This commit is contained in:
Branimir Karadžić 2015-09-25 21:32:12 -07:00
parent 0fba3c137e
commit bf25ba4d41

View file

@ -197,20 +197,22 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Create static index buffer. // Create static index buffer.
bgfx::IndexBufferHandle ibh = bgfx::createIndexBuffer(bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) ) ); bgfx::IndexBufferHandle ibh = bgfx::createIndexBuffer(bgfx::makeRef(s_cubeIndices, sizeof(s_cubeIndices) ) );
// Create texture sampler uniforms. // Create programs.
bgfx::UniformHandle s_texCube = bgfx::createUniform("s_texCube", bgfx::UniformType::Int1); bgfx::ProgramHandle program = loadProgram("vs_update", "fs_update");
bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1); bgfx::ProgramHandle programCmp = loadProgram("vs_update", "fs_update_cmp");
bgfx::ProgramHandle program3d = BGFX_INVALID_HANDLE;
bgfx::UniformHandle u_time = bgfx::createUniform("u_time", bgfx::UniformType::Vec4);
bgfx::ProgramHandle program = loadProgram("vs_update", "fs_update");
bgfx::ProgramHandle programCmp = loadProgram("vs_update", "fs_update_cmp");
bgfx::ProgramHandle program3d = BGFX_INVALID_HANDLE;
if (texture3DSupported) if (texture3DSupported)
{ {
program3d = loadProgram("vs_update", "fs_update_3d"); program3d = loadProgram("vs_update", "fs_update_3d");
} }
// Create texture sampler uniforms.
bgfx::UniformHandle s_texCube = bgfx::createUniform("s_texCube", bgfx::UniformType::Int1);
bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
// Create time uniform.
bgfx::UniformHandle u_time = bgfx::createUniform("u_time", bgfx::UniformType::Vec4);
const uint32_t textureSide = 2048; const uint32_t textureSide = 2048;
bgfx::TextureHandle textureCube = bgfx::createTextureCube(textureSide, 1 bgfx::TextureHandle textureCube = bgfx::createTextureCube(textureSide, 1