8U
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8S
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16I
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16U
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16F
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16S
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RG32U
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RG32F
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // BGRA8
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGBA8
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGBA8I
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGBA8U
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGBA8S
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16I
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16U
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16F
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16S
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{ 128, 1, 1, 16, 1, 1, 0, 0 }, // RGBA32U
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{ 128, 1, 1, 16, 1, 1, 0, 0 }, // RGBA32F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R5G6B5
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RGBA4
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RGB5A1
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGB10A2
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R11G11B10F
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{ 0, 0, 0, 0, 1, 1, 0, 0 }, // UnknownDepth
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{ 16, 1, 1, 2, 1, 1, 16, 0 }, // D16
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{ 24, 1, 1, 3, 1, 1, 24, 0 }, // D24
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{ 32, 1, 1, 4, 1, 1, 24, 8 }, // D24S8
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{ 32, 1, 1, 4, 1, 1, 32, 0 }, // D32
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{ 16, 1, 1, 2, 1, 1, 16, 0 }, // D16F
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{ 24, 1, 1, 3, 1, 1, 24, 0 }, // D24F
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{ 32, 1, 1, 4, 1, 1, 32, 0 }, // D32F
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{ 8, 1, 1, 1, 1, 1, 0, 8 }, // D0S8
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// +------------------------------- bits per pixel
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// | +---------------------------- block width
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// | | +------------------------- block height
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// | | | +--------------------- block size
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// | | | | +------------------ min blocks x
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// | | | | | +--------------- min blocks y
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// | | | | | | +----------- depth bits
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// | | | | | | | +-------- stencil bits
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// | | | | | | | | +----- encoding type
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// | | | | | | | | |
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{ 4, 4, 4, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC1
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC2
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC3
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{ 4, 4, 4, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC4
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC5
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC6H
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BC7
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{ 4, 4, 4, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC1
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{ 4, 4, 4, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2
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{ 8, 4, 4, 16, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2A
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{ 4, 4, 4, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // ETC2A1
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{ 2, 8, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC12
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{ 4, 4, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC14
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{ 2, 8, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC12A
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{ 4, 4, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC14A
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{ 2, 8, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC22
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{ 4, 4, 4, 8, 2, 2, 0, 0, uint8_t(EncodingType::Unorm) }, // PTC24
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{ 0, 0, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Count) }, // Unknown
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{ 1, 8, 1, 1, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // R1
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{ 8, 1, 1, 1, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // R8
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{ 8, 1, 1, 1, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // R8I
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{ 8, 1, 1, 1, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // R8U
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{ 8, 1, 1, 1, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // R8S
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // R16
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // R16I
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // R16U
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // R16F
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // R16S
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // R32U
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // R32F
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RG8
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // RG8I
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RG8U
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // RG8S
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RG16
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // RG16I
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RG16U
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // RG16F
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // RG16S
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RG32U
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // RG32F
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // BGRA8
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RGBA8
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // RGBA8I
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RGBA8U
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // RGBA8S
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RGBA16
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Int ) }, // RGBA16I
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RGBA16U
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // RGBA16F
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{ 64, 1, 1, 8, 1, 1, 0, 0, uint8_t(EncodingType::Snorm) }, // RGBA16S
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{ 128, 1, 1, 16, 1, 1, 0, 0, uint8_t(EncodingType::Uint ) }, // RGBA32U
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{ 128, 1, 1, 16, 1, 1, 0, 0, uint8_t(EncodingType::Float) }, // RGBA32F
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // R5G6B5
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RGBA4
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{ 16, 1, 1, 2, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RGB5A1
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // RGB10A2
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{ 32, 1, 1, 4, 1, 1, 0, 0, uint8_t(EncodingType::Unorm) }, // R11G11B10F
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{ 0, 0, 0, 0, 0, 0, 0, 0, uint8_t(EncodingType::Count) }, // UnknownDepth
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{ 16, 1, 1, 2, 1, 1, 16, 0, uint8_t(EncodingType::Unorm) }, // D16
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{ 24, 1, 1, 3, 1, 1, 24, 0, uint8_t(EncodingType::Unorm) }, // D24
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{ 32, 1, 1, 4, 1, 1, 24, 8, uint8_t(EncodingType::Unorm) }, // D24S8
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{ 32, 1, 1, 4, 1, 1, 32, 0, uint8_t(EncodingType::Unorm) }, // D32
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{ 16, 1, 1, 2, 1, 1, 16, 0, uint8_t(EncodingType::Unorm) }, // D16F
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{ 24, 1, 1, 3, 1, 1, 24, 0, uint8_t(EncodingType::Unorm) }, // D24F
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{ 32, 1, 1, 4, 1, 1, 32, 0, uint8_t(EncodingType::Unorm) }, // D32F
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{ 8, 1, 1, 1, 1, 1, 0, 8, uint8_t(EncodingType::Unorm) }, // D0S8
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};
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BX_STATIC_ASSERT(TextureFormat::Count == BX_COUNTOF(s_imageBlockInfo) );
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15
src/image.h
15
src/image.h
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@ -38,6 +38,20 @@ namespace bgfx
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const uint8_t* m_data;
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};
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struct EncodingType
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{
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enum Enum
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{
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Unorm,
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Int,
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Uint,
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Float,
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Snorm,
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Count
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};
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};
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struct ImageBlockInfo
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{
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uint8_t bitsPerPixel;
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@ -48,6 +62,7 @@ namespace bgfx
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uint8_t minBlockY;
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uint8_t depthBits;
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uint8_t stencilBits;
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uint8_t encoding;
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};
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///
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