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GL: Sorted extensions by name.
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1 changed files with 75 additions and 75 deletions
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@ -18,53 +18,53 @@ namespace bgfx
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{
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enum Enum
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{
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EXT_texture_filter_anisotropic,
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EXT_texture_format_BGRA8888,
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EXT_bgra,
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EXT_texture_compression_s3tc,
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EXT_texture_compression_dxt1,
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ANGLE_instanced_arrays,
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ANGLE_translated_shader_source,
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ARB_debug_output,
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ARB_framebuffer_sRGB,
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ARB_get_program_binary,
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ARB_half_float_vertex,
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ARB_instanced_arrays,
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ARB_multisample,
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ARB_texture_float,
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ARB_texture_multisample,
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ARB_texture_swizzle,
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ARB_timer_query,
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ARB_vertex_array_object,
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ARB_vertex_type_2_10_10_10_rev,
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ATI_meminfo,
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CHROMIUM_framebuffer_multisample,
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CHROMIUM_texture_compression_dxt3,
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CHROMIUM_texture_compression_dxt5,
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EXT_bgra,
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EXT_blend_color,
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EXT_blend_minmax,
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EXT_blend_subtract,
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EXT_framebuffer_blit,
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EXT_framebuffer_sRGB,
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EXT_occlusion_query_boolean,
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EXT_texture_compression_dxt1,
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EXT_texture_compression_latc,
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EXT_texture_compression_rgtc,
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ARB_texture_float,
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EXT_texture_compression_s3tc,
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EXT_texture_filter_anisotropic,
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EXT_texture_format_BGRA8888,
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EXT_texture_sRGB,
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EXT_texture_storage,
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EXT_texture_swizzle,
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EXT_texture_type_2_10_10_10_REV,
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EXT_timer_query,
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NVX_gpu_memory_info,
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OES_get_program_binary,
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OES_rgb8_rgba8,
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OES_standard_derivatives,
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OES_texture_float,
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OES_texture_float_linear,
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OES_texture_half_float,
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OES_texture_half_float_linear,
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EXT_texture_type_2_10_10_10_REV,
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EXT_texture_sRGB,
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ARB_texture_swizzle,
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EXT_texture_swizzle,
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ARB_texture_multisample,
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OES_standard_derivatives,
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ARB_get_program_binary,
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OES_get_program_binary,
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EXT_framebuffer_blit,
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ARB_timer_query,
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EXT_timer_query,
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ARB_framebuffer_sRGB,
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EXT_framebuffer_sRGB,
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ARB_multisample,
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CHROMIUM_framebuffer_multisample,
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ANGLE_translated_shader_source,
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ARB_instanced_arrays,
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ANGLE_instanced_arrays,
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ARB_half_float_vertex,
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OES_vertex_half_float,
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ARB_vertex_type_2_10_10_10_rev,
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OES_vertex_type_10_10_10_2,
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EXT_occlusion_query_boolean,
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ARB_vertex_array_object,
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OES_vertex_array_object,
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ATI_meminfo,
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NVX_gpu_memory_info,
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OES_rgb8_rgba8,
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EXT_texture_storage,
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EXT_blend_color,
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EXT_blend_subtract,
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EXT_blend_minmax,
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ARB_debug_output,
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OES_vertex_half_float,
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OES_vertex_type_10_10_10_2,
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Count
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};
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@ -76,53 +76,53 @@ namespace bgfx
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static Extension s_extension[Extension::Count] =
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{
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{ "GL_EXT_texture_filter_anisotropic", false, true },
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{ "GL_EXT_texture_format_BGRA8888", false, true },
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{ "GL_EXT_bgra", false, true },
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{ "GL_EXT_texture_compression_s3tc", false, true },
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{ "GL_EXT_texture_compression_dxt1", false, true },
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{ "GL_ANGLE_instanced_arrays", false, true },
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{ "GL_ANGLE_translated_shader_source", false, true },
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{ "GL_ARB_debug_output", BGFX_CONFIG_RENDERER_OPENGL >= 43, true },
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{ "GL_ARB_framebuffer_sRGB", false, true },
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{ "GL_ARB_get_program_binary", BGFX_CONFIG_RENDERER_OPENGL >= 41, true },
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{ "GL_ARB_half_float_vertex", false, true },
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{ "GL_ARB_instanced_arrays", BGFX_CONFIG_RENDERER_OPENGL >= 33, true },
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{ "GL_ARB_multisample", false, true },
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{ "GL_ARB_texture_float", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_ARB_texture_multisample", false, true },
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{ "GL_ARB_texture_swizzle", BGFX_CONFIG_RENDERER_OPENGL >= 33, true },
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{ "GL_ARB_timer_query", false, true },
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{ "GL_ARB_vertex_array_object", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_ARB_vertex_type_2_10_10_10_rev", false, true },
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{ "GL_ATI_meminfo", false, true },
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{ "GL_CHROMIUM_framebuffer_multisample", false, true },
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{ "GL_CHROMIUM_texture_compression_dxt3", false, true },
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{ "GL_CHROMIUM_texture_compression_dxt5", false, true },
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{ "GL_EXT_bgra", false, true },
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{ "GL_EXT_blend_color", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_blend_minmax", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_blend_subtract", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_framebuffer_blit", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_framebuffer_sRGB", false, true },
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{ "GL_EXT_occlusion_query_boolean", false, true },
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{ "GL_EXT_texture_compression_dxt1", false, true },
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{ "GL_EXT_texture_compression_latc", false, true },
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{ "GL_EXT_texture_compression_rgtc", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_ARB_texture_float", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_texture_compression_s3tc", false, true },
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{ "GL_EXT_texture_filter_anisotropic", false, true },
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{ "GL_EXT_texture_format_BGRA8888", false, true },
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{ "GL_EXT_texture_sRGB", false, true },
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{ "GL_EXT_texture_storage", false, true },
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{ "GL_EXT_texture_swizzle", false, true },
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{ "GL_EXT_texture_type_2_10_10_10_REV", false, true },
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{ "GL_EXT_timer_query", false, true },
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{ "GL_NVX_gpu_memory_info", false, true },
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{ "GL_OES_get_program_binary", false, false },
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{ "GL_OES_rgb8_rgba8", false, true },
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{ "GL_OES_standard_derivatives", false, true },
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{ "GL_OES_texture_float", false, true },
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{ "GL_OES_texture_float_linear", false, true },
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{ "GL_OES_texture_half_float", false, true },
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{ "GL_OES_texture_half_float_linear", false, true },
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{ "GL_EXT_texture_type_2_10_10_10_REV", false, true },
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{ "GL_EXT_texture_sRGB", false, true },
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{ "GL_ARB_texture_swizzle", BGFX_CONFIG_RENDERER_OPENGL >= 33, true },
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{ "GL_EXT_texture_swizzle", false, true },
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{ "GL_ARB_texture_multisample", false, true },
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{ "GL_OES_standard_derivatives", false, true },
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{ "GL_ARB_get_program_binary", BGFX_CONFIG_RENDERER_OPENGL >= 41, true },
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{ "GL_OES_get_program_binary", false, false },
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{ "GL_EXT_framebuffer_blit", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_ARB_timer_query", false, true },
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{ "GL_EXT_timer_query", false, true },
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{ "GL_ARB_framebuffer_sRGB", false, true },
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{ "GL_EXT_framebuffer_sRGB", false, true },
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{ "GL_ARB_multisample", false, true },
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{ "GL_CHROMIUM_framebuffer_multisample", false, true },
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{ "GL_ANGLE_translated_shader_source", false, true },
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{ "GL_ARB_instanced_arrays", BGFX_CONFIG_RENDERER_OPENGL >= 33, true },
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{ "GL_ANGLE_instanced_arrays", false, true },
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{ "GL_ARB_half_float_vertex", false, true },
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{ "GL_OES_vertex_array_object", false, true },
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{ "GL_OES_vertex_half_float", false, true },
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{ "GL_ARB_vertex_type_2_10_10_10_rev", false, true },
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{ "GL_OES_vertex_type_10_10_10_2", false, true },
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{ "GL_EXT_occlusion_query_boolean", false, true },
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{ "GL_ARB_vertex_array_object", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "OES_vertex_array_object", false, true },
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{ "GL_ATI_meminfo", false, true },
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{ "GL_NVX_gpu_memory_info", false, true },
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{ "GL_OES_rgb8_rgba8", false, true },
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{ "GL_EXT_texture_storage", false, true },
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{ "GL_EXT_blend_color", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_blend_subtract", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_EXT_blend_minmax", BGFX_CONFIG_RENDERER_OPENGL >= 31, true },
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{ "GL_ARB_debug_output", BGFX_CONFIG_RENDERER_OPENGL >= 43, true },
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};
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#if BGFX_CONFIG_RENDERER_OPENGLES3
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