bgfx genie scripts: use path.join to compose paths

Using path.join instead of string concatenation makes the scripts more
OS-neutral. It also protects against missing or doubled "/" characters
in paths.
This commit is contained in:
Brett Vickers 2015-02-27 15:44:24 -08:00
parent 676127bc5d
commit bdd112289b
7 changed files with 97 additions and 97 deletions

View file

@ -8,18 +8,18 @@ project ("example-common")
kind "StaticLib"
includedirs {
BX_DIR .. "include",
BGFX_DIR .. "include",
BGFX_DIR .. "3rdparty",
path.join(BX_DIR, "include"),
path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty"),
}
files {
BGFX_DIR .. "3rdparty/ib-compress/**.cpp",
BGFX_DIR .. "3rdparty/ib-compress/**.h",
BGFX_DIR .. "3rdparty/ocornut-imgui/**.cpp",
BGFX_DIR .. "3rdparty/ocornut-imgui/**.h",
BGFX_DIR .. "examples/common/**.cpp",
BGFX_DIR .. "examples/common/**.h",
path.join(BGFX_DIR, "3rdparty/ib-compress/**.cpp"),
path.join(BGFX_DIR, "3rdparty/ib-compress/**.h"),
path.join(BGFX_DIR, "3rdparty/ocornut-imgui/**.cpp"),
path.join(BGFX_DIR, "3rdparty/ocornut-imgui/**.h"),
path.join(BGFX_DIR, "examples/common/**.cpp"),
path.join(BGFX_DIR, "examples/common/**.h"),
}
if _OPTIONS["with-sdl"] then