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Updated imgui.
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5b688c5824
commit
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2 changed files with 50 additions and 13 deletions
58
3rdparty/ocornut-imgui/imgui.cpp
vendored
58
3rdparty/ocornut-imgui/imgui.cpp
vendored
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@ -2986,10 +2986,14 @@ bool ImGui::IsItemActive()
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return false;
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}
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bool ImGui::IsAnyItemHovered()
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{
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return GImGui->HoveredId != 0 || GImGui->HoveredIdPreviousFrame != 0;
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}
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bool ImGui::IsAnyItemActive()
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{
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ImGuiState& g = *GImGui;
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return g.ActiveId != 0;
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return GImGui->ActiveId != 0;
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}
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bool ImGui::IsItemVisible()
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@ -3129,7 +3133,7 @@ static void ClearSetNextWindowData()
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static bool BeginPopupEx(const char* str_id, ImGuiWindowFlags extra_flags)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = g.CurrentWindow;
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const ImGuiID id = window->GetID(str_id);
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if (!IsPopupOpen(id))
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{
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@ -3169,6 +3173,21 @@ void ImGui::EndPopup()
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ImGui::PopStyleVar();
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}
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bool ImGui::BeginPopupContextItem(const char* str_id, int button)
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{
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if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(button))
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ImGui::OpenPopup(str_id);
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return ImGui::BeginPopup(str_id);
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}
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bool ImGui::BeginPopupContextWindow(const char* str_id, bool void_only, int button)
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{
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if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button))
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if (!void_only || !ImGui::IsAnyItemHovered())
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ImGui::OpenPopup(str_id);
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return ImGui::BeginPopup(str_id);
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}
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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{
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ImGuiState& g = *GImGui;
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@ -3576,7 +3595,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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}
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// Minimum window size
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if (!(flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_Tooltip)))
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if (!(flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_Tooltip)))
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{
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window->SizeFull = ImMax(window->SizeFull, style.WindowMinSize);
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if (!window->Collapsed)
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@ -5452,20 +5471,17 @@ void ImGui::PopID()
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ImGuiID ImGui::GetID(const char* str_id)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->GetID(str_id);
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return GImGui->CurrentWindow->GetID(str_id);
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}
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ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->GetID(str_id_begin, str_id_end);
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return GImGui->CurrentWindow->GetID(str_id_begin, str_id_end);
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}
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ImGuiID ImGui::GetID(const void* ptr_id)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->GetID(ptr_id);
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return GImGui->CurrentWindow->GetID(ptr_id);
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}
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// User can input math operators (e.g. +100) to edit a numerical values.
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@ -10611,12 +10627,25 @@ void ImGui::ShowTestWindow(bool* opened)
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}
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if (ImGui::Button("Popup Menu.."))
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ImGui::OpenPopup("context menu");
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if (ImGui::BeginPopup("context menu"))
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ImGui::OpenPopup("popup from button");
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if (ImGui::BeginPopup("popup from button"))
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{
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ShowExampleMenuFile();
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ImGui::EndPopup();
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}
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static float value = 0.5f;
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ImGui::Text("Value = %.3f", value);
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if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(1))
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ImGui::OpenPopup("context menu");
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ImGui::SameLine(); ImGui::Text("<-- right-click");
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if (ImGui::BeginPopup("context menu"))
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{
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if (ImGui::Selectable("Set to zero")) value = 0.0f;
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if (ImGui::Selectable("Set to PI")) value = PI;
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ImGui::EndPopup();
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}
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ImGui::TreePop();
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}
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@ -11682,6 +11711,11 @@ struct ExampleAppConsole
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// NB- if you have thousands of entries this approach may be too inefficient. You can seek and display only the lines that are visible - CalcListClipping() is a helper to compute this information.
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// If your items are of variable size you may want to implement code similar to what CalcListClipping() does. Or split your data into fixed height items to allow random-seeking into your list.
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ImGui::BeginChild("ScrollingRegion", ImVec2(0,-ImGui::GetTextLineHeightWithSpacing()*2));
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::Selectable("Clear")) ClearLog();
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ImGui::EndPopup();
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}
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,1)); // Tighten spacing
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for (size_t i = 0; i < Items.size(); i++)
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{
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5
3rdparty/ocornut-imgui/imgui.h
vendored
5
3rdparty/ocornut-imgui/imgui.h
vendored
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@ -169,6 +169,8 @@ namespace ImGui
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// Popup
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IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
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IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item
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IMGUI_API bool BeginPopupContextWindow(const char* str_id = "window_context_menu", bool void_only = false, int button = 1); // open popup when clicked on current window
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IMGUI_API void EndPopup();
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IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
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@ -333,8 +335,9 @@ namespace ImGui
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IMGUI_API bool IsItemHovered(); // was the last item hovered by mouse?
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IMGUI_API bool IsItemHoveredRect(); // was the last item hovered by mouse? even if another item is active while we are hovering this
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IMGUI_API bool IsItemActive(); // was the last item active? (e.g. button being held, text field being edited- items that don't interact will always return false)
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IMGUI_API bool IsAnyItemActive(); //
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IMGUI_API bool IsItemVisible();
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IMGUI_API bool IsAnyItemHovered(); //
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IMGUI_API bool IsAnyItemActive(); //
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IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
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IMGUI_API ImVec2 GetItemRectMax(); // "
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IMGUI_API ImVec2 GetItemRectSize(); // "
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